diff options
author | Marius Predut <[email protected]> | 2015-04-07 22:05:44 +0300 |
---|---|---|
committer | Matt Turner <[email protected]> | 2015-04-14 12:23:51 -0700 |
commit | 139e6c7c4a9c59be5f4b3f431ac393cc097326ac (patch) | |
tree | 3be3da147a7aab4b408631de25a28169c61e8b76 /src/mesa/drivers/dri/i915/i915_state.c | |
parent | fc57222f6097da737d578f081075a027377ba399 (diff) |
i915: replace __FUNCTION__ with __func__
Consistently just use C99's __func__ everywhere.
No functional changes.
Acked-by: Matt Turner <[email protected]>
Signed-off-by: Marius Predut <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i915/i915_state.c')
-rw-r--r-- | src/mesa/drivers/dri/i915/i915_state.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c index 32e5f98ce67..f12bf8af991 100644 --- a/src/mesa/drivers/dri/i915/i915_state.c +++ b/src/mesa/drivers/dri/i915/i915_state.c @@ -241,7 +241,7 @@ i915BlendColor(struct gl_context * ctx, const GLfloat color[4]) GLubyte r, g, b, a; GLuint dw; - DBG("%s\n", __FUNCTION__); + DBG("%s\n", __func__); UNCLAMPED_FLOAT_TO_UBYTE(r, color[RCOMP]); UNCLAMPED_FLOAT_TO_UBYTE(g, color[GCOMP]); @@ -357,7 +357,7 @@ i915DepthFunc(struct gl_context * ctx, GLenum func) int test = intel_translate_compare_func(func); GLuint dw; - DBG("%s\n", __FUNCTION__); + DBG("%s\n", __func__); dw = i915->state.Ctx[I915_CTXREG_LIS6]; dw &= ~S6_DEPTH_TEST_FUNC_MASK; @@ -374,7 +374,7 @@ i915DepthMask(struct gl_context * ctx, GLboolean flag) struct i915_context *i915 = I915_CONTEXT(ctx); GLuint dw; - DBG("%s flag (%d)\n", __FUNCTION__, flag); + DBG("%s flag (%d)\n", __func__, flag); if (!ctx->DrawBuffer || !ctx->DrawBuffer->Visual.depthBits) flag = false; @@ -501,7 +501,7 @@ i915Scissor(struct gl_context * ctx) if (!ctx->DrawBuffer) return; - DBG("%s %d,%d %dx%d\n", __FUNCTION__, + DBG("%s %d,%d %dx%d\n", __func__, ctx->Scissor.ScissorArray[0].X, ctx->Scissor.ScissorArray[0].Y, ctx->Scissor.ScissorArray[0].Width, ctx->Scissor.ScissorArray[0].Height); @@ -512,7 +512,7 @@ i915Scissor(struct gl_context * ctx) x2 = ctx->Scissor.ScissorArray[0].X + ctx->Scissor.ScissorArray[0].Width - 1; y2 = y1 + ctx->Scissor.ScissorArray[0].Height - 1; - DBG("%s %d..%d,%d..%d (inverted)\n", __FUNCTION__, x1, x2, y1, y2); + DBG("%s %d..%d,%d..%d (inverted)\n", __func__, x1, x2, y1, y2); } else { /* FBO - not inverted @@ -523,7 +523,7 @@ i915Scissor(struct gl_context * ctx) + ctx->Scissor.ScissorArray[0].Width - 1; y2 = ctx->Scissor.ScissorArray[0].Y + ctx->Scissor.ScissorArray[0].Height - 1; - DBG("%s %d..%d,%d..%d (not inverted)\n", __FUNCTION__, x1, x2, y1, y2); + DBG("%s %d..%d,%d..%d (not inverted)\n", __func__, x1, x2, y1, y2); } x1 = CLAMP(x1, 0, ctx->DrawBuffer->Width - 1); @@ -531,7 +531,7 @@ i915Scissor(struct gl_context * ctx) x2 = CLAMP(x2, 0, ctx->DrawBuffer->Width - 1); y2 = CLAMP(y2, 0, ctx->DrawBuffer->Height - 1); - DBG("%s %d..%d,%d..%d (clamped)\n", __FUNCTION__, x1, x2, y1, y2); + DBG("%s %d..%d,%d..%d (clamped)\n", __func__, x1, x2, y1, y2); I915_STATECHANGE(i915, I915_UPLOAD_BUFFERS); i915->state.Buffer[I915_DESTREG_SR1] = (y1 << 16) | (x1 & 0xffff); @@ -544,7 +544,7 @@ i915LogicOp(struct gl_context * ctx, GLenum opcode) struct i915_context *i915 = I915_CONTEXT(ctx); int tmp = intel_translate_logic_op(opcode); - DBG("%s\n", __FUNCTION__); + DBG("%s\n", __func__); I915_STATECHANGE(i915, I915_UPLOAD_CTX); i915->state.Ctx[I915_CTXREG_STATE4] &= ~LOGICOP_MASK; @@ -559,7 +559,7 @@ i915CullFaceFrontFace(struct gl_context * ctx, GLenum unused) struct i915_context *i915 = I915_CONTEXT(ctx); GLuint mode, dw; - DBG("%s %d\n", __FUNCTION__, + DBG("%s %d\n", __func__, ctx->DrawBuffer ? ctx->DrawBuffer->Name : 0); if (!ctx->Polygon.CullFlag) { @@ -595,7 +595,7 @@ i915LineWidth(struct gl_context * ctx, GLfloat widthf) int lis4 = i915->state.Ctx[I915_CTXREG_LIS4] & ~S4_LINE_WIDTH_MASK; int width; - DBG("%s\n", __FUNCTION__); + DBG("%s\n", __func__); width = (int) (widthf * 2); width = CLAMP(width, 1, 0xf); @@ -614,7 +614,7 @@ i915PointSize(struct gl_context * ctx, GLfloat size) int lis4 = i915->state.Ctx[I915_CTXREG_LIS4] & ~S4_POINT_WIDTH_MASK; GLint point_size = (int) round(size); - DBG("%s\n", __FUNCTION__); + DBG("%s\n", __func__); point_size = CLAMP(point_size, 1, 255); lis4 |= point_size << S4_POINT_WIDTH_SHIFT; @@ -697,7 +697,7 @@ i915ColorMask(struct gl_context * ctx, struct i915_context *i915 = I915_CONTEXT(ctx); GLuint tmp = i915->state.Ctx[I915_CTXREG_LIS5] & ~S5_WRITEDISABLE_MASK; - DBG("%s r(%d) g(%d) b(%d) a(%d)\n", __FUNCTION__, r, g, b, + DBG("%s r(%d) g(%d) b(%d) a(%d)\n", __func__, r, g, b, a); if (!r) @@ -726,7 +726,7 @@ update_specular(struct gl_context * ctx) static void i915LightModelfv(struct gl_context * ctx, GLenum pname, const GLfloat * param) { - DBG("%s\n", __FUNCTION__); + DBG("%s\n", __func__); if (pname == GL_LIGHT_MODEL_COLOR_CONTROL) { update_specular(ctx); |