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authorMarek Olšák <[email protected]>2013-05-02 02:30:44 +0200
committerMarek Olšák <[email protected]>2013-05-11 23:45:01 +0200
commit5e78433eec94fcaa87bdcb2526ec0910a69ed347 (patch)
treeebc6225aacfd5303bcab3422c2b57c8de53fe975 /src/mesa/drivers/dri/i915/i830_context.c
parentd27d29f1a67babd93091d34aae4c2784a8d62f31 (diff)
mesa: move max texture image unit constants to gl_program_constants
Const.MaxTextureImageUnits -> Const.FragmentProgram.MaxTextureImageUnits Const.MaxVertexTextureImageUnits -> Const.VertexProgram.MaxTextureImageUnits etc. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i915/i830_context.c')
-rw-r--r--src/mesa/drivers/dri/i915/i830_context.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i915/i830_context.c b/src/mesa/drivers/dri/i915/i830_context.c
index 072f8e02aab..b7553d87fdc 100644
--- a/src/mesa/drivers/dri/i915/i830_context.c
+++ b/src/mesa/drivers/dri/i915/i830_context.c
@@ -96,7 +96,7 @@ i830CreateContext(int api,
FALLBACK(intel, INTEL_FALLBACK_USER, 1);
intel->ctx.Const.MaxTextureUnits = I830_TEX_UNITS;
- intel->ctx.Const.MaxTextureImageUnits = I830_TEX_UNITS;
+ intel->ctx.Const.FragmentProgram.MaxTextureImageUnits = I830_TEX_UNITS;
intel->ctx.Const.MaxTextureCoordUnits = I830_TEX_UNITS;
/* Advertise the full hardware capabilities. The new memory