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authorBrian Paul <[email protected]>2004-03-21 17:05:03 +0000
committerBrian Paul <[email protected]>2004-03-21 17:05:03 +0000
commit894844a8d956a0ee5f95836331dc318f49fdb845 (patch)
tree92aab765e7c82edf310ce1a5d3f1b25cfabc5156 /src/mesa/drivers/dri/i810
parent009501642533c7378fc4f061f1abe2ed4473a3f6 (diff)
Implemented support for software-based AUX color buffers.
Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc.
Diffstat (limited to 'src/mesa/drivers/dri/i810')
-rw-r--r--src/mesa/drivers/dri/i810/i810context.c9
-rw-r--r--src/mesa/drivers/dri/i810/i810span.c4
-rw-r--r--src/mesa/drivers/dri/i810/i810state.c6
3 files changed, 9 insertions, 10 deletions
diff --git a/src/mesa/drivers/dri/i810/i810context.c b/src/mesa/drivers/dri/i810/i810context.c
index 780f0492e09..0822b6b8b14 100644
--- a/src/mesa/drivers/dri/i810/i810context.c
+++ b/src/mesa/drivers/dri/i810/i810context.c
@@ -385,13 +385,12 @@ void i810XMesaSetBackClipRects( i810ContextPtr imesa )
static void i810XMesaWindowMoved( i810ContextPtr imesa )
{
switch (imesa->glCtx->Color._DrawDestMask) {
- case FRONT_LEFT_BIT:
+ case DD_FRONT_LEFT_BIT:
i810XMesaSetFrontClipRects( imesa );
break;
- case BACK_LEFT_BIT:
+ case DD_BACK_LEFT_BIT:
i810XMesaSetBackClipRects( imesa );
break;
- case GL_FRONT_LEFT:
default:
/* glDrawBuffer(GL_NONE or GL_FRONT_AND_BACK): software fallback */
i810XMesaSetFrontClipRects( imesa );
@@ -450,10 +449,10 @@ i810UpdatePageFlipping( i810ContextPtr imesa )
int front = 0;
switch (ctx->Color._DrawDestMask) {
- case FRONT_LEFT_BIT:
+ case DD_FRONT_LEFT_BIT:
front = 1;
break;
- case BACK_LEFT_BIT:
+ case DD_BACK_LEFT_BIT:
front = 0;
break;
default:
diff --git a/src/mesa/drivers/dri/i810/i810span.c b/src/mesa/drivers/dri/i810/i810span.c
index 53bd15162f8..52fb1754df6 100644
--- a/src/mesa/drivers/dri/i810/i810span.c
+++ b/src/mesa/drivers/dri/i810/i810span.c
@@ -123,13 +123,13 @@ static void i810SetBuffer(GLcontext *ctx, GLframebuffer *buffer,
(void) buffer;
switch(bufferBit) {
- case FRONT_LEFT_BIT:
+ case DD_FRONT_LEFT_BIT:
if ( imesa->sarea->pf_current_page == 1)
imesa->readMap = imesa->i810Screen->back.map;
else
imesa->readMap = (char*)imesa->driScreen->pFB;
break;
- case BACK_LEFT_BIT:
+ case DD_BACK_LEFT_BIT:
if ( imesa->sarea->pf_current_page == 1)
imesa->readMap = (char*)imesa->driScreen->pFB;
else
diff --git a/src/mesa/drivers/dri/i810/i810state.c b/src/mesa/drivers/dri/i810/i810state.c
index e00af656f01..4a1c15f8afc 100644
--- a/src/mesa/drivers/dri/i810/i810state.c
+++ b/src/mesa/drivers/dri/i810/i810state.c
@@ -285,10 +285,10 @@ void i810DrawBuffer(GLcontext *ctx, GLenum mode )
* _DrawDestMask is easier to cope with than <mode>.
*/
switch ( ctx->Color._DrawDestMask ) {
- case FRONT_LEFT_BIT:
- front=1;
+ case DD_FRONT_LEFT_BIT:
+ front = 1;
break;
- case BACK_LEFT_BIT:
+ case DD_BACK_LEFT_BIT:
front = 0;
break;
default: