diff options
author | Keith Whitwell <[email protected]> | 2007-01-16 11:22:57 +0000 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2007-01-16 11:22:57 +0000 |
commit | 6a3fdc3a1ea6c306d9543791bf172dd1052d7382 (patch) | |
tree | c372c6daff13e435e79914c2e40dfe9d370c337b /src/mesa/drivers/dri/common | |
parent | 0b412f8f156b46b0e7220a2b61e0f41781769f66 (diff) | |
parent | a03fc8277180e2171519165a724849e2254ef0b7 (diff) |
Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa into vbo-0.2
Conflicts:
src/mesa/array_cache/sources
src/mesa/drivers/dri/i965/brw_context.c
src/mesa/drivers/dri/i965/brw_draw.c
src/mesa/drivers/dri/i965/brw_fallback.c
src/mesa/drivers/dri/i965/brw_vs_emit.c
src/mesa/drivers/dri/i965/brw_vs_tnl.c
src/mesa/drivers/dri/mach64/mach64_context.c
src/mesa/main/extensions.c
src/mesa/main/getstring.c
src/mesa/tnl/sources
src/mesa/tnl/t_save_api.c
src/mesa/tnl/t_save_playback.c
src/mesa/tnl/t_vtx_api.c
src/mesa/tnl/t_vtx_exec.c
src/mesa/vbo/vbo_attrib.h
src/mesa/vbo/vbo_exec_api.c
src/mesa/vbo/vbo_save_api.c
src/mesa/vbo/vbo_save_draw.c
Diffstat (limited to 'src/mesa/drivers/dri/common')
-rw-r--r-- | src/mesa/drivers/dri/common/dri_util.c | 30 | ||||
-rw-r--r-- | src/mesa/drivers/dri/common/drirenderbuffer.h | 7 | ||||
-rw-r--r-- | src/mesa/drivers/dri/common/extension_helper.h | 600 | ||||
-rw-r--r-- | src/mesa/drivers/dri/common/xmlpool/.gitignore | 5 | ||||
-rw-r--r-- | src/mesa/drivers/dri/common/xmlpool/Makefile | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/common/xmlpool/options.h | 69 | ||||
-rw-r--r-- | src/mesa/drivers/dri/common/xmlpool/sv.po | 226 |
7 files changed, 781 insertions, 158 deletions
diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c index e7f07569f4e..cc3dcf9d8db 100644 --- a/src/mesa/drivers/dri/common/dri_util.c +++ b/src/mesa/drivers/dri/common/dri_util.c @@ -411,13 +411,18 @@ __driUtilUpdateDrawableInfo(__DRIdrawablePrivate *pdp) if (!pcp || ((pdp != pcp->driDrawablePriv) && (pdp != pcp->driReadablePriv))) { - /* ERROR!!! */ - return; + /* ERROR!!! + * ...but we must ignore it. There can be many contexts bound to a + * drawable. + */ } psp = pdp->driScreenPriv; if (!psp) { /* ERROR!!! */ + _mesa_problem("Warning! Possible infinite loop due to bug " + "in file %s, line %d\n", + __FILE__, __LINE__); return; } @@ -477,8 +482,27 @@ __driUtilUpdateDrawableInfo(__DRIdrawablePrivate *pdp) static void driSwapBuffers( __DRInativeDisplay *dpy, void *drawablePrivate ) { __DRIdrawablePrivate *dPriv = (__DRIdrawablePrivate *) drawablePrivate; + drm_clip_rect_t rect; + dPriv->swapBuffers(dPriv); - (void) dpy; + + /* Check that we actually have the new damage report method */ + if (api_ver < 20070105 || dri_interface->reportDamage == NULL) + return; + + /* Assume it's affecting the whole drawable for now */ + rect.x1 = 0; + rect.y1 = 0; + rect.x2 = rect.x1 + dPriv->w; + rect.y2 = rect.y1 + dPriv->h; + + /* Report the damage. Currently, all our drivers draw directly to the + * front buffer, so we report the damage there rather than to the backing + * store (if any). + */ + (*dri_interface->reportDamage)(dpy, dPriv->screen, dPriv->draw, + dPriv->x, dPriv->y, + &rect, 1, GL_TRUE); } /** diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.h b/src/mesa/drivers/dri/common/drirenderbuffer.h index cd73b781741..747f92fcdbe 100644 --- a/src/mesa/drivers/dri/common/drirenderbuffer.h +++ b/src/mesa/drivers/dri/common/drirenderbuffer.h @@ -52,8 +52,11 @@ typedef struct { */ GLboolean depthHasSurface; - /* XXX this is for s3v only. A handy flag to know if this is the back - * color buffer. + /** + * A handy flag to know if this is the back color buffer. + * + * \note + * This is currently only used by s3v and tdfx. */ GLboolean backBuffer; } driRenderbuffer; diff --git a/src/mesa/drivers/dri/common/extension_helper.h b/src/mesa/drivers/dri/common/extension_helper.h index 618f1794c1a..d6d51cdd165 100644 --- a/src/mesa/drivers/dri/common/extension_helper.h +++ b/src/mesa/drivers/dri/common/extension_helper.h @@ -32,9 +32,10 @@ # define NULL 0 #endif -#if defined(need_GL_ARB_shader_objects) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) static const char UniformMatrix3fvARB_names[] = "iiip\0" /* Parameter signature */ + "glUniformMatrix3fv\0" "glUniformMatrix3fvARB\0" ""; #endif @@ -78,6 +79,13 @@ static const char PointParameteriNV_names[] = ""; #endif +#if defined(need_GL_VERSION_2_0) +static const char GetProgramiv_names[] = + "iip\0" /* Parameter signature */ + "glGetProgramiv\0" + ""; +#endif + #if defined(need_GL_VERSION_1_3) static const char MultiTexCoord3sARB_names[] = "iiii\0" /* Parameter signature */ @@ -231,16 +239,17 @@ static const char TexCoord2fColor4ubVertex3fvSUN_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) -static const char ProgramEnvParameter4dvARB_names[] = - "iip\0" /* Parameter signature */ - "glProgramEnvParameter4dvARB\0" +#if defined(need_GL_VERSION_2_0) +static const char AttachShader_names[] = + "ii\0" /* Parameter signature */ + "glAttachShader\0" ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib2fARB_names[] = "iff\0" /* Parameter signature */ + "glVertexAttrib2f\0" "glVertexAttrib2fARB\0" ""; #endif @@ -252,9 +261,10 @@ static const char GetDebugLogLengthMESA_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib3fARB_names[] = "ifff\0" /* Parameter signature */ + "glVertexAttrib3f\0" "glVertexAttrib3fARB\0" ""; #endif @@ -305,16 +315,25 @@ static const char CompressedTexSubImage2DARB_names[] = ""; #endif -#if defined(need_GL_ARB_shader_objects) +#if defined(need_GL_NV_register_combiners) +static const char CombinerOutputNV_names[] = + "iiiiiiiiii\0" /* Parameter signature */ + "glCombinerOutputNV\0" + ""; +#endif + +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) static const char Uniform2fARB_names[] = "iff\0" /* Parameter signature */ + "glUniform2f\0" "glUniform2fARB\0" ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib1svARB_names[] = "ip\0" /* Parameter signature */ + "glVertexAttrib1sv\0" "glVertexAttrib1svARB\0" ""; #endif @@ -326,9 +345,10 @@ static const char VertexAttribs1dvNV_names[] = ""; #endif -#if defined(need_GL_ARB_shader_objects) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) static const char Uniform2ivARB_names[] = "iip\0" /* Parameter signature */ + "glUniform2iv\0" "glUniform2ivARB\0" ""; #endif @@ -347,6 +367,13 @@ static const char WeightubvARB_names[] = ""; #endif +#if defined(need_GL_NV_vertex_program) +static const char VertexAttrib1fvNV_names[] = + "ip\0" /* Parameter signature */ + "glVertexAttrib1fvNV\0" + ""; +#endif + #if defined(need_GL_EXT_convolution) static const char CopyConvolutionFilter1D_names[] = "iiiii\0" /* Parameter signature */ @@ -377,9 +404,10 @@ static const char BlendColor_names[] = ""; #endif -#if defined(need_GL_ARB_shader_objects) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) static const char UniformMatrix4fvARB_names[] = "iiip\0" /* Parameter signature */ + "glUniformMatrix4fv\0" "glUniformMatrix4fvARB\0" ""; #endif @@ -398,6 +426,13 @@ static const char ReadInstrumentsSGIX_names[] = ""; #endif +#if defined(need_GL_VERSION_2_1) +static const char UniformMatrix2x4fv_names[] = + "iiip\0" /* Parameter signature */ + "glUniformMatrix2x4fv\0" + ""; +#endif + #if defined(need_GL_SUN_vertex) static const char Color4ubVertex3fvSUN_names[] = "pp\0" /* Parameter signature */ @@ -412,9 +447,10 @@ static const char GetListParameterivSGIX_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib4NusvARB_names[] = "ip\0" /* Parameter signature */ + "glVertexAttrib4Nusv\0" "glVertexAttrib4NusvARB\0" ""; #endif @@ -440,10 +476,10 @@ static const char FragmentLightModelivSGIX_names[] = ""; #endif -#if defined(need_GL_ATI_fragment_shader) -static const char ColorFragmentOp3ATI_names[] = - "iiiiiiiiiiiii\0" /* Parameter signature */ - "glColorFragmentOp3ATI\0" +#if defined(need_GL_VERSION_2_1) +static const char UniformMatrix4x3fv_names[] = + "iiip\0" /* Parameter signature */ + "glUniformMatrix4x3fv\0" ""; #endif @@ -536,9 +572,10 @@ static const char ProgramParameter4dvNV_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char DisableVertexAttribArrayARB_names[] = "i\0" /* Parameter signature */ + "glDisableVertexAttribArray\0" "glDisableVertexAttribArrayARB\0" ""; #endif @@ -573,9 +610,10 @@ static const char GetConvolutionParameteriv_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib1fARB_names[] = "if\0" /* Parameter signature */ + "glVertexAttrib1f\0" "glVertexAttrib1fARB\0" ""; #endif @@ -688,16 +726,25 @@ static const char VertexAttrib2dNV_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) +static const char GetProgramInfoLog_names[] = + "iipp\0" /* Parameter signature */ + "glGetProgramInfoLog\0" + ""; +#endif + +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib4NbvARB_names[] = "ip\0" /* Parameter signature */ + "glVertexAttrib4Nbv\0" "glVertexAttrib4NbvARB\0" ""; #endif -#if defined(need_GL_ARB_vertex_shader) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_shader) static const char GetActiveAttribARB_names[] = "iiipppp\0" /* Parameter signature */ + "glGetActiveAttrib\0" "glGetActiveAttribARB\0" ""; #endif @@ -863,9 +910,10 @@ static const char ReplacementCodeubvSUN_names[] = ""; #endif -#if defined(need_GL_ARB_shader_objects) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) static const char Uniform3iARB_names[] = "iiii\0" /* Parameter signature */ + "glUniform3i\0" "glUniform3iARB\0" ""; #endif @@ -877,10 +925,10 @@ static const char GetFragmentMaterialfvSGIX_names[] = ""; #endif -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3fEXT_names[] = - "fff\0" /* Parameter signature */ - "glBinormal3fEXT\0" +#if defined(need_GL_VERSION_2_0) +static const char GetShaderInfoLog_names[] = + "iipp\0" /* Parameter signature */ + "glGetShaderInfoLog\0" ""; #endif @@ -998,9 +1046,10 @@ static const char TexSubImage1D_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib1sARB_names[] = "ii\0" /* Parameter signature */ + "glVertexAttrib1s\0" "glVertexAttrib1sARB\0" ""; #endif @@ -1026,9 +1075,10 @@ static const char ReplacementCodeuiTexCoord2fVertex3fSUN_names[] = ""; #endif -#if defined(need_GL_ARB_shader_objects) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) static const char Uniform1fARB_names[] = "if\0" /* Parameter signature */ + "glUniform1f\0" "glUniform1fARB\0" ""; #endif @@ -1162,9 +1212,10 @@ static const char GetFragmentLightivSGIX_names[] = ""; #endif -#if defined(need_GL_ARB_shader_objects) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) static const char UniformMatrix2fvARB_names[] = "iiip\0" /* Parameter signature */ + "glUniformMatrix2fv\0" "glUniformMatrix2fvARB\0" ""; #endif @@ -1208,9 +1259,10 @@ static const char MapParameterfvNV_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib3dvARB_names[] = "ip\0" /* Parameter signature */ + "glVertexAttrib3dv\0" "glVertexAttrib3dvARB\0" ""; #endif @@ -1301,9 +1353,10 @@ static const char GetAttachedObjectsARB_names[] = ""; #endif -#if defined(need_GL_ARB_shader_objects) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) static const char Uniform3fvARB_names[] = "iip\0" /* Parameter signature */ + "glUniform3fv\0" "glUniform3fvARB\0" ""; #endif @@ -1344,9 +1397,10 @@ static const char GetHandleARB_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char GetVertexAttribivARB_names[] = "iip\0" /* Parameter signature */ + "glGetVertexAttribiv\0" "glGetVertexAttribivARB\0" ""; #endif @@ -1358,10 +1412,10 @@ static const char GetCombinerInputParameterfvNV_names[] = ""; #endif -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiNormal3fVertex3fvSUN_names[] = - "ppp\0" /* Parameter signature */ - "glReplacementCodeuiNormal3fVertex3fvSUN\0" +#if defined(need_GL_VERSION_2_0) +static const char CreateProgram_names[] = + "\0" /* Parameter signature */ + "glCreateProgram\0" ""; #endif @@ -1599,9 +1653,10 @@ static const char VertexAttrib3dNV_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib3dARB_names[] = "iddd\0" /* Parameter signature */ + "glVertexAttrib3d\0" "glVertexAttrib3dARB\0" ""; #endif @@ -1613,9 +1668,10 @@ static const char ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_names[] ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib4fARB_names[] = "iffff\0" /* Parameter signature */ + "glVertexAttrib4f\0" "glVertexAttrib4fARB\0" ""; #endif @@ -1664,9 +1720,10 @@ static const char SecondaryColorPointerEXT_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib4fvARB_names[] = "ip\0" /* Parameter signature */ + "glVertexAttrib4fv\0" "glVertexAttrib4fvARB\0" ""; #endif @@ -1678,9 +1735,10 @@ static const char ColorPointerListIBM_names[] = ""; #endif -#if defined(need_GL_ARB_shader_objects) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) static const char GetActiveUniformARB_names[] = "iiipppp\0" /* Parameter signature */ + "glGetActiveUniform\0" "glGetActiveUniformARB\0" ""; #endif @@ -1722,6 +1780,13 @@ static const char DeformationMap3dSGIX_names[] = ""; #endif +#if defined(need_GL_VERSION_2_0) +static const char IsShader_names[] = + "i\0" /* Parameter signature */ + "glIsShader\0" + ""; +#endif + #if defined(need_GL_HP_image_transform) static const char GetImageTransformParameterivHP_names[] = "iip\0" /* Parameter signature */ @@ -1766,9 +1831,10 @@ static const char ResizeBuffersMESA_names[] = ""; #endif -#if defined(need_GL_ARB_shader_objects) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) static const char GetUniformivARB_names[] = "iip\0" /* Parameter signature */ + "glGetUniformiv\0" "glGetUniformivARB\0" ""; #endif @@ -1860,6 +1926,13 @@ static const char MultiTexCoord3iARB_names[] = ""; #endif +#if defined(need_GL_VERSION_2_0) +static const char IsProgram_names[] = + "i\0" /* Parameter signature */ + "glIsProgram\0" + ""; +#endif + #if defined(need_GL_IBM_vertex_array_lists) static const char TexCoordPointerListIBM_names[] = "iiipi\0" /* Parameter signature */ @@ -1998,9 +2071,10 @@ static const char PointParameterivNV_names[] = ""; #endif -#if defined(need_GL_ARB_shader_objects) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) static const char Uniform2fvARB_names[] = "iip\0" /* Parameter signature */ + "glUniform2fv\0" "glUniform2fvARB\0" ""; #endif @@ -2027,10 +2101,10 @@ static const char DeleteObjectARB_names[] = ""; #endif -#if defined(need_GL_ARB_shader_objects) -static const char UseProgramObjectARB_names[] = - "i\0" /* Parameter signature */ - "glUseProgramObjectARB\0" +#if defined(need_GL_ARB_matrix_palette) +static const char MatrixIndexPointerARB_names[] = + "iiip\0" /* Parameter signature */ + "glMatrixIndexPointerARB\0" ""; #endif @@ -2055,10 +2129,18 @@ static const char BindFramebufferEXT_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4usvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4usvARB\0" +#if defined(need_GL_SGIX_reference_plane) +static const char ReferencePlaneSGIX_names[] = + "p\0" /* Parameter signature */ + "glReferencePlaneSGIX\0" + ""; +#endif + +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) +static const char ValidateProgramARB_names[] = + "i\0" /* Parameter signature */ + "glValidateProgram\0" + "glValidateProgramARB\0" ""; #endif @@ -2100,9 +2182,10 @@ static const char CopyTexSubImage3D_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib2dARB_names[] = "idd\0" /* Parameter signature */ + "glVertexAttrib2d\0" "glVertexAttrib2dARB\0" ""; #endif @@ -2169,9 +2252,10 @@ static const char MultiTexCoord2sARB_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib1dvARB_names[] = "ip\0" /* Parameter signature */ + "glVertexAttrib1dv\0" "glVertexAttrib1dvARB\0" ""; #endif @@ -2226,9 +2310,10 @@ static const char DeformSGIX_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char GetVertexAttribfvARB_names[] = "iip\0" /* Parameter signature */ + "glGetVertexAttribfv\0" "glGetVertexAttribfvARB\0" ""; #endif @@ -2241,6 +2326,13 @@ static const char SecondaryColor3ivEXT_names[] = ""; #endif +#if defined(need_GL_VERSION_2_1) +static const char UniformMatrix4x2fv_names[] = + "iiip\0" /* Parameter signature */ + "glUniformMatrix4x2fv\0" + ""; +#endif + #if defined(need_GL_SGIS_detail_texture) static const char GetDetailTexFuncSGIS_names[] = "ip\0" /* Parameter signature */ @@ -2255,6 +2347,13 @@ static const char GetCombinerStageParameterfvNV_names[] = ""; #endif +#if defined(need_GL_EXT_coordinate_frame) +static const char Binormal3fEXT_names[] = + "fff\0" /* Parameter signature */ + "glBinormal3fEXT\0" + ""; +#endif + #if defined(need_GL_SUN_vertex) static const char Color4ubVertex2fvSUN_names[] = "pp\0" /* Parameter signature */ @@ -2277,9 +2376,10 @@ static const char SampleMaskSGIS_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_shader) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_shader) static const char GetAttribLocationARB_names[] = "ip\0" /* Parameter signature */ + "glGetAttribLocation\0" "glGetAttribLocationARB\0" ""; #endif @@ -2328,9 +2428,10 @@ static const char ProgramEnvParameter4fARB_names[] = ""; #endif -#if defined(need_GL_ARB_shader_objects) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) static const char Uniform3ivARB_names[] = "iip\0" /* Parameter signature */ + "glUniform3iv\0" "glUniform3ivARB\0" ""; #endif @@ -2365,10 +2466,10 @@ static const char MultiTexCoord4ivARB_names[] = ""; #endif -#if defined(need_GL_EXT_gpu_program_parameters) -static const char ProgramLocalParameters4fvEXT_names[] = - "iiip\0" /* Parameter signature */ - "glProgramLocalParameters4fvEXT\0" +#if defined(need_GL_VERSION_2_0) +static const char GetVertexAttribPointervARB_names[] = + "iip\0" /* Parameter signature */ + "glGetVertexAttribPointerv\0" ""; #endif @@ -2379,9 +2480,10 @@ static const char GetMapAttribParameterfvNV_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib4sARB_names[] = "iiiii\0" /* Parameter