diff options
author | Kristian Høgsberg <[email protected]> | 2010-02-25 16:12:58 -0500 |
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committer | Kristian Høgsberg <[email protected]> | 2010-02-25 17:40:11 -0500 |
commit | 79aeafd3ca3680c28f6d47a21a501334844f4475 (patch) | |
tree | 211ec598f55db38cdf62133ab56dd82cb8fd24a6 /src/mesa/drivers/dri/gamma/gamma_regs.h | |
parent | 40c6bb58be4bc2be3c4901fe8b945d2a12983af6 (diff) |
Drop fb, ffb and gamma dri drivers
Diffstat (limited to 'src/mesa/drivers/dri/gamma/gamma_regs.h')
-rw-r--r-- | src/mesa/drivers/dri/gamma/gamma_regs.h | 658 |
1 files changed, 0 insertions, 658 deletions
diff --git a/src/mesa/drivers/dri/gamma/gamma_regs.h b/src/mesa/drivers/dri/gamma/gamma_regs.h deleted file mode 100644 index 9e1c735019d..00000000000 --- a/src/mesa/drivers/dri/gamma/gamma_regs.h +++ /dev/null @@ -1,658 +0,0 @@ -/************************************************************************** - -Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. -All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining a -copy of this software and associated documentation files (the -"Software"), to deal in the Software without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sub license, and/or sell copies of the Software, and to -permit persons to whom the Software is furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice (including the -next paragraph) shall be included in all copies or substantial portions -of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. -IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR -ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -**************************************************************************/ - -/* - * Authors: - * Kevin E. Martin <[email protected]> - * - */ - -#ifndef _GAMMA_REGS_H_ -#define _GAMMA_REGS_H_ - -#include "gamma_client.h" - -/**************** MX FLAGS ****************/ -/* FBReadMode */ -#define FBReadSrcDisable 0x00000000 -#define FBReadSrcEnable 0x00000200 -#define FBReadDstDisable 0x00000000 -#define FBReadDstEnable 0x00000400 -#define FBDataTypeDefault 0x00000000 -#define FBDataTypeColor 0x00008000 -#define FBWindowOriginTop 0x00000000 -#define FBWindowOriginBot 0x00010000 -#define FBScanLineInt1 0x00000000 -#define FBScanLineInt2 0x00800000 -#define FBScanLineInt4 0x01000000 -#define FBScanLineInt8 0x01800000 -#define FBSrcAddrConst 0x00000000 -#define FBSrcAddrIndex 0x10000000 -#define FBSrcAddrCoord 0x20000000 - -/* LBReadMode */ -#define LBPartialProdMask 0x000001ff -#define LBReadSrcDisable 0x00000000 -#define LBReadSrcEnable 0x00000200 -#define LBReadDstDisable 0x00000000 -#define LBReadDstEnable 0x00000400 -#define LBDataTypeDefault 0x00000000 -#define LBDataTypeStencil 0x00010000 -#define LBDataTypeDepth 0x00020000 -#define LBWindowOriginTop 0x00000000 -#define LBWindowOriginBot 0x00040000 -#define LBScanLineInt1 0x00000000 -#define LBScanLineInt2 0x00100000 -#define LBScanLineInt4 0x00200000 -#define LBScanLineInt8 0x00300000 - -/* ColorDDAMode */ -#define ColorDDADisable 0x00000000 -#define ColorDDAEnable 0x00000001 -#define ColorDDAFlat 0x00000000 -#define ColorDDAGouraud 0x00000002 -#define ColorDDAShadingMask 0x00000002 - -/* AlphaTestMode */ -#define AlphaTestModeDisable 0x00000000 -#define AlphaTestModeEnable 0x00000001 -#define AT_Never 0x00000000 -#define AT_Less 0x00000002 -#define AT_Equal 0x00000004 -#define AT_LessEqual 0x00000006 -#define AT_Greater 0x00000008 -#define AT_NotEqual 0x0000000a -#define AT_GreaterEqual 0x0000000c -#define AT_Always 0x0000000e -#define AT_CompareMask 0x0000000e -#define AT_RefValueMask 0x00000ff0 - -/* AlphaBlendMode */ -#define AlphaBlendModeDisable 0x00000000 -#define AlphaBlendModeEnable 0x00000001 -#define AB_Src_Zero 0x00000000 -#define AB_Src_One 0x00000002 -#define AB_Src_DstColor 0x00000004 -#define AB_Src_OneMinusDstColor 0x00000006 -#define AB_Src_SrcAlpha 0x00000008 -#define AB_Src_OneMinusSrcAlpha 0x0000000a -#define AB_Src_DstAlpha 0x0000000c -#define AB_Src_OneMinusDstAlpha 0x0000000e -#define AB_Src_SrcAlphaSaturate 0x00000010 -#define AB_SrcBlendMask 0x0000001e -#define AB_Dst_Zero 0x00000000 -#define AB_Dst_One 0x00000020 -#define AB_Dst_SrcColor 0x00000040 -#define AB_Dst_OneMinusSrcColor 0x00000060 -#define AB_Dst_SrcAlpha 0x00000080 -#define AB_Dst_OneMinusSrcAlpha 0x000000a0 -#define AB_Dst_DstAlpha 0x000000c0 -#define AB_Dst_OneMinusDstAlpha 0x000000e0 -#define AB_DstBlendMask 0x000000e0 -#define AB_ColorFmt_8888 0x00000000 -#define AB_ColorFmt_5555 0x00000100 -#define AB_ColorFmt_4444 0x00000200 -#define AB_ColorFmt_4444Front 0x00000300 -#define AB_ColorFmt_4444Back 0x00000400 -#define AB_ColorFmt_332Front 0x00000500 -#define AB_ColorFmt_332Back 0x00000600 -#define AB_ColorFmt_121Front 0x00000700 -#define AB_ColorFmt_121Back 0x00000800 -#define AB_ColorFmt_555Back 0x00000d00 -#define AB_ColorFmt_CI8 0x00000e00 -#define AB_ColorFmt_CI4 0x00000f00 -#define AB_AlphaBufferPresent 0x00000000 -#define AB_NoAlphaBufferPresent 0x00001000 -#define AB_ColorOrder_BGR 0x00000000 -#define AB_ColorOrder_RGB 0x00002000 -#define AB_OpenGLType 0x00000000 -#define AB_QuickDraw3DType 0x00004000 -#define AB_AlphaDst_FBData 0x00000000 -#define AB_AlphaDst_FBSourceData 0x00008000 -#define AB_ColorConversionScale 0x00000000 -#define AB_ColorConversionShift 0x00010000 -#define AB_AlphaConversionScale 0x00000000 -#define AB_AlphaConversionShift 0x00020000 - -/* AntialiasMode */ -#define AntialiasModeDisable 0x00000000 -#define AntialiasModeEnable 0x00000001 - -/* AreaStippleMode */ -#define AreaStippleModeDisable 0x00000000 -#define AreaStippleModeEnable 0x00000001 -#define ASM_X32 0x00000008 -#define ASM_Y32 0x00000040 - -/* DepthMode */ -#define DepthModeDisable 0x00000000 -#define DepthModeEnable 0x00000001 -#define DM_WriteMask 