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authorBrian Paul <[email protected]>2011-04-11 21:19:41 -0600
committerBrian Paul <[email protected]>2011-04-11 21:19:41 -0600
commit1ca55854591d647a485364c2db67899e7f9aaae1 (patch)
treed1125cca4e991429b465f158581f48a7e6d539b8 /src/mesa/drivers/dri/i810/i810tex.c
parent2432ca1c2e205100d48070305ba2d5f8978bce03 (diff)
parent65b024d63a44464ecf752bec417281109f4bd81e (diff)
Merge branch 'arb_sampler_objects'
Diffstat (limited to 'src/mesa/drivers/dri/i810/i810tex.c')
-rw-r--r--src/mesa/drivers/dri/i810/i810tex.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/i810/i810tex.c b/src/mesa/drivers/dri/i810/i810tex.c
index 49364aeb225..dba4ebaa5c7 100644
--- a/src/mesa/drivers/dri/i810/i810tex.c
+++ b/src/mesa/drivers/dri/i810/i810tex.c
@@ -204,10 +204,10 @@ i810AllocTexObj( struct gl_context *ctx, struct gl_texture_object *texObj )
make_empty_list( & t->base );
- i810SetTexWrapping( t, texObj->WrapS, texObj->WrapT );
+ i810SetTexWrapping( t, texObj->Sampler.WrapS, texObj->Sampler.WrapT );
/*i830SetTexMaxAnisotropy( t, texObj->MaxAnisotropy );*/
- i810SetTexFilter( imesa, t, texObj->MinFilter, texObj->MagFilter, bias );
- i810SetTexBorderColor( t, texObj->BorderColor.f );
+ i810SetTexFilter( imesa, t, texObj->Sampler.MinFilter, texObj->Sampler.MagFilter, bias );
+ i810SetTexBorderColor( t, texObj->Sampler.BorderColor.f );
}
return t;
@@ -238,17 +238,17 @@ static void i810TexParameter( struct gl_context *ctx, GLenum target,
case GL_TEXTURE_MAG_FILTER:
{
GLfloat bias = ctx->Texture.Unit[ctx->Texture.CurrentUnit].LodBias;
- i810SetTexFilter( imesa, t, tObj->MinFilter, tObj->MagFilter, bias );
+ i810SetTexFilter( imesa, t, tObj->Sampler.MinFilter, tObj->Sampler.MagFilter, bias );
}
break;
case GL_TEXTURE_WRAP_S:
case GL_TEXTURE_WRAP_T:
- i810SetTexWrapping( t, tObj->WrapS, tObj->WrapT );
+ i810SetTexWrapping( t, tObj->Sampler.WrapS, tObj->Sampler.WrapT );
break;
case GL_TEXTURE_BORDER_COLOR:
- i810SetTexBorderColor( t, tObj->BorderColor.f );
+ i810SetTexBorderColor( t, tObj->Sampler.BorderColor.f );
break;
case GL_TEXTURE_BASE_LEVEL: