diff options
author | Chia-I Wu <[email protected]> | 2009-07-17 11:53:03 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2009-07-17 11:53:03 -0600 |
commit | cca31340b5a9c0b941946753a31236c7201ca87c (patch) | |
tree | cdd0c35eb777b16cd8dcd3d9442d0e9861acc07f /src/mesa/drivers/dri/fb | |
parent | 18457cb263e3e062e12314e7b3d5c81a7f2ba048 (diff) |
egl: Use the link functions to manage resources.
This commit uses the newly introduced link functions to manage EGL
contexts and surfaces. As a result of this, the API for drivers are
changed. All drivers are updated for the change.
Signed-off-by: Chia-I Wu <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/fb')
-rw-r--r-- | src/mesa/drivers/dri/fb/fb_egl.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/fb/fb_egl.c b/src/mesa/drivers/dri/fb/fb_egl.c index 35c268441c3..c367741f52c 100644 --- a/src/mesa/drivers/dri/fb/fb_egl.c +++ b/src/mesa/drivers/dri/fb/fb_egl.c @@ -472,8 +472,8 @@ fbCreateContext(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, EGLContext sh c->Base.DrawSurface = EGL_NO_SURFACE; c->Base.ReadSurface = EGL_NO_SURFACE; - /* generate handle and insert into hash table */ - _eglSaveContext(&c->Base); + /* link to display */ + _eglLinkContext(&c->Base, disp); assert(c->Base.Handle); /* Init default driver functions then plug in our FBdev-specific functions @@ -604,7 +604,7 @@ static EGLBoolean fbDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface) { fbSurface *fs = Lookup_fbSurface(surface); - _eglRemoveSurface(&fs->Base); + _eglUnlinkSurface(&fs->Base); if (fs->Base.IsBound) { fs->Base.DeletePending = EGL_TRUE; } @@ -619,7 +619,7 @@ static EGLBoolean fbDestroyContext(_EGLDriver *drv, EGLDisplay dpy, EGLContext context) { fbContext *fc = Lookup_fbContext(context); - _eglRemoveContext(&fc->Base); + _eglUnlinkContext(&fc->Base); if (fc->Base.IsBound) { fc->Base.DeletePending = EGL_TRUE; } @@ -688,7 +688,7 @@ fbCreateScreenSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLConfig cfg, surface->mesa_framebuffer = _mesa_create_framebuffer(&vis); if (!surface->mesa_framebuffer) { free(surface); - _eglRemoveSurface(&surface->Base); + _eglUnlinkSurface(&surface->Base); return EGL_NO_SURFACE; } |