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authorBrian Paul <[email protected]>2009-09-30 20:28:45 -0600
committerBrian Paul <[email protected]>2009-09-30 20:28:45 -0600
commit1f7c914ad0beea8a29c1a171c7cd1a12f2efe0fa (patch)
tree1126fbf352c0f86b86afda83a7a0ca58e6243723 /src/mesa/drivers/dri/i810
parente2e7bd6c1f979179e6840cf0e8db72fc72751650 (diff)
mesa: replace gl_texture_format with gl_format
Now gl_texture_image::TexFormat is a simple MESA_FORMAT_x enum. ctx->Driver.ChooseTexture format also returns a MESA_FORMAT_x. gl_texture_format will go away next.
Diffstat (limited to 'src/mesa/drivers/dri/i810')
-rw-r--r--src/mesa/drivers/dri/i810/i810tex.c18
-rw-r--r--src/mesa/drivers/dri/i810/i810texmem.c2
-rw-r--r--src/mesa/drivers/dri/i810/i810texstate.c2
3 files changed, 11 insertions, 11 deletions
diff --git a/src/mesa/drivers/dri/i810/i810tex.c b/src/mesa/drivers/dri/i810/i810tex.c
index cd6e1a8e6e8..8166393eb1c 100644
--- a/src/mesa/drivers/dri/i810/i810tex.c
+++ b/src/mesa/drivers/dri/i810/i810tex.c
@@ -440,7 +440,7 @@ static void i810DeleteTexture( GLcontext *ctx, struct gl_texture_object *tObj )
* The i810 only supports 5 texture modes that are useful to Mesa. That
* makes this routine pretty simple.
*/
-static const struct gl_texture_format *
+static gl_format
i810ChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
GLenum format, GLenum type )
{
@@ -458,9 +458,9 @@ i810ChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
if ( ((format == GL_BGRA) && (type == GL_UNSIGNED_SHORT_1_5_5_5_REV))
|| ((format == GL_RGBA) && (type == GL_UNSIGNED_SHORT_5_5_5_1))
|| (internalFormat == GL_RGB5_A1) ) {
- return &_mesa_texformat_argb1555;
+ return MESA_FORMAT_ARGB1555;
}
- return &_mesa_texformat_argb4444;
+ return MESA_FORMAT_ARGB4444;
case 3:
case GL_RGB:
@@ -472,7 +472,7 @@ i810ChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
- return &_mesa_texformat_rgb565;
+ return MESA_FORMAT_RGB565;
case GL_ALPHA:
case GL_ALPHA4:
@@ -502,21 +502,21 @@ i810ChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_INTENSITY12:
case GL_INTENSITY16:
case GL_COMPRESSED_INTENSITY:
- return &_mesa_texformat_al88;
+ return MESA_FORMAT_AL88;
case GL_YCBCR_MESA:
if (type == GL_UNSIGNED_SHORT_8_8_MESA ||
type == GL_UNSIGNED_BYTE)
- return &_mesa_texformat_ycbcr;
+ return MESA_FORMAT_YCBCR;
else
- return &_mesa_texformat_ycbcr_rev;
+ return MESA_FORMAT_YCBCR_REV;
default:
fprintf(stderr, "unexpected texture format in %s\n", __FUNCTION__);
- return NULL;
+ return MESA_FORMAT_NONE;
}
- return NULL; /* never get here */
+ return MESA_FORMAT_NONE; /* never get here */
}
/**
diff --git a/src/mesa/drivers/dri/i810/i810texmem.c b/src/mesa/drivers/dri/i810/i810texmem.c
index 8cbe38f5fcb..c2a5d95fc78 100644
--- a/src/mesa/drivers/dri/i810/i810texmem.c
+++ b/src/mesa/drivers/dri/i810/i810texmem.c
@@ -97,7 +97,7 @@ static void i810UploadTexLevel( i810ContextPtr imesa,
if (!image || !image->Data)
return;
- texelBytes = _mesa_get_format_bytes(image->TexFormat->MesaFormat);
+ texelBytes = _mesa_get_format_bytes(image->TexFormat);
if (image->Width * texelBytes == t->Pitch) {
GLubyte *dst = (GLubyte *)(t->BufAddr + t->image[hwlevel].offset);
diff --git a/src/mesa/drivers/dri/i810/i810texstate.c b/src/mesa/drivers/dri/i810/i810texstate.c
index 0e09f54c41b..b873ddbecba 100644
--- a/src/mesa/drivers/dri/i810/i810texstate.c
+++ b/src/mesa/drivers/dri/i810/i810texstate.c
@@ -53,7 +53,7 @@ static void i810SetTexImages( i810ContextPtr imesa,
/* fprintf(stderr, "%s\n", __FUNCTION__); */
t->texelBytes = 2;
- switch (baseImage->TexFormat->MesaFormat) {
+ switch (baseImage->TexFormat) {
case MESA_FORMAT_ARGB1555:
textureFormat = MI1_FMT_16BPP | MI1_PF_16BPP_ARGB1555;
break;