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authorBrian Paul <[email protected]>2009-10-22 19:49:21 -0600
committerBrian Paul <[email protected]>2009-10-22 19:57:32 -0600
commit1160acbfea986a821761d18f5f14d5d2cb0dea8c (patch)
tree81e14117fc5b73e2f53b2cc6deb35e416036f3bb /src/mesa/drivers/dri/common
parentcf0e25d4c89b62f37ff8d1f11c50efcab6557c7f (diff)
dri/drivers: update driNewRenderbuffer() to take a gl_format
Now pass a specific MESA_FORMAT_x token to indicate the renderbuffer's format. This is better than passing a GLenum and having to guess the specific format. I'm unable to test all the drivers, but any issues should be easy to fix.
Diffstat (limited to 'src/mesa/drivers/dri/common')
-rw-r--r--src/mesa/drivers/dri/common/drirenderbuffer.c61
-rw-r--r--src/mesa/drivers/dri/common/drirenderbuffer.h3
2 files changed, 33 insertions, 31 deletions
diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.c b/src/mesa/drivers/dri/common/drirenderbuffer.c
index 6fa1c6caa01..4e7e92c82bc 100644
--- a/src/mesa/drivers/dri/common/drirenderbuffer.c
+++ b/src/mesa/drivers/dri/common/drirenderbuffer.c
@@ -54,7 +54,7 @@ driDeleteRenderbuffer(struct gl_renderbuffer *rb)
* \param pitch pixels per row
*/
driRenderbuffer *
-driNewRenderbuffer(GLenum format, GLvoid *addr,
+driNewRenderbuffer(gl_format format, GLvoid *addr,
GLint cpp, GLint offset, GLint pitch,
__DRIdrawablePrivate *dPriv)
{
@@ -80,46 +80,47 @@ driNewRenderbuffer(GLenum format, GLvoid *addr,
/* Make sure we're using a null-valued GetPointer routine */
assert(drb->Base.GetPointer(NULL, &drb->Base, 0, 0) == NULL);
- drb->Base.InternalFormat = format;
-
- if (format == GL_RGBA || format == GL_RGB5 || format == GL_RGBA8) {
- /* Color */
- drb->Base.DataType = GL_UNSIGNED_BYTE;
- if (format == GL_RGB5) {
- drb->Base.Format = MESA_FORMAT_RGB565;
+ switch (format) {
+ case MESA_FORMAT_ARGB8888:
+ if (cpp == 2) {
+ /* override format */
+ format = MESA_FORMAT_RGB565;
}
- else {
- drb->Base.Format = MESA_FORMAT_ARGB8888;
- }
- }
- else if (format == GL_DEPTH_COMPONENT16) {
- /* Depth */
- /* we always Get/Put 32-bit Z values */
- drb->Base.DataType = GL_UNSIGNED_INT;
- drb->Base.Format = MESA_FORMAT_Z16;
- }
- else if (format == GL_DEPTH_COMPONENT24) {
+ drb->Base.DataType = GL_UNSIGNED_BYTE;
+ break;
+ case MESA_FORMAT_Z16:
/* Depth */
/* we always Get/Put 32-bit Z values */
drb->Base.DataType = GL_UNSIGNED_INT;
- drb->Base.Format = MESA_FORMAT_Z32;
- }
- else if (format == GL_DEPTH_COMPONENT32) {
+ assert(cpp == 2);
+ break;
+ case MESA_FORMAT_Z32:
/* Depth */
/* we always Get/Put 32-bit Z values */
drb->Base.DataType = GL_UNSIGNED_INT;
- drb->Base.Format = MESA_FORMAT_Z32;
- }
- else {
+ assert(cpp == 4);
+ break;
+ case MESA_FORMAT_Z24_S8:
+ drb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT;
+ assert(cpp == 4);
+ break;
+ case MESA_FORMAT_S8_Z24:
+ drb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT;
+ assert(cpp == 4);
+ break;
+ case MESA_FORMAT_S8:
/* Stencil */
- ASSERT(format == GL_STENCIL_INDEX8_EXT);
drb->Base.DataType = GL_UNSIGNED_BYTE;
- drb->Base.Format = MESA_FORMAT_S8;
+ break;
+ default:
+ _mesa_problem(NULL, "Bad format 0x%x in driNewRenderbuffer", format);
+ return NULL;
}
- /* XXX if we were allocating a user-created renderbuffer, we'd have
- * to fill in the Red/Green/Blue/.../Bits values too.
- */
+ drb->Base.Format = format;
+
+ drb->Base.InternalFormat =
+ drb->Base._BaseFormat = _mesa_get_format_base_format(format);
drb->Base.AllocStorage = driRenderbufferStorage;
drb->Base.Delete = driDeleteRenderbuffer;
diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.h b/src/mesa/drivers/dri/common/drirenderbuffer.h
index cf55286b30f..9712c0017ba 100644
--- a/src/mesa/drivers/dri/common/drirenderbuffer.h
+++ b/src/mesa/drivers/dri/common/drirenderbuffer.h
@@ -11,6 +11,7 @@
#define DRIRENDERBUFFER_H
#include "main/mtypes.h"
+#include "main/formats.h"
#include "dri_util.h"
@@ -63,7 +64,7 @@ typedef struct {
extern driRenderbuffer *
-driNewRenderbuffer(GLenum format, GLvoid *addr,
+driNewRenderbuffer(gl_format format, GLvoid *addr,
GLint cpp, GLint offset, GLint pitch,
__DRIdrawablePrivate *dPriv);