diff options
author | Eric Anholt <[email protected]> | 2007-09-24 09:55:16 -0700 |
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committer | Eric Anholt <[email protected]> | 2007-09-24 09:56:40 -0700 |
commit | 8fba8d2018643444fc17c590f3e8732e1a76c6b8 (patch) | |
tree | f73e55d461b89d979cb0e2fa36b97e97e5b815b6 /src/mesa/drivers/dri/i915/i830_texblend.c | |
parent | 439fa7957874d564b30a92345e74ee57b388ebec (diff) |
Remove the old i915 driver now that i915tex works without TTM.
Diffstat (limited to 'src/mesa/drivers/dri/i915/i830_texblend.c')
-rw-r--r-- | src/mesa/drivers/dri/i915/i830_texblend.c | 465 |
1 files changed, 0 insertions, 465 deletions
diff --git a/src/mesa/drivers/dri/i915/i830_texblend.c b/src/mesa/drivers/dri/i915/i830_texblend.c deleted file mode 100644 index 49e0347643c..00000000000 --- a/src/mesa/drivers/dri/i915/i830_texblend.c +++ /dev/null @@ -1,465 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "glheader.h" -#include "macros.h" -#include "mtypes.h" -#include "simple_list.h" -#include "enums.h" -#include "texformat.h" -#include "texstore.h" - -#include "mm.h" - -#include "intel_screen.h" -#include "intel_ioctl.h" -#include "intel_tex.h" - -#include "i830_context.h" -#include "i830_reg.h" - - -/* ================================================================ - * Texture combine functions - */ -static GLuint pass_through( GLuint *state, GLuint blendUnit ) -{ - state[0] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_COLOR | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - DISABLE_TEX_CNTRL_STAGE | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_ARG1); - state[1] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_ALPHA | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_ARG1); - state[2] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_COLOR | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_CURRENT); - state[3] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_ALPHA | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_CURRENT); - - return 4; -} - -static GLuint emit_factor( GLuint blendUnit, GLuint *state, GLuint count, - const GLfloat *factor ) -{ - GLubyte r, g, b, a; - GLuint col; - - if (0) - fprintf(stderr, "emit constant %d: %.2f %.2f %.2f %.2f\n", - blendUnit, factor[0], factor[1], factor[2], factor[3]); - - UNCLAMPED_FLOAT_TO_UBYTE(r, factor[0]); - UNCLAMPED_FLOAT_TO_UBYTE(g, factor[1]); - UNCLAMPED_FLOAT_TO_UBYTE(b, factor[2]); - UNCLAMPED_FLOAT_TO_UBYTE(a, factor[3]); - - col = ((a << 24) | (r << 16) | (g << 8) | b); - - state[count++] = _3DSTATE_COLOR_FACTOR_N_CMD(blendUnit); - state[count++] = col; - - return count; -} - - -static __inline__ GLuint GetTexelOp(GLint unit) -{ - switch(unit) { - case 0: return TEXBLENDARG_TEXEL0; - case 1: return TEXBLENDARG_TEXEL1; - case 2: return TEXBLENDARG_TEXEL2; - case 3: return TEXBLENDARG_TEXEL3; - default: return TEXBLENDARG_TEXEL0; - } -} - - -/** - * Calculate the hardware instuctions to setup the current texture enviromnemt - * settings. Since \c gl_texture_unit::_CurrentCombine is used, both - * "classic" texture enviroments and GL_ARB_texture_env_combine type texture - * environments are treated identically. - * - * \todo - * This function should return \c GLboolean. When \c GL_FALSE is returned, - * it means that an environment is selected that the hardware cannot do. This - * is the way the Radeon and R200 drivers work. - * - * \todo - * Looking at i830_3d_regs.h, it seems the i830 can do part of - * GL_ATI_texture_env_combine3. It can handle using \c GL_ONE and - * \c GL_ZERO as combine inputs (which the code already supports). It can - * also handle the \c GL_MODULATE_ADD_ATI mode. Is it worth investigating - * partial support for the extension? - */ -GLuint -i830SetTexEnvCombine(i830ContextPtr i830, - const struct gl_tex_env_combine_state * combine, - GLint blendUnit, - GLuint texel_op, - GLuint *state, - const GLfloat *factor ) -{ - const GLuint numColorArgs = combine->_NumArgsRGB; - const GLuint numAlphaArgs = combine->_NumArgsA; - - GLuint blendop; - GLuint ablendop; - GLuint args_RGB[3]; - GLuint args_A[3]; - GLuint rgb_shift; - GLuint alpha_shift; - GLboolean need_factor = 0; - int i; - unsigned used; - static const GLuint tex_blend_rgb[3] = { - TEXPIPE_COLOR | TEXBLEND_ARG1 | TEXBLENDARG_MODIFY_PARMS, - TEXPIPE_COLOR | TEXBLEND_ARG2 | TEXBLENDARG_MODIFY_PARMS, - TEXPIPE_COLOR | TEXBLEND_ARG0 | TEXBLENDARG_MODIFY_PARMS, - }; - static const GLuint tex_blend_a[3] = { - TEXPIPE_ALPHA | TEXBLEND_ARG1 | TEXBLENDARG_MODIFY_PARMS, - TEXPIPE_ALPHA | TEXBLEND_ARG2 | TEXBLENDARG_MODIFY_PARMS, - TEXPIPE_ALPHA | TEXBLEND_ARG0 | TEXBLENDARG_MODIFY_PARMS, - }; - - if(INTEL_DEBUG&DEBUG_TEXTURE) - fprintf(stderr, "%s\n", __FUNCTION__); - - - /* The EXT version of the DOT3 extension does not support the - * scale factor, but the ARB version (and the version in OpenGL - * 1.3) does. - */ - switch (combine->ModeRGB) { - case GL_DOT3_RGB_EXT: - alpha_shift = combine->ScaleShiftA; - rgb_shift = 0; - break; - - case GL_DOT3_RGBA_EXT: - alpha_shift = 0; - rgb_shift = 0; - break; - - default: - rgb_shift = combine->ScaleShiftRGB; - alpha_shift = combine->ScaleShiftA; - break; - } - - - switch(combine->ModeRGB) { - case GL_REPLACE: - blendop = TEXBLENDOP_ARG1; - break; - case GL_MODULATE: - blendop = TEXBLENDOP_MODULATE; - break; - case GL_ADD: - blendop = TEXBLENDOP_ADD; - break; - case GL_ADD_SIGNED: - blendop = TEXBLENDOP_ADDSIGNED; - break; - case GL_INTERPOLATE: - blendop = TEXBLENDOP_BLEND; - break; - case GL_SUBTRACT: - blendop = TEXBLENDOP_SUBTRACT; - break; - case GL_DOT3_RGB_EXT: - case GL_DOT3_RGB: - blendop = TEXBLENDOP_DOT3; - break; - case GL_DOT3_RGBA_EXT: - case GL_DOT3_RGBA: - blendop = TEXBLENDOP_DOT3; - break; - default: - return pass_through( state, blendUnit ); - } - - blendop |= (rgb_shift << TEXOP_SCALE_SHIFT); - - - /* Handle RGB args */ - for(i = 0; i < 3; i++) { - switch(combine->SourceRGB[i]) { - case GL_TEXTURE: - args_RGB[i] = texel_op; - break; - case GL_TEXTURE0: - case GL_TEXTURE1: - case GL_TEXTURE2: - case GL_TEXTURE3: - args_RGB[i] = GetTexelOp( combine->SourceRGB[i] - GL_TEXTURE0 ); - break; - case GL_CONSTANT: - args_RGB[i] = TEXBLENDARG_FACTOR_N; - need_factor = 1; - break; - case GL_PRIMARY_COLOR: - args_RGB[i] = TEXBLENDARG_DIFFUSE; - break; - case GL_PREVIOUS: - args_RGB[i] = TEXBLENDARG_CURRENT; - break; - default: - return pass_through( state, blendUnit ); - } - - switch(combine->OperandRGB[i]) { - case GL_SRC_COLOR: - args_RGB[i] |= 0; - break; - case GL_ONE_MINUS_SRC_COLOR: - args_RGB[i] |= TEXBLENDARG_INV_ARG; - break; - case GL_SRC_ALPHA: - args_RGB[i] |= TEXBLENDARG_REPLICATE_ALPHA; - break; - case GL_ONE_MINUS_SRC_ALPHA: - args_RGB[i] |= (TEXBLENDARG_REPLICATE_ALPHA | - TEXBLENDARG_INV_ARG); - break; - default: - return pass_through( state, blendUnit ); - } - } - - - /* Need to knobble the alpha calculations of TEXBLENDOP_DOT4 to - * match the spec. Can't use DOT3 as it won't propogate values - * into alpha as required: - * - * Note - the global factor is set up with alpha == .5, so - * the alpha part of the DOT4 calculation should be zero. - */ - if ( combine->ModeRGB == GL_DOT3_RGBA_EXT || - combine->ModeRGB == GL_DOT3_RGBA ) { - ablendop = TEXBLENDOP_DOT4; - args_A[0] = TEXBLENDARG_FACTOR; /* the global factor */ - args_A[1] = TEXBLENDARG_FACTOR; - args_A[2] = TEXBLENDARG_FACTOR; - } - else { - switch(combine->ModeA) { - case GL_REPLACE: - ablendop = TEXBLENDOP_ARG1; - break; - case GL_MODULATE: - ablendop = TEXBLENDOP_MODULATE; - break; - case GL_ADD: - ablendop = TEXBLENDOP_ADD; - break; - case GL_ADD_SIGNED: - ablendop = TEXBLENDOP_ADDSIGNED; - break; - case GL_INTERPOLATE: - ablendop = TEXBLENDOP_BLEND; - break; - case GL_SUBTRACT: - ablendop = TEXBLENDOP_SUBTRACT; - break; - default: - return pass_through( state, blendUnit ); - } - - - ablendop |= (alpha_shift << TEXOP_SCALE_SHIFT); - - /* Handle A args */ - for(i = 0; i < 3; i++) { - switch(combine->SourceA[i]) { - case GL_TEXTURE: - args_A[i] = texel_op; - break; - case GL_TEXTURE0: - case GL_TEXTURE1: - case GL_TEXTURE2: - case GL_TEXTURE3: - args_A[i] = GetTexelOp( combine->SourceA[i] - GL_TEXTURE0 ); - break; - case GL_CONSTANT: - args_A[i] = TEXBLENDARG_FACTOR_N; - need_factor = 1; - break; - case GL_PRIMARY_COLOR: - args_A[i] = TEXBLENDARG_DIFFUSE; - break; - case GL_PREVIOUS: - args_A[i] = TEXBLENDARG_CURRENT; - break; - default: - return pass_through( state, blendUnit ); - } - - switch(combine->OperandA[i]) { - case GL_SRC_ALPHA: - args_A[i] |= 0; - break; - case GL_ONE_MINUS_SRC_ALPHA: - args_A[i] |= TEXBLENDARG_INV_ARG; - break; - default: - return pass_through( state, blendUnit ); - } - } - } - - - - /* Native Arg1 == Arg0 in GL_EXT_texture_env_combine spec */ - /* Native Arg2 == Arg1 in GL_EXT_texture_env_combine spec */ - /* Native Arg0 == Arg2 in GL_EXT_texture_env_combine spec */ - - /* When we render we need to figure out which is the last really enabled - * tex unit, and put last stage on it - */ - - - /* Build color & alpha pipelines */ - - used = 0; - state[used++] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_COLOR | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - DISABLE_TEX_CNTRL_STAGE | - TEXOP_MODIFY_PARMS | - blendop); - state[used++] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_ALPHA | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - TEXOP_MODIFY_PARMS | - ablendop); - - for ( i = 0 ; i < numColorArgs ; i++ ) { - state[used++] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - tex_blend_rgb[i] | args_RGB[i]); - } - - for ( i = 0 ; i < numAlphaArgs ; i++ ) { - state[used++] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - tex_blend_a[i] | args_A[i]); - } - - - if (need_factor) - return emit_factor( blendUnit, state, used, factor ); - else - return used; -} - - -static void emit_texblend( i830ContextPtr i830, GLuint unit, GLuint blendUnit, - GLboolean last_stage ) -{ - struct gl_texture_unit *texUnit = &i830->intel.ctx.Texture.Unit[unit]; - GLuint tmp[I830_TEXBLEND_SIZE], tmp_sz; - - - if (0) fprintf(stderr, "%s unit %d\n", __FUNCTION__, unit); - - /* Update i830->state.TexBlend - */ - tmp_sz = i830SetTexEnvCombine(i830, texUnit->_CurrentCombine, blendUnit, - GetTexelOp(unit), tmp, - texUnit->EnvColor ); - - if (last_stage) - tmp[0] |= TEXOP_LAST_STAGE; - - if (tmp_sz != i830->state.TexBlendWordsUsed[blendUnit] || - memcmp( tmp, i830->state.TexBlend[blendUnit], tmp_sz * sizeof(GLuint))) { - - I830_STATECHANGE( i830, I830_UPLOAD_TEXBLEND(blendUnit) ); - memcpy( i830->state.TexBlend[blendUnit], tmp, tmp_sz * sizeof(GLuint)); - i830->state.TexBlendWordsUsed[blendUnit] = tmp_sz; - } - - I830_ACTIVESTATE(i830, I830_UPLOAD_TEXBLEND(blendUnit), GL_TRUE); -} - -static void emit_passthrough( i830ContextPtr i830 ) -{ - GLuint tmp[I830_TEXBLEND_SIZE], tmp_sz; - GLuint unit = 0; - - tmp_sz = pass_through( tmp, unit ); - tmp[0] |= TEXOP_LAST_STAGE; - - if (tmp_sz != i830->state.TexBlendWordsUsed[unit] || - memcmp( tmp, i830->state.TexBlend[unit], tmp_sz * sizeof(GLuint))) { - - I830_STATECHANGE( i830, I830_UPLOAD_TEXBLEND(unit) ); - memcpy( i830->state.TexBlend[unit], tmp, tmp_sz * sizeof(GLuint)); - i830->state.TexBlendWordsUsed[unit] = tmp_sz; - } - - I830_ACTIVESTATE(i830, I830_UPLOAD_TEXBLEND(unit), GL_TRUE); -} - -void i830EmitTextureBlend( i830ContextPtr i830 ) -{ - GLcontext *ctx = &i830->intel.ctx; - GLuint unit, last_stage = 0, blendunit = 0; - - I830_ACTIVESTATE(i830, I830_UPLOAD_TEXBLEND_ALL, GL_FALSE); - - if (ctx->Texture._EnabledUnits) { - for (unit = 0 ; unit < ctx->Const.MaxTextureUnits ; unit++) - if (ctx->Texture.Unit[unit]._ReallyEnabled) - last_stage = unit; - - for (unit = 0 ; unit < ctx->Const.MaxTextureUnits ; unit++) - if (ctx->Texture.Unit[unit]._ReallyEnabled) - emit_texblend( i830, unit, blendunit++, last_stage == unit ); - } - else { - emit_passthrough( i830 ); - } -} - |