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authorBrian Paul <[email protected]>2004-01-20 02:49:27 +0000
committerBrian Paul <[email protected]>2004-01-20 02:49:27 +0000
commitd3fd7ba8af15bead2f770d68a893449adeb11397 (patch)
tree2c92f7cb35f2776d6c461378f93b556fc1ca080d /src/mesa/drivers/dri/fb
parent988a8862c8379c0312d40353ee4b35537dff59a1 (diff)
Before calling _mesa_create_context(), initialize a dd_function_table struct
by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future.
Diffstat (limited to 'src/mesa/drivers/dri/fb')
-rw-r--r--src/mesa/drivers/dri/fb/fb_dri.c92
1 files changed, 36 insertions, 56 deletions
diff --git a/src/mesa/drivers/dri/fb/fb_dri.c b/src/mesa/drivers/dri/fb/fb_dri.c
index f62f0d4d748..2589c07142d 100644
--- a/src/mesa/drivers/dri/fb/fb_dri.c
+++ b/src/mesa/drivers/dri/fb/fb_dri.c
@@ -77,6 +77,7 @@
#include "tnl/tnl.h"
#include "tnl/t_context.h"
#include "tnl/t_pipeline.h"
+#include "drivers/common/driverfuncs.h"
@@ -118,6 +119,10 @@ update_state( GLcontext *ctx, GLuint new_state )
}
+/**
+ * Called by ctx->Driver.GetBufferSize from in core Mesa to query the
+ * current framebuffer size.
+ */
static void
get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height )
{
@@ -156,46 +161,14 @@ set_buffer( GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit )
static void
-init_core_functions( GLcontext *ctx )
+init_core_functions( struct dd_function_table *functions )
{
- ctx->Driver.GetString = get_string;
- ctx->Driver.UpdateState = update_state;
- ctx->Driver.ResizeBuffers = _swrast_alloc_buffers;
- ctx->Driver.GetBufferSize = get_buffer_size;
-
- ctx->Driver.Accum = _swrast_Accum;
- ctx->Driver.Bitmap = _swrast_Bitmap;
- ctx->Driver.Clear = _swrast_Clear; /* could accelerate with blits */
- ctx->Driver.CopyPixels = _swrast_CopyPixels;
- ctx->Driver.DrawPixels = _swrast_DrawPixels;
- ctx->Driver.ReadPixels = _swrast_ReadPixels;
- ctx->Driver.DrawBuffer = _swrast_DrawBuffer;
-
- ctx->Driver.ChooseTextureFormat = _mesa_choose_tex_format;
- ctx->Driver.TexImage1D = _mesa_store_teximage1d;
- ctx->Driver.TexImage2D = _mesa_store_teximage2d;
- ctx->Driver.TexImage3D = _mesa_store_teximage3d;
- ctx->Driver.TexSubImage1D = _mesa_store_texsubimage1d;
- ctx->Driver.TexSubImage2D = _mesa_store_texsubimage2d;
- ctx->Driver.TexSubImage3D = _mesa_store_texsubimage3d;
- ctx->Driver.TestProxyTexImage = _mesa_test_proxy_teximage;
-
- ctx->Driver.CompressedTexImage1D = _mesa_store_compressed_teximage1d;
- ctx->Driver.CompressedTexImage2D = _mesa_store_compressed_teximage2d;
- ctx->Driver.CompressedTexImage3D = _mesa_store_compressed_teximage3d;
- ctx->Driver.CompressedTexSubImage1D = _mesa_store_compressed_texsubimage1d;
- ctx->Driver.CompressedTexSubImage2D = _mesa_store_compressed_texsubimage2d;
- ctx->Driver.CompressedTexSubImage3D = _mesa_store_compressed_texsubimage3d;
-
- ctx->Driver.CopyTexImage1D = _swrast_copy_teximage1d;
- ctx->Driver.CopyTexImage2D = _swrast_copy_teximage2d;
- ctx->Driver.CopyTexSubImage1D = _swrast_copy_texsubimage1d;
- ctx->Driver.CopyTexSubImage2D = _swrast_copy_texsubimage2d;
- ctx->Driver.CopyTexSubImage3D = _swrast_copy_texsubimage3d;
- ctx->Driver.CopyColorTable = _swrast_CopyColorTable;
- ctx->Driver.CopyColorSubTable = _swrast_CopyColorSubTable;
- ctx->Driver.CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D;
- ctx->Driver.CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D;
+ functions->GetString = get_string;
+ functions->UpdateState = update_state;
+ functions->ResizeBuffers = _swrast_alloc_buffers;
+ functions->GetBufferSize = get_buffer_size;
