diff options
author | Brian <brian@yutani.localnet.net> | 2007-05-20 12:27:39 -0600 |
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committer | Brian <brian@yutani.localnet.net> | 2007-05-20 12:27:39 -0600 |
commit | 9e8a961dd7d7b717a9fb4ecdea1c1b60ea355efe (patch) | |
tree | 60c87644ec38f4693ceecbf440b120b02e2d07e6 /src/mesa/drivers/dri/ffb | |
parent | aa133a9dae53bc6aa50b88ee43deb8b34e8d0029 (diff) |
Overhaul/simplify SWvertex and SWspan attribute handling.
Instead of separate fog/specular/texcoord/varying code, just treat all of
them as generic attributes. Simplifies the point/line/triangle functions.
Diffstat (limited to 'src/mesa/drivers/dri/ffb')
-rw-r--r-- | src/mesa/drivers/dri/ffb/ffb_tris.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/ffb/ffb_tris.c b/src/mesa/drivers/dri/ffb/ffb_tris.c index ca0e514dc0e..9fae8c8283e 100644 --- a/src/mesa/drivers/dri/ffb/ffb_tris.c +++ b/src/mesa/drivers/dri/ffb/ffb_tris.c @@ -138,10 +138,10 @@ static void ffb_translate_vertex(GLcontext *ctx, const ffb_vertex *src, const GLfloat ty = m[13]; const GLfloat tz = m[14]; - dst->win[0] = sx * src->x + tx; - dst->win[1] = sy * src->y + ty; - dst->win[2] = sz * src->z + tz; - dst->win[3] = 1.0; + dst->attrib[FRAG_ATTRIB_WPOS][0] = sx * src->x + tx; + dst->attrib[FRAG_ATTRIB_WPOS][1] = sy * src->y + ty; + dst->attrib[FRAG_ATTRIB_WPOS][2] = sz * src->z + tz; + dst->attrib[FRAG_ATTRIB_WPOS][3] = 1.0; dst->color[0] = FFB_UBYTE_FROM_COLOR(src->color[0].red); dst->color[1] = FFB_UBYTE_FROM_COLOR(src->color[0].green); |