diff options
author | Eric Anholt <[email protected]> | 2007-12-12 10:25:19 -0800 |
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committer | Eric Anholt <[email protected]> | 2007-12-12 11:52:10 -0800 |
commit | 7c71ef3a3d0cf2620525f468960cdc76a0fb0d33 (patch) | |
tree | 7b7e071b5c854bc5b737401990b54e488febf650 /src/mesa/drivers/dri/i915/intel_pixel_draw.c | |
parent | 00e10a1385bfd376f5f45ad94e3543ac87f15de8 (diff) |
[intel] Move bufmgr back to context instead of screen, fixing glthreads.
Putting the bufmgr in the screen is not thread-safe since the emit_reloc
changes. It also led to a significant performance hit from pthread usage
for the attempted thread-safety (up to 12% of a cpu spent on refcounting
protection in single-threaded 965). The motivation had been to allow
multi-context bufmgr sharing in classic mode, but it wasn't worth the cost.
Diffstat (limited to 'src/mesa/drivers/dri/i915/intel_pixel_draw.c')
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_pixel_draw.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i915/intel_pixel_draw.c b/src/mesa/drivers/dri/i915/intel_pixel_draw.c index 8349f4c7484..0fea9a1d01a 100644 --- a/src/mesa/drivers/dri/i915/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/i915/intel_pixel_draw.c @@ -112,7 +112,7 @@ do_texture_drawpixels(GLcontext * ctx, /* Set the 3d engine to draw into the destination region: */ - intel->vtbl.meta_draw_region(intel, dst, intel->intelScreen->depth_region); + intel->vtbl.meta_draw_region(intel, dst, intel->depth_region); intel->vtbl.meta_import_pixel_state(intel); |