diff options
author | Eric Anholt <[email protected]> | 2008-05-07 13:51:29 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2008-05-07 13:51:29 -0700 |
commit | ab50ddaa9173ae108833db0edb209045788efc41 (patch) | |
tree | 83212955a79d5b74bc0d368988f9bbb38fe8ec00 /src/mesa/drivers/dri/common | |
parent | 8b2a7f08bc446deef497f2a0d3b54d9b70bdaf9c (diff) |
GEM: Make dri_emit_reloc take GEM domain flags instead of TTM flags.
The GEM flags are much more descriptive for what we need. Since this makes
bufmgr_fake rather device-specific, move it to the intel common directory.
We've wanted to do device-specific stuff to it before.
Diffstat (limited to 'src/mesa/drivers/dri/common')
-rw-r--r-- | src/mesa/drivers/dri/common/dri_bufmgr.c | 8 | ||||
-rw-r--r-- | src/mesa/drivers/dri/common/dri_bufmgr.h | 21 | ||||
-rw-r--r-- | src/mesa/drivers/dri/common/dri_bufmgr_fake.c | 1174 |
3 files changed, 11 insertions, 1192 deletions
diff --git a/src/mesa/drivers/dri/common/dri_bufmgr.c b/src/mesa/drivers/dri/common/dri_bufmgr.c index 69868b6665a..5967d7dafb3 100644 --- a/src/mesa/drivers/dri/common/dri_bufmgr.c +++ b/src/mesa/drivers/dri/common/dri_bufmgr.c @@ -121,10 +121,12 @@ dri_bufmgr_destroy(dri_bufmgr *bufmgr) } -int dri_emit_reloc(dri_bo *reloc_buf, uint64_t flags, GLuint delta, - GLuint offset, dri_bo *target_buf) +int dri_emit_reloc(dri_bo *reloc_buf, + uint32_t read_domains, uint32_t write_domain, + uint32_t delta, uint32_t offset, dri_bo *target_buf) { - return reloc_buf->bufmgr->emit_reloc(reloc_buf, flags, delta, offset, target_buf); + return reloc_buf->bufmgr->emit_reloc(reloc_buf, read_domains, write_domain, + delta, offset, target_buf); } void *dri_process_relocs(dri_bo *batch_buf) diff --git a/src/mesa/drivers/dri/common/dri_bufmgr.h b/src/mesa/drivers/dri/common/dri_bufmgr.h index dffeb4c6019..99cfb2cd058 100644 --- a/src/mesa/drivers/dri/common/dri_bufmgr.h +++ b/src/mesa/drivers/dri/common/dri_bufmgr.h @@ -135,8 +135,9 @@ struct _dri_bufmgr { * \param target Buffer whose offset should be written into the relocation * entry. */ - int (*emit_reloc)(dri_bo *reloc_buf, uint64_t flags, GLuint delta, - GLuint offset, dri_bo *target); + int (*emit_reloc)(dri_bo *reloc_buf, + uint32_t read_domains, uint32_t write_domain, + uint32_t delta, uint32_t offset, dri_bo *target); /** * Processes the relocations, either in userland or by converting the list @@ -174,22 +175,12 @@ void dri_bo_subdata(dri_bo *bo, unsigned long offset, void dri_bo_get_subdata(dri_bo *bo, unsigned long offset, unsigned long size, void *data); -void dri_bufmgr_fake_contended_lock_take(dri_bufmgr *bufmgr); -dri_bufmgr *dri_bufmgr_fake_init(unsigned long low_offset, void *low_virtual, - unsigned long size, - unsigned int (*fence_emit)(void *private), - int (*fence_wait)(void *private, - unsigned int cookie), - void *driver_priv); void dri_bufmgr_set_debug(dri_bufmgr *bufmgr, GLboolean enable_debug); -void dri_bo_fake_disable_backing_store(dri_bo *bo, - void (*invalidate_cb)(dri_bo *bo, - void *ptr), - void *ptr); void dri_bufmgr_destroy(dri_bufmgr *bufmgr); -int dri_emit_reloc(dri_bo *reloc_buf, uint64_t flags, GLuint delta, - GLuint offset, dri_bo *target_buf); +int dri_emit_reloc(dri_bo *reloc_buf, + uint32_t read_domains, uint32_t write_domain, + uint32_t delta, uint32_t offset, dri_bo *target_buf); void *dri_process_relocs(dri_bo *batch_buf); void dri_post_process_relocs(dri_bo *batch_buf); void dri_post_submit(dri_bo *batch_buf); diff --git a/src/mesa/drivers/dri/common/dri_bufmgr_fake.c b/src/mesa/drivers/dri/common/dri_bufmgr_fake.c deleted file mode 100644 index fc52674839b..00000000000 --- a/src/mesa/drivers/dri/common/dri_bufmgr_fake.c +++ /dev/null @@ -1,1174 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Originally a fake version of the buffer manager so that we can - * prototype the changes in a driver fairly quickly, has been fleshed - * out to a fully functional interim solution. - * - * Basically wraps the old style memory management in the new - * programming interface, but is more expressive and avoids many of - * the bugs in the old texture manager. - */ -#include "mtypes.h" -#include "dri_bufmgr.h" -#include "drm.h" - -#include "simple_list.h" -#include "mm.h" -#include "imports.h" - -#define DBG(...) do { \ - if (bufmgr_fake->bufmgr.debug) \ - _mesa_printf(__VA_ARGS__); \ -} while (0) - -/* Internal flags: - */ -#define BM_NO_BACKING_STORE 0x00000001 -#define BM_NO_FENCE_SUBDATA 0x00000002 -#define BM_PINNED 0x00000004 - -/* Wrapper around mm.c's mem_block, which understands that you must - * wait for fences to expire before memory can be freed. This is - * specific to our use of memcpy for uploads - an upload that was - * processed through the command queue wouldn't need to care about - * fences. - */ -#define MAX_RELOCS 4096 - -struct fake_buffer_reloc -{ - /** Buffer object that the relocation points at. */ - dri_bo *target_buf; - /** Offset of the relocation entry within reloc_buf. */ - GLuint offset; - /** Cached value of the offset when we last performed this relocation. */ - GLuint last_target_offset; - /** Value added to target_buf's offset to get the relocation entry. */ - GLuint delta; - /** Flags to validate the target buffer under. */ - uint64_t validate_flags; -}; - -struct block { - struct block *next, *prev; - struct mem_block *mem; /* BM_MEM_AGP */ - - /** - * Marks that the block is currently in the aperture and has yet to be - * fenced. - */ - unsigned on_hardware:1; - /** - * Marks that the block is currently fenced (being used by rendering) and - * can't be freed until @fence is passed. - */ - unsigned fenced:1; - - /** Fence cookie for the block. */ - unsigned fence; /* Split to read_fence, write_fence */ - - dri_bo *bo; - void *virtual; -}; - -typedef struct _bufmgr_fake { - dri_bufmgr bufmgr; - - unsigned long low_offset; - unsigned long size; - void *virtual; - - struct mem_block *heap; - struct block lru; /* only allocated, non-fence-pending blocks here */ - - unsigned buf_nr; /* for generating ids */ - - struct block on_hardware; /* after bmValidateBuffers */ - struct block fenced; /* after bmFenceBuffers (mi_flush, emit irq, write dword) */ - /* then to bufmgr->lru or free() */ - - unsigned int last_fence; - - unsigned fail:1; - unsigned need_fence:1; - GLboolean thrashing; - - /** - * Driver callback to emit a fence, returning the cookie. - * - * Currently, this also requires that a write flush be emitted before - * emitting the fence, but this should change. - */ - unsigned int (*fence_emit)(void *private); - /** Driver callback to wait for a fence cookie to have passed. */ - int (*fence_wait)(void *private, unsigned int fence_cookie); - /** Driver-supplied argument to driver callbacks */ - void *driver_priv; - - GLboolean debug; - - GLboolean performed_rendering; - - /* keep track of the current total size of objects we have relocs for */ - unsigned long current_total_size; -} dri_bufmgr_fake; - -typedef struct _dri_bo_fake { - dri_bo bo; - - unsigned id; /* debug only */ - const char *name; - - unsigned dirty:1; - unsigned size_accounted:1; /*this buffers size has been accounted against the aperture */ - unsigned card_dirty:1; /* has the card written to this buffer - we make need to copy it back */ - unsigned int refcount; - /* Flags may consist of any of the DRM_BO flags, plus - * DRM_BO_NO_BACKING_STORE and BM_NO_FENCE_SUBDATA, which are the first two - * driver private flags. - */ - uint64_t flags; - unsigned int alignment; - GLboolean is_static, validated; - unsigned int map_count; - - /* Flags for the buffer to be validated with in command submission */ - uint64_t validate_flags; - - /** relocation list */ - struct fake_buffer_reloc *relocs; - GLuint nr_relocs; - - struct block *block; - void *backing_store; - void (*invalidate_cb)(dri_bo *bo, void *ptr); - void *invalidate_ptr; -} dri_bo_fake; - -static int clear_fenced(dri_bufmgr_fake *bufmgr_fake, - unsigned int fence_cookie); - -static int dri_fake_check_aperture_space(dri_bo *bo); - -#define MAXFENCE 0x7fffffff - -static GLboolean FENCE_LTE( unsigned a, unsigned b ) -{ - if (a == b) - return GL_TRUE; - - if (a < b && b - a < (1<<24)) - return GL_TRUE; - - if (a > b && MAXFENCE - a + b < (1<<24)) - return GL_TRUE; - - return GL_FALSE; -} - -static unsigned int -_fence_emit_internal(dri_bufmgr_fake *bufmgr_fake) -{ - bufmgr_fake->last_fence = bufmgr_fake->fence_emit(bufmgr_fake->driver_priv); - return bufmgr_fake->last_fence; -} - -static void -_fence_wait_internal(dri_bufmgr_fake *bufmgr_fake, unsigned int cookie) -{ - int ret; - - ret = bufmgr_fake->fence_wait(bufmgr_fake->driver_priv, cookie); - if (ret != 0) { - _mesa_printf("%s:%d: Error %d waiting for fence.