signature */ + "glVertexAttrib4s\0" "glVertexAttrib4sARB\0" ""; #endif @@ -2408,9 +2510,10 @@ static const char GenRenderbuffersEXT_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib2dvARB_names[] = "ip\0" /* Parameter signature */ + "glVertexAttrib2dv\0" "glVertexAttrib2dvARB\0" ""; #endif @@ -2436,9 +2539,10 @@ static const char WeightbvARB_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib2fvARB_names[] = "ip\0" /* Parameter signature */ + "glVertexAttrib2fv\0" "glVertexAttrib2fvARB\0" ""; #endif @@ -2472,17 +2576,18 @@ static const char InstrumentsBufferSGIX_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib4NivARB_names[] = "ip\0" /* Parameter signature */ + "glVertexAttrib4Niv\0" "glVertexAttrib4NivARB\0" ""; #endif -#if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeuivSUN_names[] = - "p\0" /* Parameter signature */ - "glReplacementCodeuivSUN\0" +#if defined(need_GL_VERSION_2_0) +static const char GetAttachedShaders_names[] = + "iipp\0" /* Parameter signature */ + "glGetAttachedShaders\0" ""; #endif @@ -2500,6 +2605,13 @@ static const char ProgramEnvParameters4fvEXT_names[] = ""; #endif +#if defined(need_GL_SUN_vertex) +static const char TexCoord2fColor4fNormal3fVertex3fvSUN_names[] = + "pppp\0" /* Parameter signature */ + "glTexCoord2fColor4fNormal3fVertex3fvSUN\0" + ""; +#endif + #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) static const char WindowPos2iMESA_names[] = "ii\0" /* Parameter signature */ @@ -2539,17 +2651,26 @@ static const char GetProgramStringARB_names[] = ""; #endif -#if defined(need_GL_ARB_shader_objects) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) static const char CompileShaderARB_names[] = "i\0" /* Parameter signature */ + "glCompileShader\0" "glCompileShaderARB\0" ""; #endif -#if defined(need_GL_NV_register_combiners) -static const char CombinerOutputNV_names[] = - "iiiiiiiiii\0" /* Parameter signature */ - "glCombinerOutputNV\0" +#if defined(need_GL_VERSION_2_0) +static const char DeleteShader_names[] = + "i\0" /* Parameter signature */ + "glDeleteShader\0" + ""; +#endif + +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) +static const char Uniform3fARB_names[] = + "ifff\0" /* Parameter signature */ + "glUniform3f\0" + "glUniform3fARB\0" ""; #endif @@ -2611,9 +2732,10 @@ static const char WindowPos4sMESA_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib4NuivARB_names[] = "ip\0" /* Parameter signature */ + "glVertexAttrib4Nuiv\0" "glVertexAttrib4NuivARB\0" ""; #endif @@ -2640,9 +2762,10 @@ static const char ReplacementCodeusvSUN_names[] = ""; #endif -#if defined(need_GL_ARB_shader_objects) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) static const char Uniform4fARB_names[] = "iffff\0" /* Parameter signature */ + "glUniform4f\0" "glUniform4fARB\0" ""; #endif @@ -2713,9 +2836,10 @@ static const char VertexWeightfvEXT_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib1dARB_names[] = "id\0" /* Parameter signature */ + "glVertexAttrib1d\0" "glVertexAttrib1dARB\0" ""; #endif @@ -2779,9 +2903,17 @@ static const char ReplacementCodeuiColor4ubVertex3fSUN_names[] = ""; #endif -#if defined(need_GL_ARB_shader_objects) +#if defined(need_GL_ARB_vertex_program) +static const char VertexAttrib4usvARB_names[] = + "ip\0" /* Parameter signature */ + "glVertexAttrib4usvARB\0" + ""; +#endif + +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) static const char LinkProgramARB_names[] = "i\0" /* Parameter signature */ + "glLinkProgram\0" "glLinkProgramARB\0" ""; #endif @@ -2793,9 +2925,10 @@ static const char VertexAttrib2fNV_names[] = ""; #endif -#if defined(need_GL_ARB_shader_objects) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) static const char ShaderSourceARB_names[] = "iipp\0" /* Parameter signature */ + "glShaderSource\0" "glShaderSourceARB\0" ""; #endif @@ -2807,9 +2940,10 @@ static const char FragmentMaterialiSGIX_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib3svARB_names[] = "ip\0" /* Parameter signature */ + "glVertexAttrib3sv\0" "glVertexAttrib3svARB\0" ""; #endif @@ -2838,16 +2972,18 @@ static const char IsFramebufferEXT_names[] = ""; #endif -#if defined(need_GL_ARB_shader_objects) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) static const char Uniform4ivARB_names[] = "iip\0" /* Parameter signature */ + "glUniform4iv\0" "glUniform4ivARB\0" ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char GetVertexAttribdvARB_names[] = "iip\0" /* Parameter signature */ + "glGetVertexAttribdv\0" "glGetVertexAttribdvARB\0" ""; #endif @@ -2910,9 +3046,10 @@ static const char MultiDrawElementsEXT_names[] = ""; #endif -#if defined(need_GL_ARB_shader_objects) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) static const char Uniform1ivARB_names[] = "iip\0" /* Parameter signature */ + "glUniform1iv\0" "glUniform1ivARB\0" ""; #endif @@ -2956,16 +3093,18 @@ static const char SecondaryColor3ubvEXT_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib4dvARB_names[] = "ip\0" /* Parameter signature */ + "glVertexAttrib4dv\0" "glVertexAttrib4dvARB\0" ""; #endif -#if defined(need_GL_ARB_vertex_shader) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_shader) static const char BindAttribLocationARB_names[] = "iip\0" /* Parameter signature */ + "glBindAttribLocation\0" "glBindAttribLocationARB\0" ""; #endif @@ -3013,6 +3152,13 @@ static const char VertexAttribPointerNV_names[] = ""; #endif +#if defined(need_GL_EXT_gpu_program_parameters) +static const char ProgramLocalParameters4fvEXT_names[] = + "iiip\0" /* Parameter signature */ + "glProgramLocalParameters4fvEXT\0" + ""; +#endif + #if defined(need_GL_EXT_framebuffer_object) static const char GetFramebufferAttachmentParameterivEXT_names[] = "iiip\0" /* Parameter signature */ @@ -3035,13 +3181,6 @@ static const char PixelTransformParameteriEXT_names[] = ""; #endif -#if defined(need_GL_ARB_shader_objects) -static const char