diff options
author | Keith Whitwell <[email protected]> | 2003-12-11 16:25:36 +0000 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2003-12-11 16:25:36 +0000 |
commit | 2dc621f3fdb585f23013aa3e220f2148f9405538 (patch) | |
tree | d4eb6b4a76b427143e88953bbec0284bf15e3ffc /src/mesa/drivers/dri/i810/i810render.c | |
parent | 5bcf52b4d6951f9058b5ef00cf2438b3bdfbeea0 (diff) |
Updates to tnl_dd_dmatmp.h
- Allocate vertices explicitly, rather than trying to talk
about dma buffers.
- Clean up the various Flush() operations.
- Don't allow fallbacks any longer. Provide a support function
to detect them ahead o ftime
Updates to tnl_dd_vbtmp.h
- Get rid of power-of-two vertex strides. Pack all vertices tightly.
- Get texunit 2,3 emit working coorrectly.
Other stuff:
- Get rid of lingering Ubyte color support.
- Fix a few compiler warnings.
Diffstat (limited to 'src/mesa/drivers/dri/i810/i810render.c')
-rw-r--r-- | src/mesa/drivers/dri/i810/i810render.c | 26 |
1 files changed, 7 insertions, 19 deletions
diff --git a/src/mesa/drivers/dri/i810/i810render.c b/src/mesa/drivers/dri/i810/i810render.c index d1c1adc3b7c..19c5dc07c4a 100644 --- a/src/mesa/drivers/dri/i810/i810render.c +++ b/src/mesa/drivers/dri/i810/i810render.c @@ -93,20 +93,6 @@ static const GLenum reduced_prim[GL_POLYGON+1] = { GL_TRIANGLES }; -/* Fallback to normal rendering. - */ -static void VERT_FALLBACK( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - tnl->Driver.Render.PrimitiveNotify( ctx, flags & PRIM_MODE_MASK ); - tnl->Driver.Render.BuildVertices( ctx, start, count, ~0 ); - tnl->Driver.Render.PrimTabVerts[flags&PRIM_MODE_MASK]( ctx, start, - count, flags ); - I810_CONTEXT(ctx)->SetupNewInputs = VERT_BIT_POS; -} @@ -115,16 +101,17 @@ static void VERT_FALLBACK( GLcontext *ctx, I810_STATECHANGE(imesa, 0); \ i810RasterPrimitive( ctx, reduced_prim[prim], hw_prim[prim] ); \ } while (0) -#define NEW_PRIMITIVE() I810_STATECHANGE( imesa, 0 ) -#define NEW_BUFFER() I810_FIREVERTICES( imesa ) #define GET_CURRENT_VB_MAX_VERTS() \ (((int)imesa->vertex_high - (int)imesa->vertex_low) / (imesa->vertex_size*4)) #define GET_SUBSEQUENT_VB_MAX_VERTS() \ (I810_DMA_BUF_SZ-4) / (imesa->vertex_size * 4) +#define ALLOC_VERTS( nr ) \ + i810AllocDmaLow( imesa, nr * imesa->vertex_size * 4) +#define EMIT_VERTS( ctx, j, nr, buf ) \ + i810_emit_contiguous_verts(ctx, j, (j)+(nr), buf) -#define EMIT_VERTS( ctx, j, nr ) \ - i810_emit_contiguous_verts(ctx, j, (j)+(nr)) +#define FLUSH() I810_FIREVERTICES( imesa ) #define TAG(x) i810_##x @@ -146,7 +133,8 @@ static GLboolean i810_run_render( GLcontext *ctx, /* Don't handle clipping or indexed vertices. */ - if (VB->ClipOrMask || imesa->RenderIndex != 0 || VB->Elts) { + if (imesa->RenderIndex != 0 || + !i810_validate_render( ctx, VB )) { return GL_TRUE; } |