\n", - __FILE__, __LINE__); - abort(); - } - clear_fenced(bufmgr_fake, cookie); -} - -static GLboolean -_fence_test(dri_bufmgr_fake *bufmgr_fake, unsigned fence) -{ - /* Slight problem with wrap-around: - */ - return fence == 0 || FENCE_LTE(fence, bufmgr_fake->last_fence); -} - -/** - * Allocate a memory manager block for the buffer. - */ -static GLboolean -alloc_block(dri_bo *bo) -{ - dri_bo_fake *bo_fake = (dri_bo_fake *)bo; - dri_bufmgr_fake *bufmgr_fake= (dri_bufmgr_fake *)bo->bufmgr; - struct block *block = (struct block *)calloc(sizeof *block, 1); - unsigned int align_log2 = _mesa_ffs(bo_fake->alignment) - 1; - GLuint sz; - - if (!block) - return GL_FALSE; - - sz = (bo->size + bo_fake->alignment - 1) & ~(bo_fake->alignment - 1); - - block->mem = mmAllocMem(bufmgr_fake->heap, sz, align_log2, 0); - if (!block->mem) { - free(block); - return GL_FALSE; - } - - make_empty_list(block); - - /* Insert at head or at tail??? - */ - insert_at_tail(&bufmgr_fake->lru, block); - - block->virtual = bufmgr_fake->virtual + - block->mem->ofs - bufmgr_fake->low_offset; - block->bo = bo; - - bo_fake->block = block; - - return GL_TRUE; -} - -/* Release the card storage associated with buf: - */ -static void free_block(dri_bufmgr_fake *bufmgr_fake, struct block *block) -{ - dri_bo_fake *bo_fake; - DBG("free block %p %08x %d %d\n", block, block->mem->ofs, block->on_hardware, block->fenced); - - if (!block) - return; - - bo_fake = (dri_bo_fake *)block->bo; - if (!(bo_fake->flags & BM_NO_BACKING_STORE) && (bo_fake->card_dirty == 1)) { - memcpy(bo_fake->backing_store, block->virtual, block->bo->size); - bo_fake->card_dirty = 1; - bo_fake->dirty = 1; - } - - if (block->on_hardware) { - block->bo = NULL; - } - else if (block->fenced) { - block->bo = NULL; - } - else { - DBG(" - free immediately\n"); - remove_from_list(block); - - mmFreeMem(block->mem); - free(block); - } -} - -static void -alloc_backing_store(dri_bo *bo) -{ - dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr; - dri_bo_fake *bo_fake = (dri_bo_fake *)bo; - assert(!bo_fake->backing_store); - assert(!(bo_fake->flags & (BM_PINNED|BM_NO_BACKING_STORE))); - - bo_fake->backing_store = ALIGN_MALLOC(bo->size, 64); - - DBG("alloc_backing - buf %d %p %d\n", bo_fake->id, bo_fake->backing_store, bo->size); - assert(bo_fake->backing_store); -} - -static void -free_backing_store(dri_bo *bo) -{ - dri_bo_fake *bo_fake = (dri_bo_fake *)bo; - - if (bo_fake->backing_store) { - assert(!(bo_fake->flags & (BM_PINNED|BM_NO_BACKING_STORE))); - ALIGN_FREE(bo_fake->backing_store); - bo_fake->backing_store = NULL; - } -} - -static void -set_dirty(dri_bo *bo) -{ - dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr; - dri_bo_fake *bo_fake = (dri_bo_fake *)bo; - - if (bo_fake->flags & BM_NO_BACKING_STORE && bo_fake->invalidate_cb != NULL) - bo_fake->invalidate_cb(bo, bo_fake->invalidate_ptr); - - assert(!(bo_fake->flags & BM_PINNED)); - - DBG("set_dirty - buf %d\n", bo_fake->id); - bo_fake->dirty = 1; -} - -static GLboolean -evict_lru(dri_bufmgr_fake *bufmgr_fake, GLuint max_fence) -{ - struct block *block, *tmp; - - DBG("%s\n", __FUNCTION__); - - foreach_s(block, tmp, &bufmgr_fake->lru) { - dri_bo_fake *bo_fake = (dri_bo_fake *)block->bo; - - if (bo_fake != NULL && (bo_fake->flags & BM_NO_FENCE_SUBDATA)) - continue; - - if (block->fence && max_fence && !FENCE_LTE(block->fence, max_fence)) - return 0; - - set_dirty(&bo_fake->bo); - bo_fake->block = NULL; - - free_block(bufmgr_fake, block); - return GL_TRUE; - } - - return GL_FALSE; -} - -#define foreach_s_rev(ptr, t, list) \ - for(ptr=(list)->prev,t=(ptr)->prev; list != ptr; ptr=t, t=(t)->prev) - -static GLboolean -evict_mru(dri_bufmgr_fake *bufmgr_fake) -{ - struct block *block, *tmp; - - DBG("%s\n", __FUNCTION__); - - foreach_s_rev(block, tmp, &bufmgr_fake->lru) { - dri_bo_fake *bo_fake = (dri_bo_fake *)block->bo; - - if (bo_fake && (bo_fake->flags & BM_NO_FENCE_SUBDATA)) - continue; - - set_dirty(&bo_fake->bo); - bo_fake->block = NULL; - - free_block(bufmgr_fake, block); - return GL_TRUE; - } - - return GL_FALSE; -} - -/** - * Removes all objects from the fenced list older than the given fence. - */ -static int clear_fenced(dri_bufmgr_fake *bufmgr_fake, - unsigned int fence_cookie) -{ - struct block *block, *tmp; - int ret = 0; - - foreach_s(block, tmp, &bufmgr_fake->fenced) { - assert(block->fenced); - - if (_fence_test(bufmgr_fake, block->fence)) { - - block->fenced = 0; - - if (!block->bo) { - DBG("delayed free: offset %x sz %x\n", - block->mem->ofs, block->mem->size); - remove_from_list(block); - mmFreeMem(block->mem); - free(block); - } - else { - DBG("return to lru: offset %x sz %x\n", - block->mem->ofs, block->mem->size); - move_to_tail(&bufmgr_fake->lru, block); - } - - ret = 1; - } - else { - /* Blocks are ordered by fence, so if one fails, all from - * here will fail also: - */ - DBG("fence not passed: offset %x sz %x %d %d \n", - block->mem->ofs, block->mem->size, block->fence, bufmgr_fake->last_fence); - break; - } - } - - DBG("%s: %d\n", __FUNCTION__, ret); - return ret; -} - -static void fence_blocks(dri_bufmgr_fake *bufmgr_fake, unsigned fence) -{ - struct block *block, *tmp; - - foreach_s (block, tmp, &bufmgr_fake->on_hardware) { - DBG("Fence block %p (sz 0x%x ofs %x buf %p) with fence %d\n", block, - block->mem->size, block->mem->ofs, block->bo, fence); - block->fence = fence; - - block->on_hardware = 0; - block->fenced = 1; - - /* Move to tail of pending list here - */ - move_to_tail(&bufmgr_fake->fenced, block); - } - - assert(is_empty_list(&bufmgr_fake->on_hardware)); -} - -static GLboolean evict_and_alloc_block(dri_bo *bo) -{ - dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr; - dri_bo_fake *bo_fake = (dri_bo_fake *)bo; - - assert(bo_fake->block == NULL); - - /* Search for already free memory: - */ - if (alloc_block(bo)) - return GL_TRUE; - - /* If we're not thrashing, allow lru eviction to dig deeper into - * recently used textures. We'll probably be thrashing soon: - */ - if (!bufmgr_fake->thrashing) { - while (evict_lru(bufmgr_fake, 0)) - if (alloc_block(bo)) - return GL_TRUE; - } - - /* Keep thrashing counter alive? - */ - if (bufmgr_fake->thrashing) - bufmgr_fake->thrashing = 20; - - /* Wait on any already pending fences - here we are waiting for any - * freed memory that has been submitted to hardware and fenced to - * become available: - */ - while (!is_empty_list(&bufmgr_fake->fenced)) { - GLuint fence = bufmgr_fake->fenced.next->fence; - _fence_wait_internal(bufmgr_fake, fence); - - if (alloc_block(bo)) - return GL_TRUE; - } - - if (!is_empty_list(&bufmgr_fake->on_hardware)) { - while (!is_empty_list(&bufmgr_fake->fenced)) { - GLuint fence = bufmgr_fake->fenced.next->fence; - _fence_wait_internal(bufmgr_fake, fence); - } - - if (!bufmgr_fake->thrashing) { - DBG("thrashing\n"); - } - bufmgr_fake->thrashing = 20; - - if (alloc_block(bo)) - return GL_TRUE; - } - - while (evict_mru(bufmgr_fake)) - if (alloc_block(bo)) - return GL_TRUE; - - DBG("%s 0x%x bytes failed\n", __FUNCTION__, bo->size); - - return GL_FALSE; -} - -/*********************************************************************** - * Public functions - */ - -/** - * Wait for hardware idle by emitting a fence and waiting for it. - */ -static void -dri_bufmgr_fake_wait_idle(dri_bufmgr_fake *bufmgr_fake) -{ - unsigned int cookie; - - cookie = bufmgr_fake->fence_emit(bufmgr_fake->driver_priv); - _fence_wait_internal(bufmgr_fake, cookie); -} - -/** - * Wait for execution pending on a buffer - */ -static void -dri_bufmgr_fake_bo_wait_idle(dri_bo *bo) -{ - dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr; - dri_bo_fake *bo_fake = (dri_bo_fake *)bo; - - if (bo_fake->block == NULL || !bo_fake->block->fenced) - return; - - _fence_wait_internal(bufmgr_fake, bo_fake->block->fence); -} - -/* Specifically ignore texture memory sharing. - * -- just evict everything - * -- and wait for idle - */ -void -dri_bufmgr_fake_contended_lock_take(dri_bufmgr *bufmgr) -{ - dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bufmgr; - struct block *block, *tmp; - - bufmgr_fake->need_fence = 1; - bufmgr_fake->fail = 0; - - /* Wait for hardware idle. We don't know where acceleration has been - * happening, so we'll need to wait anyway before letting anything get - * put on the card again. - */ - dri_bufmgr_fake_wait_idle(bufmgr_fake); - - /* Check that we hadn't released the lock without having fenced the last - * set of buffers. - */ - assert(is_empty_list(&bufmgr_fake->fenced)); - assert(is_empty_list(&bufmgr_fake->on_hardware)); - - foreach_s(block, tmp, &bufmgr_fake->lru) { - assert(_fence_test(bufmgr_fake, block->fence)); - set_dirty(block->bo); - } -} - -static dri_bo * -dri_fake_bo_alloc(dri_bufmgr *bufmgr, const char *name, - unsigned long size, unsigned int alignment, - uint64_t location_mask) -{ - dri_bufmgr_fake *bufmgr_fake; - dri_bo_fake *bo_fake; - - bufmgr_fake = (dri_bufmgr_fake *)bufmgr; - - assert(size != 0); - - bo_fake = calloc(1, sizeof(*bo_fake)); - if (!bo_fake) - return NULL; - - bo_fake->bo.size = size; - bo_fake->bo.offset = -1; - bo_fake->bo.virtual = NULL; - bo_fake->bo.bufmgr = bufmgr; - bo_fake->refcount = 1; - - /* Alignment must be a power of two */ - assert((alignment & (alignment - 1)) == 0); - if (alignment == 0) - alignment = 1; - bo_fake->alignment = alignment; - bo_fake->id = ++bufmgr_fake->buf_nr; - bo_fake->name = name; - bo_fake->flags = 0; - bo_fake->is_static = GL_FALSE; - - DBG("drm_bo_alloc: (buf %d: %s, %d kb)\n", bo_fake->id, bo_fake->name, - bo_fake->bo.size / 1024); - - return &bo_fake->bo; -} - -static dri_bo * -dri_fake_bo_alloc_static(dri_bufmgr *bufmgr, const char *name, - unsigned long offset, unsigned long size, - void *virtual, uint64_t location_mask) -{ - dri_bufmgr_fake *bufmgr_fake; - dri_bo_fake *bo_fake; - - bufmgr_fake = (dri_bufmgr_fake *)bufmgr; - - assert(size != 0); - - bo_fake = calloc(1, sizeof(*bo_fake)); - if (!bo_fake) - return NULL; - - bo_fake->bo.size = size; - bo_fake->bo.offset = offset; - bo_fake->bo.virtual = virtual; - bo_fake->bo.bufmgr = bufmgr; - bo_fake->refcount = 1; - bo_fake->id = ++bufmgr_fake->buf_nr; - bo_fake->name = name; - bo_fake->flags = BM_PINNED | DRM_BO_FLAG_NO_MOVE; - bo_fake->is_static = GL_TRUE; - - DBG("drm_bo_alloc_static: (buf %d: %s, %d kb)\n", bo_fake->id, bo_fake->name, - bo_fake->bo.size / 1024); - - return &bo_fake->bo; -} - -static void -dri_fake_bo_reference(dri_bo *bo) -{ - dri_bo_fake *bo_fake = (dri_bo_fake *)bo; - - bo_fake->refcount++; -} - -static void -dri_fake_bo_unreference(dri_bo *bo) -{ - dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr; - dri_bo_fake *bo_fake = (dri_bo_fake *)bo; - int i; - - if (!bo) - return; - - if (--bo_fake->refcount == 0) { - assert(bo_fake->map_count == 0); - /* No remaining references, so free it */ - if (bo_fake->block) - free_block(bufmgr_fake, bo_fake->block); - free_backing_store(bo); - - for (i = 0; i < bo_fake->nr_relocs; i++) - dri_bo_unreference(bo_fake->relocs[i].target_buf); - - DBG("drm_bo_unreference: free buf %d %s\n", bo_fake->id, bo_fake->name); - - free(bo_fake->relocs); - free(bo); - - return; - } -} - -/** - * Set the buffer as not requiring backing store, and instead get the callback - * invoked whenever it would be set dirty. - */ -void dri_bo_fake_disable_backing_store(dri_bo *bo, - void (*invalidate_cb)(dri_bo *bo, - void *ptr), - void *ptr) -{ - dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr; - dri_bo_fake *bo_fake = (dri_bo_fake *)bo; - - if (bo_fake->backing_store) - free_backing_store(bo); - - bo_fake->flags |= BM_NO_BACKING_STORE; - - DBG("disable_backing_store set buf %d dirty\n", bo_fake->id); - bo_fake->dirty = 1; - bo_fake->invalidate_cb = invalidate_cb; - bo_fake->invalidate_ptr = ptr; - - /* Note that it is invalid right from the start. Also note - * invalidate_cb is called with the bufmgr locked, so cannot - * itself make bufmgr calls. - */ - if (invalidate_cb != NULL) - invalidate_cb(bo, ptr); -} - -/** - * Map a buffer into bo->virtual, allocating either card memory space (If - * BM_NO_BACKING_STORE