0x00000002 -#define DM_SourceFragment 0x00000000 -#define DM_SourceLBData 0x00000004 -#define DM_SourceDepthRegister 0x00000008 -#define DM_SourceLBSourceData 0x0000000c -#define DM_SourceMask 0x0000000c -#define DM_Never 0x00000000 -#define DM_Less 0x00000010 -#define DM_Equal 0x00000020 -#define DM_LessEqual 0x00000030 -#define DM_Greater 0x00000040 -#define DM_NotEqual 0x00000050 -#define DM_GreaterEqual 0x00000060 -#define DM_Always 0x00000070 -#define DM_CompareMask 0x00000070 - -/* FBWriteMode */ -#define FBWriteModeDisable 0x00000000 -#define FBWriteModeEnable 0x00000001 -#define FBW_UploadColorData 0x00000008 - -/* FogMode */ -#define FogModeDisable 0x00000000 -#define FogModeEnable 0x00000001 - -/* LBWriteMode */ -#define LBWriteModeDisable 0x00000000 -#define LBWriteModeEnable 0x00000001 -#define LBW_UploadNone 0x00000000 -#define LBW_UploadDepth 0x00000002 -#define LBW_UploadStencil 0x00000004 - -/* LBRead/Write Format */ -#define LBRF_DepthWidth15 0x03 /* only permedia */ -#define LBRF_DepthWidth16 0x00 -#define LBRF_DepthWidth24 0x01 -#define LBRF_DepthWidth32 0x02 -#define LBRF_StencilWidth0 (0 << 2) -#define LBRF_StencilWidth4 (1 << 2) -#define LBRF_StencilWidth8 (2 << 2) -#define LBRF_StencilPos16 (0 << 4) -#define LBRF_StencilPos20 (1 << 4) -#define LBRF_StencilPos24 (2 << 4) -#define LBRF_StencilPos28 (3 << 4) -#define LBRF_StencilPos32 (4 << 4) -#define LBRF_FrameCount0 (0 << 7) -#define LBRF_FrameCount4 (1 << 7) -#define LBRF_FrameCount8 (2 << 7) -#define LBRF_FrameCountPos16 (0 << 9) -#define LBRF_FrameCountPos20 (1 << 9) -#define LBRF_FrameCountPos24 (2 << 9) -#define LBRF_FrameCountPos28 (3 << 9) -#define LBRF_FrameCountPos32 (4 << 9) -#define LBRF_FrameCountPos36 (5 << 9) -#define LBRF_FrameCountPos40 (6 << 9) -#define LBRF_GIDWidth0 (0 << 12) -#define LBRF_GIDWidth4 (1 << 12) -#define LBRF_GIDPos16 (0 << 13) -#define LBRF_GIDPos20 (1 << 13) -#define LBRF_GIDPos24 (2 << 13) -#define LBRF_GIDPos28 (3 << 13) -#define LBRF_GIDPos32 (4 << 13) -#define LBRF_GIDPos36 (5 << 13) -#define LBRF_GIDPos40 (6 << 13) -#define LBRF_GIDPos44 (7 << 13) -#define LBRF_GIDPos48 (8 << 13) -#define LBRF_Compact32 (1 << 17) - -/* StencilMode */ -#define StencilDisable 0x00000000 -#define StencilEnable 0x00000001 - -/* RouterMode */ -#define R_Order_TextureDepth 0x00000000 -#define R_Order_DepthTexture 0x00000001 - -/* ScissorMode */ -#define UserScissorDisable 0x00000000 -#define UserScissorEnable 0x00000001 -#define ScreenScissorDisable 0x00000000 -#define ScreenScissorEnable 0x00000002 - -/* DitherMode */ -#define DitherModeDisable 0x00000000 -#define DitherModeEnable 0x00000001 -#define DM_DitherDisable 0x00000000 -#define DM_DitherEnable 0x00000002 -#define DM_ColorFmt_8888 0x00000000 -#define DM_ColorFmt_5555 0x00000004 -#define DM_ColorFmt_4444 0x00000008 -#define DM_ColorFmt_4444Front 0x0000000c -#define DM_ColorFmt_4444Back 0x00000010 -#define