+
+ functions->Clear = _swrast_Clear; /* could accelerate with blits */
}
@@ -294,7 +267,7 @@ init_core_functions( GLcontext *ctx )
#define FETCH_CI_PIXEL(CI, P) \
CI = P[0]
-#include "swrast/s_spantemp.h"
+ #include "swrast/s_spantemp.h"
@@ -321,6 +294,7 @@ fbCreateContext( const __GLcontextModes *glVisual,
{
fbContextPtr fbmesa;
GLcontext *ctx, *shareCtx;
+ struct dd_function_table functions;
assert(glVisual);
assert(driContextPriv);
@@ -330,6 +304,11 @@ fbCreateContext( const __GLcontextModes *glVisual,
if ( !fbmesa )
return GL_FALSE;
+ /* Init default driver functions then plug in our FBdev-specific functions
+ */
+ _mesa_init_driver_functions(&functions);
+ init_core_functions(&functions);
+
/* Allocate the Mesa context */
if (sharedContextPrivate)
shareCtx = ((fbContextPtr) sharedContextPrivate)->glCtx;
@@ -337,8 +316,7 @@ fbCreateContext( const __GLcontextModes *glVisual,
shareCtx = NULL;
ctx = fbmesa->glCtx = _mesa_create_context(glVisual, shareCtx,
- (void *) fbmesa,
- GL_TRUE);
+ &functions, (void *) fbmesa);
if (!fbmesa->glCtx) {
FREE(fbmesa);
return GL_FALSE;
@@ -346,7 +324,6 @@ fbCreateContext( const __GLcontextModes *glVisual,
driContextPriv->driverPrivate = fbmesa;
/* Create module contexts */
- init_core_functions( ctx );
_swrast_CreateContext( ctx );
_ac_CreateContext( ctx );
_tnl_CreateContext( ctx );
@@ -354,7 +331,6 @@ fbCreateContext( const __GLcontextModes *glVisual,
_swsetup_Wakeup( ctx );
-
/* swrast init -- need to verify these tests - I just plucked the
* numbers out of the air. (KW)
*/
@@ -496,8 +472,6 @@ fbCreateBuffer( __DRIscreenPrivate *driScrnPriv,
}
-
-
static void
fbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
{
@@ -610,15 +584,14 @@ __driRegisterExtensions( void )
}
-
-
/*
* This is the bootstrap function for the driver.
* The __driCreateScreen name is the symbol that libGL.so fetches.
* Return: pointer to a __DRIscreenPrivate.
*/
-void *__driCreateScreen(struct DRIDriverRec *driver,
- struct DRIDriverContextRec *driverContext)
+void *
+__driCreateScreen(struct DRIDriverRec *driver,
+ struct DRIDriverContextRec *driverContext)
{
__DRIscreenPrivate *psp;
psp = __driUtilCreateScreenNoDRM(driver, driverContext, &fbAPI);
@@ -626,6 +599,7 @@ void *__driCreateScreen(struct DRIDriverRec *driver,
}
+
/**
* \brief Establish the set of modes available for the display.
*
@@ -661,8 +635,11 @@ const __GLcontextModes __glModes[] = {
.depthBits = 16, .stencilBits = 0,
.numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, },
};
-static int __driInitScreenModes( const DRIDriverContext *ctx,
- int *numModes, const __GLcontextModes **modes)
+
+
+static int
+__driInitScreenModes( const DRIDriverContext *ctx,
+ int *numModes, const __GLcontextModes **modes)
{
*numModes = sizeof(__glModes)/sizeof(__GLcontextModes *);
*modes = &__glModes[0];
@@ -671,7 +648,8 @@ static int __driInitScreenModes( const DRIDriverContext *ctx,
-static int __driValidateMode(const DRIDriverContext *ctx )
+static int
+__driValidateMode(const DRIDriverContext *ctx )
{
return 1;
}
@@ -685,9 +663,10 @@ static int __driValidateMode(const DRIDriverContext *ctx )
#else
# define DRM_PAGE_SIZE 4096
#endif
-
-static int __driInitFBDev( struct DRIDriverContextRec *ctx )
+
+static int
+__driInitFBDev( struct DRIDriverContextRec *ctx )
{
int id;
ctx->shared.hFrameBuffer = ctx->FBStart;
@@ -712,7 +691,8 @@ static int __driInitFBDev( struct DRIDriverContextRec *ctx )
return 1;
}
-static void __driHaltFBDev( struct DRIDriverContextRec *ctx )
+static void
+__driHaltFBDev( struct DRIDriverContextRec *ctx )
{
}