or BM_PINNED) or backing store, as necessary. - */ -static int -dri_fake_bo_map(dri_bo *bo, GLboolean write_enable) -{ - dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr; - dri_bo_fake *bo_fake = (dri_bo_fake *)bo; - - /* Static buffers are always mapped. */ - if (bo_fake->is_static) - return 0; - - /* Allow recursive mapping. Mesa may recursively map buffers with - * nested display loops, and it is used internally in bufmgr_fake - * for relocation. - */ - if (bo_fake->map_count++ != 0) - return 0; - - { - DBG("drm_bo_map: (buf %d: %s, %d kb)\n", bo_fake->id, bo_fake->name, - bo_fake->bo.size / 1024); - - if (bo->virtual != NULL) { - _mesa_printf("%s: already mapped\n", __FUNCTION__); - abort(); - } - else if (bo_fake->flags & (BM_NO_BACKING_STORE|BM_PINNED)) { - - if (!bo_fake->block && !evict_and_alloc_block(bo)) { - DBG("%s: alloc failed\n", __FUNCTION__); - bufmgr_fake->fail = 1; - return 1; - } - else { - assert(bo_fake->block); - bo_fake->dirty = 0; - - if (!(bo_fake->flags & BM_NO_FENCE_SUBDATA) && - bo_fake->block->fenced) { - dri_bufmgr_fake_bo_wait_idle(bo); - } - - bo->virtual = bo_fake->block->virtual; - } - } - else { - if (write_enable) - set_dirty(bo); - - if (bo_fake->backing_store == 0) - alloc_backing_store(bo); - - bo->virtual = bo_fake->backing_store; - } - } - - return 0; -} - -static int -dri_fake_bo_unmap(dri_bo *bo) -{ - dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr; - dri_bo_fake *bo_fake = (dri_bo_fake *)bo; - - /* Static buffers are always mapped. */ - if (bo_fake->is_static) - return 0; - - assert(bo_fake->map_count != 0); - if (--bo_fake->map_count != 0) - return 0; - - DBG("drm_bo_unmap: (buf %d: %s, %d kb)\n", bo_fake->id, bo_fake->name, - bo_fake->bo.size / 1024); - - bo->virtual = NULL; - - return 0; -} - -static void -dri_fake_kick_all(dri_bufmgr_fake *bufmgr_fake) -{ - struct block *block, *tmp; - - bufmgr_fake->performed_rendering = GL_FALSE; - /* okay for ever BO that is on the HW kick it off. - seriously not afraid of the POLICE right now */ - foreach_s(block, tmp, &bufmgr_fake->on_hardware) { - dri_bo_fake *bo_fake = (dri_bo_fake *)block->bo; - - block->on_hardware = 0; - free_block(bufmgr_fake, block); - bo_fake->block = NULL; - bo_fake->validated = GL_FALSE; - if (!(bo_fake->flags & BM_NO_BACKING_STORE)) - bo_fake->dirty = 1; - } -} - -static int -dri_fake_bo_validate(dri_bo *bo, uint64_t flags) -{ - dri_bufmgr_fake *bufmgr_fake; - dri_bo_fake *bo_fake = (dri_bo_fake *)bo; - - /* XXX: Sanity-check whether we've already validated this one under - * different flags. See drmAddValidateItem(). - */ - bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr; - - DBG("drm_bo_validate: (buf %d: %s, %d kb)\n", bo_fake->id, bo_fake->name, - bo_fake->bo.size / 1024); - - /* Sanity check: Buffers should be unmapped before being validated. - * This is not so much of a problem for bufmgr_fake, but TTM refuses, - * and the problem is harder to debug there. - */ - assert(bo_fake->map_count == 0); - - if (bo_fake->is_static) { - /* Add it to the needs-fence list */ - bufmgr_fake->need_fence = 1; - return 0; - } - - /* reset size accounted */ - bo_fake->size_accounted = 0; - - /* Allocate the card memory */ - if (!bo_fake->block && !evict_and_alloc_block(bo)) { - bufmgr_fake->fail = 1; - DBG("Failed to validate buf %d:%s\n", bo_fake->id, bo_fake->name); - return -1; - } - - assert(bo_fake->block); - assert(bo_fake->block->bo == &bo_fake->bo); - - bo->offset = bo_fake->block->mem->ofs; - - /* Upload the buffer contents if necessary */ - if (bo_fake->dirty) { - DBG("Upload dirty buf %d:%s, sz %d offset 0x%x\n", bo_fake->id, - bo_fake->name, bo->size, bo_fake->block->mem->ofs); - - assert(!