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authorBrian Paul <[email protected]>2014-02-06 18:21:58 -0700
committerBrian Paul <[email protected]>2014-02-08 11:27:58 -0700
commit6e8d04ac3e9074bffe25a1ef9e6b198caaa30385 (patch)
tree6a87d17345066d4e42398c21a4a7b7ee8963d3d9 /src/mesa/drivers/dri/common
parent31b2625cb50da6c6ac40ca1c9f2729e846b1e371 (diff)
mesa: allocate gl_debug_state on demand
We don't need to allocate all the state related to GL_ARB_debug_output until some aspect of that extension is actually needed. The sizeof(gl_debug_state) is huge (~285KB on 64-bit systems), not even counting the 54(!) hash tables and lists that it contains. This change reduces the size of gl_context alone from 431KB bytes to 145KB bytes on 64-bit systems and from 277KB bytes to 78KB bytes on 32-bit systems. Reviewed-by: Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/common')
-rw-r--r--src/mesa/drivers/dri/common/dri_util.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c
index 83841def596..d09d50ad1dd 100644
--- a/src/mesa/drivers/dri/common/dri_util.c
+++ b/src/mesa/drivers/dri/common/dri_util.c
@@ -49,6 +49,7 @@
#include "../glsl/glsl_parser_extras.h"
#include "main/mtypes.h"
#include "main/version.h"
+#include "main/errors.h"
#include "main/macros.h"
PUBLIC const char __dri2ConfigOptions[] =
@@ -448,8 +449,11 @@ driContextSetFlags(struct gl_context *ctx, uint32_t flags)
if ((flags & __DRI_CTX_FLAG_FORWARD_COMPATIBLE) != 0)
ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT;
if ((flags & __DRI_CTX_FLAG_DEBUG) != 0) {
+ struct gl_debug_state *debug = _mesa_get_debug_state(ctx);
+ if (debug) {
+ debug->DebugOutput = GL_TRUE;
+ }
ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_DEBUG_BIT;
- ctx->Debug.DebugOutput = GL_TRUE;
}
}