DM_ColorFmt_332Front 0x00000014 -#define DM_ColorFmt_332Back 0x00000018 -#define DM_ColorFmt_121Front 0x0000001c -#define DM_ColorFmt_121Back 0x00000020 -#define DM_ColorFmt_555Back 0x00000024 -#define DM_ColorFmt_CI8 0x00000028 -#define DM_ColorFmt_CI4 0x0000002c -#define DM_XOffsetMask 0x000000c0 -#define DM_YOffsetMask 0x00000300 -#define DM_ColorOrder_BGR 0x00000000 -#define DM_ColorOrder_RGB 0x00000400 -#define DM_AlphaDitherDefault 0x00000000 -#define DM_AlphaDitherNone 0x00004000 -#define DM_Truncate 0x00000000 -#define DM_Round 0x00008000 - -/* RasterizerMode */ -#define RM_MirrorBitMask 0x00000001 -#define RM_InvertBitMask 0x00000002 -#define RM_FractionAdjNo 0x00000000 -#define RM_FractionAdjZero 0x00000004 -#define RM_FractionAdjHalf 0x00000008 -#define RM_FractionAdjNearHalf 0x0000000c -#define RM_BiasCoordZero 0x00000000 -#define RM_BiasCoordHalf 0x00000010 -#define RM_BiasCoordNearHalf 0x00000020 -#define RM_BitMaskByteSwap_ABCD 0x00000000 -#define RM_BitMaskByteSwap_BADC 0x00000080 -#define RM_BitMaskByteSwap_CDAB 0x00000100 -#define RM_BitMaskByteSwap_DCBA 0x00000180 -#define RM_BitMaskPacked 0x00000000 -#define RM_BitMaskEveryScanline 0x00000200 -#define RM_BitMaskOffsetMask 0x00007c00 -#define RM_HostDataByteSwap_ABCD 0x00000000 -#define RM_HostDataByteSwap_BADC 0x00008000 -#define RM_HostDataByteSwap_CDAB 0x00010000 -#define RM_HostDataByteSwap_DCBA 0x00018000 -#define RM_SingleGLINT 0x00000000 -#define RM_MultiGLINT 0x00020000 -#define RM_YLimitsEnable 0x00040000 - -/* Window */ -#define WindowDisable 0x00000000 -#define WindowEnable 0x00000001 -#define W_AlwaysPass 0x00000000 -#define W_NeverPass 0x00000002 -#define W_PassIfEqual 0x00000004 -#define W_PassIfNotEqual 0x00000006 -#define W_CompareMask 0x00000006 -#define W_ForceLBUpdate 0x00000008 -#define W_LBUpdateFromSource 0x00000000 -#define W_LBUpdateFromRegisters 0x00000010 -#define W_GIDMask 0x000001e0 -#define W_FrameCountMask 0x0001fe00 -#define W_StencilFCP 0x00020000 -#define W_DepthFCP 0x00040000 -#define W_OverrideWriteFiltering 0x00080000 - -/* TextureAddressMode */ -#define TextureAddressModeDisable 0x00000000 -#define TextureAddressModeEnable 0x00000001 -#define TAM_SWrap_Clamp 0x00000000 -#define TAM_SWrap_Repeat 0x00000002 -#define TAM_SWrap_Mirror 0x00000004 -#define TAM_SWrap_Mask 0x00000006 -#define TAM_TWrap_Clamp 0x00000000 -#define TAM_TWrap_Repeat 0x00000008 -#define TAM_TWrap_Mirror 0x00000010 -#define TAM_TWrap_Mask 0x00000018 -#define TAM_Operation_2D 0x00000000 -#define TAM_Operation_3D 0x00000020 -#define TAM_InhibitDDAInit 0x00000040 -#define TAM_LODDisable 0x00000000 -#define TAM_LODEnable 0x00000080 -#define TAM_DY_Disable 0x00000000 -#define TAM_DY_Enable 0x00000100 -#define TAM_WidthMask 0x00001e00 -#define TAM_HeightMask 0x0001e000 -#define TAM_TexMapType_1D 0x00000000 -#define TAM_TexMapType_2D 0x00020000 -#define TAM_TexMapType_Mask 0x00020000 - -/* TextureReadMode */ -#define TextureReadModeDisable 0x00000000 -#define TextureReadModeEnable 0x00000001 -#define TRM_WidthMask 0x0000001e -#define TRM_HeightMask 0x000001e0 -#define TRM_Depth1 0x00000000 -#define TRM_Depth2 0x00000200 -#define TRM_Depth4 0x00000400 -#define TRM_Depth8 0x00000600 -#define TRM_Depth16 0x00000800 -#define TRM_Depth32 0x00000a00 -#define TRM_DepthMask 0x00000e00 -#define TRM_Border 0x00001000 -#define TRM_Patch 0x00002000 -#define TRM_Mag_Nearest 0x00000000 -#define TRM_Mag_Linear 0x00004000 -#define TRM_Mag_Mask 0x00004000 -#define TRM_Min_Nearest 0x00000000 -#define TRM_Min_Linear 0x00008000 -#define TRM_Min_NearestMMNearest 0x00010000 -#define TRM_Min_NearestMMLinear 0x00018000 -#define TRM_Min_LinearMMNearest 0x00020000 -#define TRM_Min_LinearMMLinear 0x00028000 -#define TRM_Min_Mask 0x00038000 -#define TRM_UWrap_Clamp 0x00000000 -#define TRM_UWrap_Repeat 0x00040000 -#define TRM_UWrap_Mirror 0x00080000 -#define TRM_UWrap_Mask 0x000c0000 -#define TRM_VWrap_Clamp 0x00000000 -#define TRM_VWrap_Repeat 0x00100000 -#define TRM_VWrap_Mirror 0x00200000 -#define TRM_VWrap_Mask 0x00300000 -#define TRM_TexMapType_1D 0x00000000 -#define TRM_TexMapType_2D 0x00400000 -#define TRM_TexMapType_Mask 0x00400000 -#define TRM_MipMapDisable 0x00000000 -#define TRM_MipMapEnable 0x00800000 -#define TRM_PrimaryCacheDisable 0x00000000 -#define TRM_PrimaryCacheEnable 0x01000000 -#define TRM_FBSourceAddr_None 0x00000000 -#define TRM_FBSourceAddr_Index 0x02000000 -#define TRM_FBSourceAddr_Coord 0x04000000 -#define TRM_BorderClamp 0x08000000 - -/* TextureColorMode */ -#define TextureColorModeDisable 0x00000000 -#define TextureColorModeEnable 0x00000001 -#define TCM_Modulate 0x00000000 -#define TCM_Decal 0x00000002 -#define TCM_Blend 0x00000004 -#define TCM_Replace 0x00000006 -#define TCM_ApplicationMask 0x0000000e -#define TCM_OpenGLType 0x00000000 -#define TCM_QuickDraw3DType 0x00000010 -#define TCM_KdDDA_Disable 0x00000000 -#define TCM_KdDDA_Enable 0x00000020 -#define TCM_KsDDA_Disable 0x00000000 -#define TCM_KsDDA_Enable 0x00000040 -#define TCM_BaseFormat_Alpha 0x00000000 -#define TCM_BaseFormat_Lum 0x00000080 -#define TCM_BaseFormat_LumAlpha 0x00000100 -#define TCM_BaseFormat_Intensity 0x00000180 -#define TCM_BaseFormat_RGB 0x00000200 -#define TCM_BaseFormat_RGBA 0x00000280 -#define TCM_BaseFormatMask 0x00000380 -#define TCM_LoadMode_None 0x00000000 -#define TCM_LoadMode_Ks 0x00000400 -#define TCM_LoadMode_Kd 0x00000800 - -/* TextureCacheControl */ -#define TCC_Invalidate 0x00000001 -#define TCC_Disable 0x00000000 -#define TCC_Enable 0x00000002 - -/* TextureFilterMode */ -#define TextureFilterModeDisable 0x00000000 -#define TextureFilterModeEnable 0x00000001 -#define TFM_AlphaMapEnable 0x00000002 -#define TFM_AlphaMapSense 0x00000004 - -/* TextureFormat */ -#define TF_LittleEndian 0x00000000 -#define TF_BigEndian 0x00000001 -#define TF_16Bit_565 