(bo_fake->flags & - (BM_NO_BACKING_STORE|BM_PINNED))); - - /* Actually, should be able to just wait for a fence on the memory, - * which we would be tracking when we free it. Waiting for idle is - * a sufficiently large hammer for now. - */ - dri_bufmgr_fake_wait_idle(bufmgr_fake); - - /* we may never have mapped this BO so it might not have any backing - * store if this happens it should be rare, but 0 the card memory - * in any case */ - if (bo_fake->backing_store) - memcpy(bo_fake->block->virtual, bo_fake->backing_store, bo->size); - else - memset(bo_fake->block->virtual, 0, bo->size); - - bo_fake->dirty = 0; - } - - bo_fake->block->fenced = 0; - bo_fake->block->on_hardware = 1; - move_to_tail(&bufmgr_fake->on_hardware, bo_fake->block); - - bo_fake->validated = GL_TRUE; - bufmgr_fake->need_fence = 1; - - return 0; -} - -static void -dri_fake_fence_validated(dri_bufmgr *bufmgr) -{ - dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bufmgr; - unsigned int cookie; - - cookie = _fence_emit_internal(bufmgr_fake); - fence_blocks(bufmgr_fake, cookie); - - DBG("drm_fence_validated: 0x%08x cookie\n", cookie); -} - -static void -dri_fake_destroy(dri_bufmgr *bufmgr) -{ - dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bufmgr; - - mmDestroy(bufmgr_fake->heap); - free(bufmgr); -} - -static int -dri_fake_emit_reloc(dri_bo *reloc_buf, uint64_t flags, GLuint delta, - GLuint offset, dri_bo *target_buf) -{ - dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)reloc_buf->bufmgr; - struct fake_buffer_reloc *r; - dri_bo_fake *reloc_fake = (dri_bo_fake *)reloc_buf; - dri_bo_fake *target_fake = (dri_bo_fake *)target_buf; - int i; - - assert(reloc_buf); - assert(target_buf); - - assert(target_fake->is_static || target_fake->size_accounted); - - if (reloc_fake->relocs == NULL) { - reloc_fake->relocs = malloc(sizeof(struct fake_buffer_reloc) * - MAX_RELOCS); - } - - r = &reloc_fake->relocs[reloc_fake->nr_relocs++]; - - assert(reloc_fake->nr_relocs <= MAX_RELOCS); - - dri_bo_reference(target_buf); - - r->target_buf = target_buf; - r->offset = offset; - r->last_target_offset = target_buf->offset; - r->delta = delta; - r->validate_flags = flags; - - if (bufmgr_fake->debug) { - /* Check that a conflicting relocation hasn't already been emitted. */ - for (i = 0; i < reloc_fake->nr_relocs - 1; i++) { - struct fake_buffer_reloc *r2 = &reloc_fake->relocs[i]; - - assert(r->offset != r2->offset); - } - } - - return 0; -} - -/** - * Incorporates the validation flags associated with each relocation into - * the combined validation flags for the buffer on this batchbuffer submission. - */ -static void -dri_fake_calculate_validate_flags(dri_bo *bo) -{ - dri_bo_fake *bo_fake = (dri_bo_fake *)bo; - int i; - - for (i = 0; i < bo_fake->nr_relocs; i++) { - struct fake_buffer_reloc *r = &bo_fake->relocs[i]; - dri_bo_fake *target_fake = (dri_bo_fake *)r->target_buf; - - /* Do the same for the tree of buffers we depend on */ - dri_fake_calculate_validate_flags(r->target_buf); - - if (target_fake->validate_flags == 0) { - target_fake->validate_flags = r->validate_flags; - } else { - /* Mask the memory location to the intersection of all the memory - * locations the buffer is being validated to. - */ - target_fake->validate_flags = - (target_fake->validate_flags & ~DRM_BO_MASK_MEM) | - (r->validate_flags & target_fake->validate_flags & - DRM_BO_MASK_MEM); - /* All the other flags just accumulate. */ - target_fake->validate_flags |= r->validate_flags & ~DRM_BO_MASK_MEM; - } - } -} - - -static int -dri_fake_reloc_and_validate_buffer(dri_bo *bo) -{ - dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr; - dri_bo_fake *bo_fake = (dri_bo_fake *)bo; - int i, ret; - - assert(bo_fake->map_count == 0); - - for (i = 0; i < bo_fake->nr_relocs; i++) { - struct fake_buffer_reloc *r = &bo_fake->relocs[i]; - dri_bo_fake *target_fake = (dri_bo_fake *)r->target_buf; - uint32_t reloc_data; - - /* Validate the target buffer if that hasn't been done. */ - if (!target_fake->validated) { - ret = dri_fake_reloc_and_validate_buffer(r->target_buf); - if (ret != 0) { - if (bo->virtual != NULL) - dri_bo_unmap(bo); - return ret; - } - } - - /* Calculate the value of the relocation entry. */ - if (r->target_buf->offset != r->last_target_offset) { - reloc_data = r->target_buf->offset + r->delta; - - if (bo->virtual == NULL) - dri_bo_map(bo, GL_TRUE); - - *(uint32_t *)(bo->virtual + r->offset) = reloc_data; - - r->last_target_offset = r->target_buf->offset; - } - } - - if (bo->virtual != NULL) - dri_bo_unmap(bo); - - if (bo_fake->validate_flags & DRM_BO_FLAG_WRITE) { - if (!