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authorMarius Predut <[email protected]>2015-04-07 22:05:44 +0300
committerMatt Turner <[email protected]>2015-04-14 12:23:51 -0700
commit139e6c7c4a9c59be5f4b3f431ac393cc097326ac (patch)
tree3be3da147a7aab4b408631de25a28169c61e8b76 /src/mesa/drivers/dri/i915/i915_state.c
parentfc57222f6097da737d578f081075a027377ba399 (diff)
i915: replace __FUNCTION__ with __func__
Consistently just use C99's __func__ everywhere. No functional changes. Acked-by: Matt Turner <[email protected]> Signed-off-by: Marius Predut <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i915/i915_state.c')
-rw-r--r--src/mesa/drivers/dri/i915/i915_state.c26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c
index 32e5f98ce67..f12bf8af991 100644
--- a/src/mesa/drivers/dri/i915/i915_state.c
+++ b/src/mesa/drivers/dri/i915/i915_state.c
@@ -241,7 +241,7 @@ i915BlendColor(struct gl_context * ctx, const GLfloat color[4])
GLubyte r, g, b, a;
GLuint dw;
- DBG("%s\n", __FUNCTION__);
+ DBG("%s\n", __func__);
UNCLAMPED_FLOAT_TO_UBYTE(r, color[RCOMP]);
UNCLAMPED_FLOAT_TO_UBYTE(g, color[GCOMP]);
@@ -357,7 +357,7 @@ i915DepthFunc(struct gl_context * ctx, GLenum func)
int test = intel_translate_compare_func(func);
GLuint dw;
- DBG("%s\n", __FUNCTION__);
+ DBG("%s\n", __func__);
dw = i915->state.Ctx[I915_CTXREG_LIS6];
dw &= ~S6_DEPTH_TEST_FUNC_MASK;
@@ -374,7 +374,7 @@ i915DepthMask(struct gl_context * ctx, GLboolean flag)
struct i915_context *i915 = I915_CONTEXT(ctx);
GLuint dw;
- DBG("%s flag (%d)\n", __FUNCTION__, flag);
+ DBG("%s flag (%d)\n", __func__, flag);
if (!ctx->DrawBuffer || !ctx->DrawBuffer->Visual.depthBits)
flag = false;
@@ -501,7 +501,7 @@ i915Scissor(struct gl_context * ctx)
if (!ctx->DrawBuffer)
return;
- DBG("%s %d,%d %dx%d\n", __FUNCTION__,
+ DBG("%s %d,%d %dx%d\n", __func__,
ctx->Scissor.ScissorArray[0].X, ctx->Scissor.ScissorArray[0].Y,
ctx->Scissor.ScissorArray[0].Width, ctx->Scissor.ScissorArray[0].Height);
@@ -512,7 +512,7 @@ i915Scissor(struct gl_context * ctx)
x2 = ctx->Scissor.ScissorArray[0].X
+ ctx->Scissor.ScissorArray[0].Width - 1;
y2 = y1 + ctx->Scissor.ScissorArray[0].Height - 1;
- DBG("%s %d..%d,%d..%d (inverted)\n", __FUNCTION__, x1, x2, y1, y2);
+ DBG("%s %d..%d,%d..%d (inverted)\n", __func__, x1, x2, y1, y2);
}
else {
/* FBO - not inverted
@@ -523,7 +523,7 @@ i915Scissor(struct gl_context * ctx)
+ ctx->Scissor.ScissorArray[0].Width - 1;
y2 = ctx->Scissor.ScissorArray[0].Y
+ ctx->Scissor.ScissorArray[0].Height - 1;
- DBG("%s %d..%d,%d..%d (not inverted)\n", __FUNCTION__, x1, x2, y1, y2);
+ DBG("%s %d..%d,%d..%d (not inverted)\n", __func__, x1, x2, y1, y2);
}
x1 = CLAMP(x1, 0, ctx->DrawBuffer->Width - 1);
@@ -531,7 +531,7 @@ i915Scissor(struct gl_context * ctx)
x2 = CLAMP(x2, 0, ctx->DrawBuffer->Width - 1);
y2 = CLAMP(y2, 0, ctx->DrawBuffer->Height - 1);
- DBG("%s %d..%d,%d..%d (clamped)\n", __FUNCTION__, x1, x2, y1, y2);
+ DBG("%s %d..%d,%d..%d (clamped)\n", __func__, x1, x2, y1, y2);
I915_STATECHANGE(i915, I915_UPLOAD_BUFFERS);
i915->state.Buffer[I915_DESTREG_SR1] = (y1 << 16) | (x1 & 0xffff);
@@ -544,7 +544,7 @@ i915LogicOp(struct gl_context * ctx, GLenum opcode)
struct i915_context *i915 = I915_CONTEXT(ctx);
int tmp = intel_translate_logic_op(opcode);
- DBG("%s\n", __FUNCTION__);
+ DBG("%s\n", __func__);
I915_STATECHANGE(i915, I915_UPLOAD_CTX);
i915->state.Ctx[I915_CTXREG_STATE4] &= ~LOGICOP_MASK;
@@ -559,7 +559,7 @@ i915CullFaceFrontFace(struct gl_context * ctx, GLenum unused)
struct i915_context *i915 = I915_CONTEXT(ctx);
GLuint mode, dw;
- DBG("%s %d\n", __FUNCTION__,
+ DBG("%s %d\n", __func__,
ctx->DrawBuffer ? ctx->DrawBuffer->Name : 0);
if (!ctx->Polygon.CullFlag) {
@@ -595,7 +595,7 @@ i915LineWidth(struct gl_context * ctx, GLfloat widthf)
int lis4 = i915->state.Ctx[I915_CTXREG_LIS4] & ~S4_LINE_WIDTH_MASK;
int width;
- DBG("%s\n", __FUNCTION__);
+ DBG("%s\n", __func__);
width = (int) (widthf * 2);
width = CLAMP(width, 1, 0xf);
@@ -614,7 +614,7 @@ i915PointSize(struct gl_context * ctx, GLfloat size)
int lis4 = i915->state.Ctx[I915_CTXREG_LIS4] & ~S4_POINT_WIDTH_MASK;
GLint point_size = (int) round(size);
- DBG("%s\n", __FUNCTION__);
+ DBG("%s\n", __func__);
point_size = CLAMP(point_size, 1, 255);
lis4 |= point_size << S4_POINT_WIDTH_SHIFT;
@@ -697,7 +697,7 @@ i915ColorMask(struct gl_context * ctx,
struct i915_context *i915 = I915_CONTEXT(ctx);
GLuint tmp = i915->state.Ctx[I915_CTXREG_LIS5] & ~S5_WRITEDISABLE_MASK;
- DBG("%s r(%d) g(%d) b(%d) a(%d)\n", __FUNCTION__, r, g, b,
+ DBG("%s r(%d) g(%d) b(%d) a(%d)\n", __func__, r, g, b,
a);
if (!r)
@@ -726,7 +726,7 @@ update_specular(struct gl_context * ctx)
static void
i915LightModelfv(struct gl_context * ctx, GLenum pname, const GLfloat * param)
{
- DBG("%s\n", __FUNCTION__);
+ DBG("%s\n", __func__);
if (pname == GL_LIGHT_MODEL_COLOR_CONTROL) {
update_specular(ctx);