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authorIan Romanick <[email protected]>2004-03-17 20:50:12 +0000
committerIan Romanick <[email protected]>2004-03-17 20:50:12 +0000
commit16c704e8f7cd9b7d7c5d6667cb38e016e3b608d1 (patch)
treed3b07d3be78f379d76d36b17b06d3b74a8aa1079 /src/mesa/drivers/dri/gamma/gamma_state.c
parentaae2fde0e6758769c11611d0951b2cb0e4ee24eb (diff)
Convert all uses of CARD32 and CARD8 to int32_t and int8_t.
Diffstat (limited to 'src/mesa/drivers/dri/gamma/gamma_state.c')
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_state.c34
1 files changed, 17 insertions, 17 deletions
diff --git a/src/mesa/drivers/dri/gamma/gamma_state.c b/src/mesa/drivers/dri/gamma/gamma_state.c
index 813ced474b3..6b87e44a017 100644
--- a/src/mesa/drivers/dri/gamma/gamma_state.c
+++ b/src/mesa/drivers/dri/gamma/gamma_state.c
@@ -44,9 +44,9 @@
static void gammaUpdateAlphaMode( GLcontext *ctx )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
- CARD32 a = gmesa->AlphaTestMode;
- CARD32 b = gmesa->AlphaBlendMode;
- CARD32 f = gmesa->AB_FBReadMode_Save = 0;
+ int32_t a = gmesa->AlphaTestMode;
+ int32_t b = gmesa->AlphaBlendMode;
+ int32_t f = gmesa->AB_FBReadMode_Save = 0;
GLubyte refByte = (GLint) (ctx->Color.AlphaRef * 255.0);
a &= ~(AT_CompareMask | AT_RefValueMask);
@@ -419,10 +419,10 @@ static void gammaDDClear( GLcontext *ctx, GLbitfield mask, GLboolean all,
static void gammaUpdateZMode( GLcontext *ctx )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
- CARD32 z = gmesa->DepthMode;
- CARD32 delta = gmesa->DeltaMode;
- CARD32 window = gmesa->Window;
- CARD32 lbread = gmesa->LBReadMode;
+ int32_t z = gmesa->DepthMode;
+ int32_t delta = gmesa->DeltaMode;
+ int32_t window = gmesa->Window;
+ int32_t lbread = gmesa->LBReadMode;
z &= ~DM_CompareMask;
@@ -538,9 +538,9 @@ static void gammaDDFlush( GLcontext *ctx )
static void gammaUpdateFogAttrib( GLcontext *ctx )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
- CARD32 f = gmesa->FogMode;
- CARD32 g = gmesa->GeometryMode;
- CARD32 d = gmesa->DeltaMode;
+ int32_t f = gmesa->FogMode;
+ int32_t g = gmesa->GeometryMode;
+ int32_t d = gmesa->DeltaMode;
if (ctx->Fog.Enabled) {
f |= FogModeEnable;
@@ -634,7 +634,7 @@ static void gammaDDPointSize( GLcontext *ctx, GLfloat size )
static void gammaUpdatePolygon( GLcontext *ctx )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
- CARD32 g = gmesa->GeometryMode;
+ int32_t g = gmesa->GeometryMode;
g &= ~(GM_PolyOffsetFillEnable | GM_PolyOffsetPointEnable |
GM_PolyOffsetLineEnable);
@@ -752,7 +752,7 @@ static void gammaDDScissor( GLcontext *ctx,
static void gammaUpdateCull( GLcontext *ctx )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
- CARD32 g = gmesa->GeometryMode;
+ int32_t g = gmesa->GeometryMode;
g &= ~(GM_PolyCullMask | GM_FFMask);
@@ -972,8 +972,8 @@ static void gammaDDLightModelfv( GLcontext *ctx, GLenum pname,
static void gammaDDShadeModel( GLcontext *ctx, GLenum mode )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
- CARD32 g = gmesa->GeometryMode;
- CARD32 c = gmesa->ColorDDAMode;
+ int32_t g = gmesa->GeometryMode;
+ int32_t c = gmesa->ColorDDAMode;
g &= ~GM_ShadingMask;
c &= ~ColorDDAShadingMask;
@@ -1240,7 +1240,7 @@ static void gammaDDEnable( GLcontext *ctx, GLenum cap, GLboolean state )
case GL_DITHER:
do {
- CARD32 d = gmesa->DitherMode;
+ int32_t d = gmesa->DitherMode;
FLUSH_BATCH( gmesa );
if ( state ) {
@@ -1272,7 +1272,7 @@ static void gammaDDEnable( GLcontext *ctx, GLenum cap, GLboolean state )
#if ENABLELIGHTING
case GL_LIGHTING:
do {
- CARD32 l = gmesa->LightingMode;
+ int32_t l = gmesa->LightingMode;
FLUSH_BATCH( gmesa );
if ( state ) {
@@ -1290,7 +1290,7 @@ static void gammaDDEnable( GLcontext *ctx, GLenum cap, GLboolean state )
case GL_COLOR_MATERIAL:
do {
- CARD32 m = gmesa->MaterialMode;
+ int32_t m = gmesa->MaterialMode;
FLUSH_BATCH( gmesa );
if ( state ) {