(bo_fake->flags & (BM_NO_BACKING_STORE|BM_PINNED))) { - if (bo_fake->backing_store == 0) - alloc_backing_store(bo); - - bo_fake->card_dirty = 1; - } - bufmgr_fake->performed_rendering = GL_TRUE; - } - - return dri_fake_bo_validate(bo, bo_fake->validate_flags); -} - -static void * -dri_fake_process_relocs(dri_bo *batch_buf) -{ - dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)batch_buf->bufmgr; - dri_bo_fake *batch_fake = (dri_bo_fake *)batch_buf; - int ret; - int retry_count = 0; - - bufmgr_fake->performed_rendering = GL_FALSE; - - dri_fake_calculate_validate_flags(batch_buf); - - batch_fake->validate_flags = DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ; - - /* we've ran out of RAM so blow the whole lot away and retry */ - restart: - ret = dri_fake_reloc_and_validate_buffer(batch_buf); - if (bufmgr_fake->fail == 1) { - if (retry_count == 0) { - retry_count++; - dri_fake_kick_all(bufmgr_fake); - bufmgr_fake->fail = 0; - goto restart; - } else /* dump out the memory here */ - mmDumpMemInfo(bufmgr_fake->heap); - } - - assert(ret == 0); - - bufmgr_fake->current_total_size = 0; - return NULL; -} - -static void -dri_bo_fake_post_submit(dri_bo *bo) -{ - dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr; - dri_bo_fake *bo_fake = (dri_bo_fake *)bo; - int i; - - for (i = 0; i < bo_fake->nr_relocs; i++) { - struct fake_buffer_reloc *r = &bo_fake->relocs[i]; - dri_bo_fake *target_fake = (dri_bo_fake *)r->target_buf; - - if (target_fake->validated) - dri_bo_fake_post_submit(r->target_buf); - - DBG("%s@0x%08x + 0x%08x -> %s@0x%08x + 0x%08x\n", - bo_fake->name, (uint32_t)bo->offset, r->offset, - target_fake->name, (uint32_t)r->target_buf->offset, r->delta); - } - - assert(bo_fake->map_count == 0); - bo_fake->validated = GL_FALSE; - bo_fake->validate_flags = 0; -} - - -static void -dri_fake_post_submit(dri_bo *batch_buf) -{ - dri_fake_fence_validated(batch_buf->bufmgr); - - dri_bo_fake_post_submit(batch_buf); -} - -static int -dri_fake_check_aperture_space(dri_bo *bo) -{ - dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr; - dri_bo_fake *bo_fake = (dri_bo_fake *)bo; - GLuint sz; - - sz = (bo->size + bo_fake->alignment - 1) & ~(bo_fake->alignment - 1); - - if (bo_fake->size_accounted || bo_fake->is_static) - return 0; - - if (bufmgr_fake->current_total_size + sz > bufmgr_fake->size) { - DBG("check_space: %s bo %d %d overflowed bufmgr size %d\n", bo_fake->name, bo_fake->id, sz, bufmgr_fake->size); - return -1; - } - - bufmgr_fake->current_total_size += sz; - bo_fake->size_accounted = 1; - DBG("drm_check_space: buf %d, %s %d %d\n", bo_fake->id, bo_fake->name, bo->size, bufmgr_fake->current_total_size); - return 0; -} - -dri_bufmgr * -dri_bufmgr_fake_init(unsigned long low_offset, void *low_virtual, - unsigned long size, - unsigned int (*fence_emit)(void *private), - int (*fence_wait)(void *private, unsigned int cookie), - void *driver_priv) -{ - dri_bufmgr_fake *bufmgr_fake; - - bufmgr_fake = calloc(1, sizeof(*bufmgr_fake)); - - /* Initialize allocator */ - make_empty_list(&bufmgr_fake->fenced); - make_empty_list(&bufmgr_fake->on_hardware); - make_empty_list(&bufmgr_fake->lru); - - bufmgr_fake->low_offset = low_offset; - bufmgr_fake->virtual = low_virtual; - bufmgr_fake->size = size; - bufmgr_fake->heap = mmInit(low_offset, size); - - /* Hook in methods */ - bufmgr_fake->bufmgr.bo_alloc = dri_fake_bo_alloc; - bufmgr_fake->bufmgr.bo_alloc_static = dri_fake_bo_alloc_static; - bufmgr_fake->bufmgr.bo_reference = dri_fake_bo_reference; - bufmgr_fake->bufmgr.bo_unreference = dri_fake_bo_unreference; - bufmgr_fake->bufmgr.bo_map = dri_fake_bo_map; - bufmgr_fake->bufmgr.bo_unmap = dri_fake_bo_unmap; - bufmgr_fake->bufmgr.destroy = dri_fake_destroy; - bufmgr_fake->bufmgr.emit_reloc = dri_fake_emit_reloc; - bufmgr_fake->bufmgr.process_relocs = dri_fake_process_relocs; - bufmgr_fake->bufmgr.post_submit = dri_fake_post_submit; - bufmgr_fake->bufmgr.check_aperture_space = dri_fake_check_aperture_space; - bufmgr_fake->bufmgr.debug = GL_FALSE; - - bufmgr_fake->fence_emit = fence_emit; - bufmgr_fake->fence_wait = fence_wait; - bufmgr_fake->driver_priv = driver_priv; - - return &bufmgr_fake->bufmgr; -} - |