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authorEric Anholt <[email protected]>2013-01-10 15:11:28 -0800
committerEric Anholt <[email protected]>2013-01-18 12:48:13 -0800
commit60894edeef973e86a73067276f658b72f84271b6 (patch)
tree8ad06635586742380f5f429eecae0502057597d5 /src/mesa/drivers/dri/i915/i915_vtbl.c
parent8fd62e80ae1985b1dc466ecddbbed1e48edb08f9 (diff)
intel: Make intel_region's pitch be bytes instead of pixels.
We almost never want a stride in pixels -- if you're doing anything with a stride, you're specifying an offset or incrementing a pointer, and in both cases you had to multiply by cpp to get the bytes value you wanted. But worse, on the way to creating a region from a new tiled BO, we divided by cpp to get pitch in pixels, and for an RGB32 buffer (an upcoming change) the pitch wouldn't divide exactly, and we'd end up with a wrong stride in our region. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i915/i915_vtbl.c')
-rw-r--r--src/mesa/drivers/dri/i915/i915_vtbl.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c
index e78dbc8f13f..91fde5587f9 100644
--- a/src/mesa/drivers/dri/i915/i915_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i915_vtbl.c
@@ -531,7 +531,7 @@ i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
state[1] = buffer_id;
if (region != NULL) {
- state[1] |= BUF_3D_PITCH(region->pitch * region->cpp);
+ state[1] |= BUF_3D_PITCH(region->pitch);
if (region->tiling != I915_TILING_NONE) {
state[1] |= BUF_3D_TILED_SURFACE;