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authorBrian <[email protected]>2007-06-21 09:15:32 -0600
committerBrian <[email protected]>2007-06-21 09:15:32 -0600
commit171dcdfa27dda30916a7f9bfed89577feee5d350 (patch)
tree88624d960231df741ceaa2e5ed2005ebb97d7e22 /src/mesa/drivers/dri/i915
parentfe11b2c04bf206bd50654c31e6789519c6c07563 (diff)
Another round of fixing attribute interpolation for glDraw/CopyPixels.
Need to turn off FRAG_BIT_COL0 in swrast->_ActiveAttribMask when doing glRead/CopyPixels to prevent the user's colors from getting overwritten when a fragment program is active. This was happening in the DRI drivers when MaintainTexEnv program was used (the texenv fragment program was enabled when _swrast_DrawPixels was called). This still isn't an ideal solution, but fixes things for now.
Diffstat (limited to 'src/mesa/drivers/dri/i915')
-rw-r--r--src/mesa/drivers/dri/i915/intel_pixel.c34
1 files changed, 19 insertions, 15 deletions
diff --git a/src/mesa/drivers/dri/i915/intel_pixel.c b/src/mesa/drivers/dri/i915/intel_pixel.c
index a52a81bf131..d175870a0c5 100644
--- a/src/mesa/drivers/dri/i915/intel_pixel.c
+++ b/src/mesa/drivers/dri/i915/intel_pixel.c
@@ -439,21 +439,25 @@ intelDrawPixels( GLcontext *ctx,
if (INTEL_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "%s\n", __FUNCTION__);
- if (!intelTryDrawPixels( ctx, x, y, width, height, format, type,
- unpack, pixels )) {
- if (ctx->FragmentProgram._Current ==
- ctx->FragmentProgram._TexEnvProgram) {
- /* don't want the i915 texenv program to be applied to DrawPixels */
- struct gl_fragment_program *fpSave = ctx->FragmentProgram._Current;
- ctx->FragmentProgram._Current = NULL;
- _swrast_DrawPixels( ctx, x, y, width, height, format, type,
- unpack, pixels );
- ctx->FragmentProgram._Current = fpSave;
- }
- else {
- _swrast_DrawPixels( ctx, x, y, width, height, format, type,
- unpack, pixels );
- }
+ if (intelTryDrawPixels( ctx, x, y, width, height, format, type,
+ unpack, pixels ))
+ return;
+
+ if (ctx->FragmentProgram._Current == ctx->FragmentProgram._TexEnvProgram) {
+ /*
+ * We don't want the i915 texenv program to be applied to DrawPixels.
+ * This is really just a performance optimization (mesa will other-
+ * wise happily run the fragment program on each pixel in the image).
+ */
+ struct gl_fragment_program *fpSave = ctx->FragmentProgram._Current;
+ ctx->FragmentProgram._Current = NULL;
+ _swrast_DrawPixels( ctx, x, y, width, height, format, type,
+ unpack, pixels );
+ ctx->FragmentProgram._Current = fpSave;
+ }
+ else {
+ _swrast_DrawPixels( ctx, x, y, width, height, format, type,
+ unpack, pixels );
}
}