0x00000000 -#define TF_16Bit_555 0x00000002 -#define TF_ColorOrder_BGR 0x00000000 -#define TF_ColorOrder_RGB 0x00000004 -#define TF_Compnents_1 0x00000000 -#define TF_Compnents_2 0x00000008 -#define TF_Compnents_3 0x00000010 -#define TF_Compnents_4 0x00000018 -#define TF_CompnentsMask 0x00000018 -#define TF_OutputFmt_Texel 0x00000000 -#define TF_OutputFmt_Color 0x00000020 -#define TF_OutputFmt_BitMask 0x00000040 -#define TF_OutputFmtMask 0x00000060 -#define TF_MirrorEnable 0x00000080 -#define TF_InvertEnable 0x00000100 -#define TF_ByteSwapEnable 0x00000200 -#define TF_LUTOffsetMask 0x0003fc00 -#define TF_OneCompFmt_Lum 0x00000000 -#define TF_OneCompFmt_Alpha 0x00040000 -#define TF_OneCompFmt_Intensity 0x00080000 -#define TF_OneCompFmt_Mask 0x000c0000 -/**************** MX FLAGS ****************/ - -/************** GAMMA FLAGS ***************/ -/* GeometryMode */ -#define GM_TextureDisable 0x00000000 -#define GM_TextureEnable 0x00000001 -#define GM_FogDisable 0x00000000 -#define GM_FogEnable 0x00000002 -#define GM_FogLinear 0x00000000 -#define GM_FogExp 0x00000004 -#define GM_FogExpSquared 0x00000008 -#define GM_FogMask 0x0000000C -#define GM_FrontPolyPoint 0x00000000 -#define GM_FrontPolyLine 0x00000010 -#define GM_FrontPolyFill 0x00000020 -#define GM_BackPolyPoint 0x00000000 -#define GM_BackPolyLine 0x00000040 -#define GM_BackPolyFill 0x00000080 -#define GM_FB_PolyMask 0x000000F0 -#define GM_FrontFaceCW 0x00000000 -#define GM_FrontFaceCCW 0x00000100 -#define GM_FFMask 0x00000100 -#define GM_PolyCullDisable 0x00000000 -#define GM_PolyCullEnable 0x00000200 -#define GM_PolyCullFront 0x00000000 -#define GM_PolyCullBack 0x00000400 -#define GM_PolyCullBoth 0x00000800 -#define GM_PolyCullMask 0x00000c00 -#define GM_ClipShortLinesDisable 0x00000000 -#define GM_ClipShortLinesEnable 0x00001000 -#define GM_ClipSmallTrisDisable 0x00000000 -#define GM_ClipSmallTrisEnable 0x00002000 -#define GM_RenderMode 0x00000000 -#define GM_SelectMode 0x00004000 -#define GM_FeedbackMode 0x00008000 -#define GM_Feedback2D 0x00000000 -#define GM_Feedback3D 0x00010000 -#define GM_Feedback3DColor 0x00020000 -#define GM_Feedback3DColorTexture 0x00030000 -#define GM_Feedback4DColorTexture 0x00040000 -#define GM_CullFaceNormDisable 0x00000000 -#define GM_CullFaceNormEnable 0x00080000 -#define GM_AutoFaceNormDisable 0x00000000 -#define GM_AutoFaceNormEnable 0x00100000 -#define GM_GouraudShading 0x00000000 -#define GM_FlatShading 0x00200000 -#define GM_ShadingMask 0x00200000 -#define GM_UserClipNone 0x00000000 -#define GM_UserClip0 0x00400000 -#define GM_UserClip1 0x00800000 -#define GM_UserClip2 0x01000000 -#define GM_UserClip3 0x02000000 -#define GM_UserClip4 0x04000000 -#define GM_UserClip5 0x08000000 -#define GM_PolyOffsetPointDisable 0x00000000 -#define GM_PolyOffsetPointEnable 0x10000000 -#define GM_PolyOffsetLineDisable 0x00000000 -#define GM_PolyOffsetLineEnable 0x20000000 -#define GM_PolyOffsetFillDisable 0x00000000 -#define GM_PolyOffsetFillEnable 0x40000000 -#define GM_InvertFaceNormCullDisable 0x00000000 -#define GM_InvertFaceNormCullEnable 0x80000000 - -/* Begin */ -#define B_AreaStippleDisable 0x00000000 -#define B_AreaStippleEnable 0x00000001 -#define B_LineStippleDisable 0x00000000 -#define B_LineStippleEnable 0x00000002 -#define B_AntiAliasDisable 0x00000000 -#define B_AntiAliasEnable 0x00000100 -#define B_TextureDisable 0x00000000 -#define B_TextureEnable 0x00002000 -#define B_FogDisable 0x00000000 -#define B_FogEnable 0x00004000 -#define B_SubPixelCorrectDisable 0x00000000 -#define B_SubPixelCorrectEnable 0x00010000 -#define B_PrimType_Null 0x00000000 -#define B_PrimType_Points 0x10000000 -#define B_PrimType_Lines 0x20000000 -#define B_PrimType_LineLoop 0x30000000 -#define B_PrimType_LineStrip 0x40000000 -#define B_PrimType_Triangles 0x50000000 -#define B_PrimType_TriangleStrip 0x60000000 -#define B_PrimType_TriangleFan 0x70000000 -#define B_PrimType_Quads 0x80000000 -#define B_PrimType_QuadStrip 0x90000000 -#define B_PrimType_Polygon 0xa0000000 -#define B_PrimType_Mask 0xf0000000 - -/* EdgeFlag */ -#define EdgeFlagDisable 0x00000000 -#define EdgeFlagEnable 0x00000001 - -/* NormalizeMode */ -#define NormalizeModeDisable 0x00000000 -#define NormalizeModeEnable 0x00000001 -#define FaceNormalDisable 0x00000000 -#define FaceNormalEnable 0x00000002 -#define InvertAutoFaceNormal 0x00000004 - -/* LightingMode */ -#define LightingModeDisable 0x00000000 -#define LightingModeEnable 0x00000001 -#define LightingModeTwoSides 0x00000004 -#define LightingModeLocalViewer 0x00000008 -#define LightingModeSpecularEnable 0x00008000 - -/* Light0Mode */ -#define Light0ModeDisable 0x00000000 -#define Light0ModeEnable 0x00000001 -#define Light0ModeSpotLight 0x00000002 -#define Light0ModeAttenuation 0x00000004 -#define Light0ModeLocal 0x00000008 - -/* Light0Mode */ -#define Light1ModeDisable 0x00000000 -#define Light1ModeEnable 0x00000001 -#define Light1ModeSpotLight 0x00000002 -#define Light1ModeAttenuation 0x00000004 -#define Light1ModeLocal 0x00000008 - -/* ColorMaterialMode */ -#define ColorMaterialModeDisable 0x00000000 -#define ColorMaterialModeEnable 0x00000001 -#define ColorMaterialModeFront 0x00000000 -#define ColorMaterialModeBack 0x00000002 -#define ColorMaterialModeFrontAndBack 0x00000004 -#define ColorMaterialModeEmission 0x00000000 -#define ColorMaterialModeAmbient 0x00000008 -#define ColorMaterialModeDiffuse 0x00000010 -#define ColorMaterialModeSpecular 0x00000018 -#define ColorMaterialModeAmbAndDiff 0x00000020 -#define ColorMaterialModeMask 0x0000003e - -/* MaterialMode */ -#define MaterialModeDisable 0x00000000 -#define MaterialModeEnable 0x00000001 -#define MaterialModeTwoSides 0x00000080 - -/* DeltaMode */ -#define DM_Target300SX 0x00000000 -#define DM_Target500TXMX 0x00000001 -#define DM_Depth16 0x00000004 -#define DM_Depth24 0x00000008 -#define DM_Depth32 0x0000000c -#define DM_FogEnable 0x00000010 -#define DM_TextureEnable 0x00000020 -#define DM_SmoothShadingEnable 0x00000040 -#define DM_DepthEnable 0x00000080 -#define DM_SpecularEnable 0x00000100 -#define DM_DiffuseEnable 0x00000200 -#define DM_SubPixlCorrectionEnable 0x00000400 -#define DM_DiamondExit 0x00000800 -#define DM_NoDraw 0x00001000 -#define DM_ClampEnable 0x00002000 -#define DM_TextureParameterAsGiven 0x00000000 -#define DM_TextureParameterClamped 0x00004000 -#define DM_TextureParameterNormalized 0x00008000 -#define DM_BiasCoords 0x00080000 -#define DM_ColorDiffuse 0x00100000 -#define DM_ColorSpecular 0x00200000 -#define DM_FlatShadingMethod 0x00400000 - -/* PointMode */ -#define PM_AntialiasDisable 0x00000000 -#define PM_AntialiasEnable 0x00000001 -#define PM_AntialiasQuality_4x4 0x00000000 -#define PM_AntialiasQuality_8x8 0x00000002 - -/* LogicalOpMode */ -#define LogicalOpModeDisable 0x00000000 -#define LogicalOpModeEnable 0x00000001 -#define LogicalOpModeMask 0x0000001e - -/* LineMode */ -#define LM_StippleDisable 0x00000000 -#define LM_StippleEnable 0x00000001 -#define LM_RepeatFactorMask 0x000003fe -#define LM_StippleMask 0x03fffc00 -#define LM_MirrorDisable 0x00000000 -#define LM_MirrorEnable 0x04000000 -#define LM_AntialiasDisable 0x00000000 -#define LM_AntialiasEnable 0x08000000 -#define LM_AntialiasQuality_4x4 0x00000000 -#define LM_AntialiasQuality_8x8 0x10000000 - -/* TriangleMode */ -#define TM_AntialiasDisable 0x00000000 -#define TM_AntialiasEnable 0x00000001 -#define TM_AntialiasQuality_4x4 0x00000000 -#define TM_AntialiasQuality_8x8 0x00000002 -#define TM_UseTriPacketInterface 0x00000004 - -/* TransformMode */ -#define XM_UseModelViewMatrix 0x00000001 -#define XM_UseModelViewProjMatrix 0x00000002 -#define XM_XformNormals 0x00000004 -#define XM_XformFaceNormals 0x00000008 -#define XM_XformTexture 0x00000010 -#define XM_XMask 0x00000013 -#define XM_TexGenModeS_None 0x00000000 -#define XM_TexGenModeS_ObjLinear 0x00000020 -#define XM_TexGenModeS_EyeLinear 0x00000040 -#define XM_TexGenModeS_SphereMap 0x00000060 -#define XM_TexGenModeT_None 0x00000000 -#define XM_TexGenModeT_ObjLinear 0x00000080 -#define XM_TexGenModeT_EyeLinear 0x00000100 -#define XM_TexGenModeT_SphereMap 0x00000180 -#define XM_TexGenModeR_None 0x00000000 -#define XM_TexGenModeR_ObjLinear 0x00000200 -#define XM_TexGenModeR_EyeLinear 0x00000400 -#define XM_TexGenModeR_SphereMap 0x00000600 -#define XM_TexGenModeQ_None 0x00000000 -#define XM_TexGenModeQ_ObjLinear 0x00000800 -#define XM_TexGenModeQ_EyeLinear 0x00001000 -#define XM_TexGenModeQQSphereMap 0x00001800 -#define XM_TexGenS 0x00002000 -#define XM_TexGenT 0x00004000 -#define XM_TexGenR 0x00008000 -#define XM_TexGenQ 0x00010000 - -/* LightNMode */ -#define LNM_Off 0x00000000 -#define LNM_On 0x00000001 -/************** GAMMA FLAGS ***************/ - -#endif /* _GAMMA_REGS_H_ */ |