ValidateProgramARB_names[] = - "i\0" /* Parameter signature */ - "glValidateProgramARB\0" - ""; -#endif - #if defined(need_GL_SUN_vertex) static const char TexCoord2fColor4ubVertex3fSUN_names[] = "ffiiiifff\0" /* Parameter signature */ @@ -3049,16 +3188,18 @@ static const char TexCoord2fColor4ubVertex3fSUN_names[] = ""; #endif -#if defined(need_GL_ARB_shader_objects) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) static const char Uniform1iARB_names[] = "ii\0" /* Parameter signature */ + "glUniform1i\0" "glUniform1iARB\0" ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttribPointerARB_names[] = "iiiiip\0" /* Parameter signature */ + "glVertexAttribPointer\0" "glVertexAttribPointerARB\0" ""; #endif @@ -3078,6 +3219,13 @@ static const char MultiTexCoord4fvARB_names[] = ""; #endif +#if defined(need_GL_VERSION_2_1) +static const char UniformMatrix2x3fv_names[] = + "iiip\0" /* Parameter signature */ + "glUniformMatrix2x3fv\0" + ""; +#endif + #if defined(need_GL_NV_vertex_program) static const char TrackMatrixNV_names[] = "iiii\0" /* Parameter signature */ @@ -3120,16 +3268,18 @@ static const char Normal3fVertex3fvSUN_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib4NsvARB_names[] = "ip\0" /* Parameter signature */ + "glVertexAttrib4Nsv\0" "glVertexAttrib4NsvARB\0" ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib3fvARB_names[] = "ip\0" /* Parameter signature */ + "glVertexAttrib3fv\0" "glVertexAttrib3fvARB\0" ""; #endif @@ -3192,10 +3342,10 @@ static const char PixelTexGenParameterfSGIS_names[] = ""; #endif -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor4fNormal3fVertex3fvSUN_names[] = - "pppp\0" /* Parameter signature */ - "glTexCoord2fColor4fNormal3fVertex3fvSUN\0" +#if defined(need_GL_VERSION_2_0) +static const char CreateShader_names[] = + "i\0" /* Parameter signature */ + "glCreateShader\0" ""; #endif @@ -3258,16 +3408,17 @@ static const char FragmentLightfvSGIX_names[] = ""; #endif -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3sNV_names[] = - "iiii\0" /* Parameter signature */ - "glVertexAttrib3sNV\0" +#if defined(need_GL_VERSION_2_0) +static const char DetachShader_names[] = + "ii\0" /* Parameter signature */ + "glDetachShader\0" ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib4NubARB_names[] = "iiiii\0" /* Parameter signature */ + "glVertexAttrib4Nub\0" "glVertexAttrib4NubARB\0" ""; #endif @@ -3293,9 +3444,10 @@ static const char VertexAttrib3svNV_names[] = ""; #endif -#if defined(need_GL_ARB_shader_objects) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) static const char Uniform4fvARB_names[] = "iip\0" /* Parameter signature */ + "glUniform4fv\0" "glUniform4fvARB\0" ""; #endif @@ -3315,9 +3467,10 @@ static const char ColorFragmentOp1ATI_names[] = ""; #endif -#if defined(need_GL_ARB_shader_objects) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) static const char GetUniformfvARB_names[] = "iip\0" /* Parameter signature */ + "glGetUniformfv\0" "glGetUniformfvARB\0" ""; #endif @@ -3462,9 +3615,10 @@ static const char GetMapParameterivNV_names[] = ""; #endif -#if defined(need_GL_ARB_shader_objects) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) static const char Uniform4iARB_names[] = "iiiii\0" /* Parameter signature */ + "glUniform4i\0" "glUniform4iARB\0" ""; #endif @@ -3501,6 +3655,13 @@ static const char GetColorTableParameteriv_names[] = ""; #endif +#if defined(need_GL_ARB_vertex_program) +static const char ProgramEnvParameter4dvARB_names[] = + "iip\0" /* Parameter signature */ + "glProgramEnvParameter4dvARB\0" + ""; +#endif + #if defined(need_GL_NV_vertex_program) static const char VertexAttribs2fvNV_names[] = "iip\0" /* Parameter signature */ @@ -3508,10 +3669,11 @@ static const char VertexAttribs2fvNV_names[] = ""; #endif -#if defined(need_GL_ARB_matrix_palette) -static const char MatrixIndexPointerARB_names[] = - "iiip\0" /* Parameter signature */ - "glMatrixIndexPointerARB\0" +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) +static const char UseProgramObjectARB_names[] = + "i\0" /* Parameter signature */ + "glUseProgram\0" + "glUseProgramObjectARB\0" ""; #endif @@ -3529,10 +3691,10 @@ static const char PassTexCoordATI_names[] = ""; #endif -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1fvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib1fvNV\0" +#if defined(need_GL_VERSION_2_0) +static const char DeleteProgram_names[] = + "i\0" /* Parameter signature */ + "glDeleteProgram\0" ""; #endif @@ -3635,9 +3797,10 @@ static const char MultiTexCoord1dvARB_names[] = ""; #endif -#if defined(need_GL_ARB_shader_objects) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) static const char Uniform2iARB_names[] = "iii\0" /* Parameter signature */ + "glUniform2i\0" "glUniform2iARB\0" ""; #endif @@ -3729,9 +3892,10 @@ static const char VertexAttribs4dvNV_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib4dARB_names[] = "idddd\0" /* Parameter signature */ + "glVertexAttrib4d\0" "glVertexAttrib4dARB\0" ""; #endif @@ -3907,9 +4071,10 @@ static const char GetFogFuncSGIS_names[] = ""; #endif -#if defined(need_GL_ARB_shader_objects) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) static const char GetUniformLocationARB_names[] = "ip\0" /* Parameter signature */ + "glGetUniformLocation\0" "glGetUniformLocationARB\0" ""; #endif @@ -3929,13 +4094,21 @@ static const char CombinerInputNV_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib3sARB_names[] = "iiii\0" /* Parameter signature */ + "glVertexAttrib3s\0" "glVertexAttrib3sARB\0" ""; #endif +#if defined(need_GL_SUN_vertex) +static const char ReplacementCodeuiNormal3fVertex3fvSUN_names[] = + "ppp\0" /* Parameter signature */ + "glReplacementCodeuiNormal3fVertex3fvSUN\0" + ""; +#endif + #if defined(need_GL_ARB_vertex_program) static const char ProgramStringARB_names[] = "iiip\0" /* Parameter signature */ @@ -3951,6 +4124,13 @@ static const char TexCoord4fVertex4fvSUN_names[] = #endif #if defined(need_GL_NV_vertex_program) +static const char VertexAttrib3sNV_names[] = + "iiii\0" /* Parameter signature */ + "glVertexAttrib3sNV\0" + ""; +#endif + +#if defined(need_GL_NV_vertex_program) static const char VertexAttrib1fNV_names[] = "if\0" /* Parameter signature */ "glVertexAttrib1fNV\0" @@ -3994,9 +4174,10 @@ static const char ActiveStencilFaceEXT_names[] = ""; #endif -#if defined(need_GL_ARB_shader_objects) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) static const char GetShaderSourceARB_names[] = "iipp\0" /* Parameter signature */ + "glGetShaderSource\0" "glGetShaderSourceARB\0" ""; #endif @@ -4111,9 +4292,10 @@ static const char WeightsvARB_names[] = ""; #endif -#if defined(need_GL_ARB_shader_objects) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) static const char Uniform1fvARB_names[] = "iip\0" /* Parameter signature */ + "glUniform1fv\0" "glUniform1fvARB\0" ""; #endif @@ -4156,9 +4338,17 @@ static const char VertexAttribs3svNV_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_SUN_triangle_list) +static const char ReplacementCodeuivSUN_names[] = + "p\0" /* Parameter signature */ + "glReplacementCodeuivSUN\0" + ""; +#endif + +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char EnableVertexAttribArrayARB_names[] = "i\0" /* Parameter signature */ + "glEnableVertexAttribArray\0" "glEnableVertexAttribArrayARB\0" ""; #endif @@ -4216,10 +4406,10 @@ static const char Tangent3bvEXT_names[] = ""; #endif -#if defined(need_GL_SGIX_reference_plane) -static const char ReferencePlaneSGIX_names[] = - "p\0" /* Parameter signature */ - "glReferencePlaneSGIX\0" +#if defined(need_GL_VERSION_2_1) +static const char UniformMatrix3x4fv_names[] = + "iiip\0" /* Parameter signature */ + "glUniformMatrix3x4fv\0" ""; #endif @@ -4305,9 +4495,10 @@ static const char BindProgramNV_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib4svARB_names[] = "ip\0" /* Parameter signature */ + "glVertexAttrib4sv\0" "glVertexAttrib4svARB\0" ""; #endif @@ -4319,10 +4510,10 @@ static const char CreateDebugObjectMESA_names[] = ""; #endif -#if defined(need_GL_ARB_shader_objects) -static const char Uniform3fARB_names[] = - "ifff\0" /* Parameter signature */ - "glUniform3fARB\0" +#if defined(need_GL_VERSION_2_0) +static const char GetShaderiv_names[] = + "iip\0" /* Parameter signature */ + "glGetShaderiv\0" ""; #endif @@ -4378,9 +4569,17 @@ static const char GetFinalCombinerInputParameterfvNV_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_ATI_fragment_shader) +static const char ColorFragmentOp3ATI_names[] = + "iiiiiiiiiiiii\0" /* Parameter signature */ + "glColorFragmentOp3ATI\0" + ""; +#endif + +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib2svARB_names[] = "ip\0" /* Parameter signature */ + "glVertexAttrib2sv\0" "glVertexAttrib2svARB\0" ""; #endif @@ -4423,9 +4622,10 @@ static const char PollInstrumentsSGIX_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib4NubvARB_names[] = "ip\0" /* Parameter signature */ + "glVertexAttrib4Nubv\0" "glVertexAttrib4NubvARB\0" ""; #endif @@ -4530,9 +4730,10 @@ static const char WeightuivARB_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib2sARB_names[] = "iii\0" /* Parameter signature */ + "glVertexAttrib2s\0" "glVertexAttrib2sARB\0" ""; #endif @@ -4580,6 +4781,13 @@ static const char EdgeFlagPointerListIBM_names[] = ""; #endif +#if defined(need_GL_VERSION_2_1) +static const char UniformMatrix3x2fv_names[] = + "iiip\0" /* Parameter signature */ + "glUniformMatrix3x2fv\0" + ""; +#endif + #if defined(need_GL_EXT_histogram) static const char GetMinmaxParameterfv_names[] = "iip\0" /* Parameter signature */ @@ -4588,9 +4796,10 @@ static const char GetMinmaxParameterfv_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib1fvARB_names[] = "ip\0" /* Parameter signature */ + "glVertexAttrib1fv\0" "glVertexAttrib1fvARB\0" ""; #endif @@ -4697,9 +4906,9 @@ static const struct dri_extension_function GL_ARB_draw_buffers_functions[] = { static const struct dri_extension_function GL_ARB_matrix_palette_functions[] = { { MatrixIndexusvARB_names, MatrixIndexusvARB_remap_index, -1 }, { MatrixIndexuivARB_names, MatrixIndexuivARB_remap_index, -1 }, + { MatrixIndexPointerARB_names, MatrixIndexPointerARB_remap_index, -1 }, { CurrentPaletteMatrixARB_names, CurrentPaletteMatrixARB_remap_index, -1 }, { MatrixIndexubvARB_names, MatrixIndexubvARB_remap_index, -1 }, - { MatrixIndexPointerARB_names, MatrixIndexPointerARB_remap_index, -1 }, { NULL, 0, 0 } }; #endif @@ -4752,26 +4961,26 @@ static const struct dri_extension_function GL_ARB_shader_objects_functions[] = { { GetUniformivARB_names, GetUniformivARB_remap_index, -1 }, { Uniform2fvARB_names, Uniform2fvARB_remap_index, -1 }, { DeleteObjectARB_names, DeleteObjectARB_remap_index, -1 }, - { UseProgramObjectARB_names, UseProgramObjectARB_remap_index, -1 }, + { ValidateProgramARB_names, ValidateProgramARB_remap_index, -1 }, { Uniform3ivARB_names, Uniform3ivARB_remap_index, -1 }, { CompileShaderARB_names, CompileShaderARB_remap_index, -1 }, + { Uniform3fARB_names, Uniform3fARB_remap_index, -1 }, { Uniform4fARB_names, Uniform4fARB_remap_index, -1 }, { LinkProgramARB_names, LinkProgramARB_remap_index, -1 }, { ShaderSourceARB_names, ShaderSourceARB_remap_index, -1 }, { Uniform4ivARB_names, Uniform4ivARB_remap_index, -1 }, { Uniform1ivARB_names, Uniform1ivARB_remap_index, -1 }, - { ValidateProgramARB_names, ValidateProgramARB_remap_index, -1 }, { Uniform1iARB_names, Uniform1iARB_remap_index, -1 }, { Uniform4fvARB_names, Uniform4fvARB_remap_index, -1 }, { GetUniformfvARB_names, GetUniformfvARB_remap_index, -1 }, { DetachObjectARB_names, DetachObjectARB_remap_index, -1 }, { Uniform4iARB_names, Uniform4iARB_remap_index, -1 }, + { UseProgramObjectARB_names, UseProgramObjectARB_remap_index, -1 }, { Uniform2iARB_names, Uniform2iARB_remap_index, -1 }, { GetObjectParameterivARB_names, GetObjectParameterivARB_remap_index, -1 }, { GetUniformLocationARB_names, GetUniformLocationARB_remap_index, -1 }, { GetShaderSourceARB_names, GetShaderSourceARB_remap_index, -1 }, { Uniform1fvARB_names, Uniform1fvARB_remap_index, -1 }, - { Uniform3fARB_names, Uniform3fARB_remap_index, -1 }, { GetObjectParameterfvARB_names, GetObjectParameterfvARB_remap_index, -1 }, { GetInfoLogARB_names, GetInfoLogARB_remap_index, -1 }, { NULL, 0, 0 } @@ -4836,7 +5045,6 @@ static const struct dri_extension_function GL_ARB_vertex_buffer_object_functions #if defined(need_GL_ARB_vertex_program) static const struct dri_extension_function GL_ARB_vertex_program_functions[] = { - { ProgramEnvParameter4dvARB_names, ProgramEnvParameter4dvARB_remap_index, -1 }, { VertexAttrib2fARB_names, VertexAttrib2fARB_remap_index, -1 }, { VertexAttrib3fARB_names, VertexAttrib3fARB_remap_index, -1 }, { VertexAttrib1svARB_names, VertexAttrib1svARB_remap_index, -1 }, @@ -4856,7 +5064,6 @@ static const struct dri_extension_function GL_ARB_vertex_program_functions[] = { { VertexAttrib4fARB_names, VertexAttrib4fARB_remap_index, -1 }, { VertexAttrib4fvARB_names, VertexAttrib4fvARB_remap_index, -1 }, { ProgramLocalParameter4dvARB_names, ProgramLocalParameter4dvARB_remap_index, -1 }, - { VertexAttrib4usvARB_names, VertexAttrib4usvARB_remap_index, -1 }, { VertexAttrib2dARB_names, VertexAttrib2dARB_remap_index, -1 }, { VertexAttrib1dvARB_names, VertexAttrib1dvARB_remap_index, -1 }, { GetVertexAttribfvARB_names, GetVertexAttribfvARB_remap_index, -1 }, @@ -4871,6 +5078,7 @@ static const struct dri_extension_function GL_ARB_vertex_program_functions[] = { { IsProgramNV_names, IsProgramNV_remap_index, -1 }, { ProgramEnvParameter4dARB_names, ProgramEnvParameter4dARB_remap_index, -1 }, { VertexAttrib1dARB_names, VertexAttrib1dARB_remap_index, -1 }, + { VertexAttrib4usvARB_names, VertexAttrib4usvARB_remap_index, -1 }, { VertexAttrib3svARB_names, VertexAttrib3svARB_remap_index, -1 }, { GetVertexAttribdvARB_names, GetVertexAttribdvARB_remap_index, -1 }, { VertexAttrib4dvARB_names, VertexAttrib4dvARB_remap_index, -1 }, @@ -4879,6 +5087,7 @@ static const struct dri_extension_function GL_ARB_vertex_program_functions[] = { { VertexAttrib3fvARB_names, VertexAttrib3fvARB_remap_index, -1 }, { VertexAttrib4NubARB_names, VertexAttrib4NubARB_remap_index, -1 }, { GetProgramEnvParameterfvARB_names, GetProgramEnvParameterfvARB_remap_index, -1 }, + { ProgramEnvParameter4dvARB_names, ProgramEnvParameter4dvARB_remap_index, -1 }, { ProgramLocalParameter4fvARB_names, ProgramLocalParameter4fvARB_remap_index, -1 }, { DeleteProgramsNV_names, DeleteProgramsNV_remap_index, -1 }, { GetVertexAttribPointervNV_names, GetVertexAttribPointervNV_remap_index, -1 }, @@ -4949,7 +5158,6 @@ static const struct dri_extension_function GL_ATI_draw_buffers_functions[] = { #if defined(need_GL_ATI_fragment_shader) static const struct dri_extension_function GL_ATI_fragment_shader_functions[] = { - { ColorFragmentOp3ATI_names, ColorFragmentOp3ATI_remap_index, -1 }, { ColorFragmentOp2ATI_names, ColorFragmentOp2ATI_remap_index, -1 }, { DeleteFragmentShaderATI_names, DeleteFragmentShaderATI_remap_index, -1 }, { SetFragmentShaderConstantATI_names, SetFragmentShaderConstantATI_remap_index, -1 }, @@ -4961,6 +5169,7 @@ static const struct dri_extension_function GL_ATI_fragment_shader_functions[] = { PassTexCoordATI_names, PassTexCoordATI_remap_index, -1 }, { BeginFragmentShaderATI_names, BeginFragmentShaderATI_remap_index, -1 }, { BindFragmentShaderATI_names, BindFragmentShaderATI_remap_index, -1 }, + { ColorFragmentOp3ATI_names, ColorFragmentOp3ATI_remap_index, -1 }, { GenFragmentShadersATI_names, GenFragmentShadersATI_remap_index, -1 }, { EndFragmentShaderATI_names, EndFragmentShaderATI_remap_index, -1 }, { NULL, 0, 0 } @@ -5032,11 +5241,11 @@ static const struct dri_extension_function GL_EXT_convolution_functions[] = { #if defined(need_GL_EXT_coordinate_frame) static const struct dri_extension_function GL_EXT_coordinate_frame_functions[] = { - { Binormal3fEXT_names, Binormal3fEXT_remap_index, -1 }, { TangentPointerEXT_names, TangentPointerEXT_remap_index, -1 }, { Binormal3ivEXT_names, Binormal3ivEXT_remap_index, -1 }, { Tangent3sEXT_names, Tangent3sEXT_remap_index, -1 }, { Tangent3fvEXT_names, Tangent3fvEXT_remap_index, -1 }, + { Binormal3fEXT_names, Binormal3fEXT_remap_index, -1 }, { Tangent3dvEXT_names, Tangent3dvEXT_remap_index, -1 }, { Binormal3bvEXT_names, Binormal3bvEXT_remap_index, -1 }, { Binormal3dEXT_names, Binormal3dEXT_remap_index, -1 }, @@ -5134,8 +5343,8 @@ static const struct dri_extension_function GL_EXT_framebuffer_object_functions[] #if defined(need_GL_EXT_gpu_program_parameters) static const struct dri_extension_function GL_EXT_gpu_program_parameters_functions[] = { - { ProgramLocalParameters4fvEXT_names, ProgramLocalParameters4fvEXT_remap_index, -1 }, { ProgramEnvParameters4fvEXT_names, ProgramEnvParameters4fvEXT_remap_index, -1 }, + { ProgramLocalParameters4fvEXT_names, ProgramLocalParameters4fvEXT_remap_index, -1 }, { NULL, 0, 0 } }; #endif @@ -5475,12 +5684,12 @@ static const struct dri_extension_function GL_NV_point_sprite_functions[] = { #if defined(need_GL_NV_register_combiners) static const struct dri_extension_function GL_NV_register_combiners_functions[] = { + { CombinerOutputNV_names, CombinerOutputNV_remap_index, -1 }, { CombinerParameterfvNV_names, CombinerParameterfvNV_remap_index, -1 }, { GetCombinerOutputParameterfvNV_names, GetCombinerOutputParameterfvNV_remap_index, -1 }, { FinalCombinerInputNV_names, FinalCombinerInputNV_remap_index, -1 }, { GetCombinerInputParameterfvNV_names, GetCombinerInputParameterfvNV_remap_index, -1 }, { GetCombinerOutputParameterivNV_names, GetCombinerOutputParameterivNV_remap_index, -1 }, - { CombinerOutputNV_names, CombinerOutputNV_remap_index, -1 }, { CombinerParameteriNV_names, CombinerParameteriNV_remap_index, -1 }, { GetFinalCombinerInputParameterivNV_names, GetFinalCombinerInputParameterivNV_remap_index, -1 }, { CombinerInputNV_names, CombinerInputNV_remap_index, -1 }, @@ -5514,6 +5723,7 @@ static const struct dri_extension_function GL_NV_vertex_program_functions[] = { { VertexAttrib4ubvNV_names, VertexAttrib4ubvNV_remap_index, -1 }, { VertexAttrib4svNV_names, VertexAttrib4svNV_remap_index, -1 }, { VertexAttribs1dvNV_names, VertexAttribs1dvNV_remap_index, -1 }, + { VertexAttrib1fvNV_names, VertexAttrib1fvNV_remap_index, -1 }, { ProgramParameter4dvNV_names, ProgramParameter4dvNV_remap_index, -1 }, { VertexAttrib4fNV_names, VertexAttrib4fNV_remap_index, -1 }, { VertexAttrib2dNV_names, VertexAttrib2dNV_remap_index, -1 }, @@ -5546,7 +5756,6 @@ static const struct dri_extension_function GL_NV_vertex_program_functions[] = { { VertexAttribPointerNV_names, VertexAttribPointerNV_remap_index, -1 }, { TrackMatrixNV_names, TrackMatrixNV_remap_index, -1 }, { GetProgramParameterdvNV_names, GetProgramParameterdvNV_remap_index, -1 }, - { VertexAttrib3sNV_names, VertexAttrib3sNV_remap_index, -1 }, { GetTrackMatrixivNV_names, GetTrackMatrixivNV_remap_index, -1 }, { VertexAttrib3svNV_names, VertexAttrib3svNV_remap_index, -1 }, { ProgramParameters4fvNV_names, ProgramParameters4fvNV_remap_index, -1 }, @@ -5554,13 +5763,13 @@ static const struct dri_extension_function GL_NV_vertex_program_functions[] = { { GetVertexAttribdvNV_names, GetVertexAttribdvNV_remap_index, -1 }, { VertexAttrib3fvNV_names, VertexAttrib3fvNV_remap_index, -1 }, { VertexAttribs2fvNV_names, VertexAttribs2fvNV_remap_index, -1 }, - { VertexAttrib1fvNV_names, VertexAttrib1fvNV_remap_index, -1 }, { DeleteProgramsNV_names, DeleteProgramsNV_remap_index, -1 }, { GetVertexAttribPointervNV_names, GetVertexAttribPointervNV_remap_index, -1 }, { GetProgramStringNV_names, GetProgramStringNV_remap_index, -1 }, { VertexAttrib4sNV_names, VertexAttrib4sNV_remap_index, -1 }, { VertexAttribs4dvNV_names, VertexAttribs4dvNV_remap_index, -1 }, { ProgramParameters4dvNV_names, ProgramParameters4dvNV_remap_index, -1 }, + { VertexAttrib3sNV_names, VertexAttrib3sNV_remap_index, -1 }, { VertexAttrib1fNV_names, VertexAttrib1fNV_remap_index, -1 }, { VertexAttrib4dNV_names, VertexAttrib4dNV_remap_index, -1 }, { VertexAttribs4ubvNV_names, VertexAttribs4ubvNV_remap_index, -1 }, @@ -5827,11 +6036,11 @@ static const struct dri_extension_function GL_SUN_mesh_array_functions[] = { static const struct dri_extension_function GL_SUN_triangle_list_functions[] = { { ReplacementCodeubSUN_names, ReplacementCodeubSUN_remap_index, -1 }, { ReplacementCodeubvSUN_names, ReplacementCodeubvSUN_remap_index, -1 }, - { ReplacementCodeuivSUN_names, ReplacementCodeuivSUN_remap_index, -1 }, { ReplacementCodeusvSUN_names, ReplacementCodeusvSUN_remap_index, -1 }, { ReplacementCodePointerSUN_names, ReplacementCodePointerSUN_remap_index, -1 }, { ReplacementCodeusSUN_names, ReplacementCodeusSUN_remap_index, -1 }, { ReplacementCodeuiSUN_names, ReplacementCodeuiSUN_remap_index, -1 }, + { ReplacementCodeuivSUN_names, ReplacementCodeuivSUN_remap_index, -1 }, { NULL, 0, 0 } }; #endif @@ -5853,7 +6062,6 @@ static const struct dri_extension_function GL_SUN_vertex_functions[] = { { ReplacementCodeuiTexCoord2fVertex3fSUN_names, ReplacementCodeuiTexCoord2fVertex3fSUN_remap_index, -1 }, { TexCoord2fNormal3fVertex3fSUN_names, TexCoord2fNormal3fVertex3fSUN_remap_index, -1 }, { Color3fVertex3fSUN_names, Color3fVertex3fSUN_remap_index, -1 }, - { ReplacementCodeuiNormal3fVertex3fvSUN_names, ReplacementCodeuiNormal3fVertex3fvSUN_remap_index, -1 }, { Color3fVertex3fvSUN_names, Color3fVertex3fvSUN_remap_index, -1 }, { Color4fNormal3fVertex3fvSUN_names, Color4fNormal3fVertex3fvSUN_remap_index, -1 }, { ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_names, ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_remap_index, -1 }, @@ -5864,18 +6072,19 @@ static const struct dri_extension_function GL_SUN_vertex_functions[] = { { Color4ubVertex2fvSUN_names, Color4ubVertex2fvSUN_remap_index, -1 }, { Normal3fVertex3fSUN_names, Normal3fVertex3fSUN_remap_index, -1 }, { ReplacementCodeuiColor4fNormal3fVertex3fSUN_names, ReplacementCodeuiColor4fNormal3fVertex3fSUN_remap_index, -1 }, + { TexCoord2fColor4fNormal3fVertex3fvSUN_names, TexCoord2fColor4fNormal3fVertex3fvSUN_remap_index, -1 }, { TexCoord2fVertex3fvSUN_names, TexCoord2fVertex3fvSUN_remap_index, -1 }, { Color4ubVertex2fSUN_names, Color4ubVertex2fSUN_remap_index, -1 }, { ReplacementCodeuiColor4ubVertex3fSUN_names, ReplacementCodeuiColor4ubVertex3fSUN_remap_index, -1 }, { TexCoord2fColor4ubVertex3fSUN_names, TexCoord2fColor4ubVertex3fSUN_remap_index, -1 }, { Normal3fVertex3fvSUN_names, Normal3fVertex3fvSUN_remap_index, -1 }, { Color4fNormal3fVertex3fSUN_names, Color4fNormal3fVertex3fSUN_remap_index, -1 }, - { TexCoord2fColor4fNormal3fVertex3fvSUN_names, TexCoord2fColor4fNormal3fVertex3fvSUN_remap_index, -1 }, { ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_names, ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_remap_index, -1 }, { ReplacementCodeuiColor4ubVertex3fvSUN_names, ReplacementCodeuiColor4ubVertex3fvSUN_remap_index, -1 }, { ReplacementCodeuiColor3fVertex3fSUN_names, ReplacementCodeuiColor3fVertex3fSUN_remap_index, -1 }, { TexCoord4fVertex4fSUN_names, TexCoord4fVertex4fSUN_remap_index, -1 }, { TexCoord2fColor3fVertex3fvSUN_names, TexCoord2fColor3fVertex3fvSUN_remap_index, -1 }, + { ReplacementCodeuiNormal3fVertex3fvSUN_names, ReplacementCodeuiNormal3fVertex3fvSUN_remap_index, -1 }, { TexCoord4fVertex4fvSUN_names, TexCoord4fVertex4fvSUN_remap_index, -1 }, { ReplacementCodeuiVertex3fSUN_names, ReplacementCodeuiVertex3fSUN_remap_index, -1 }, { NULL, 0, 0 } @@ -6012,11 +6221,106 @@ static const struct dri_extension_function GL_VERSION_1_5_functions[] = { #if defined(need_GL_VERSION_2_0) static const struct dri_extension_function GL_VERSION_2_0_functions[] = { + { UniformMatrix3fvARB_names, UniformMatrix3fvARB_remap_index, -1 }, + { GetProgramiv_names, GetProgramiv_remap_index, -1 }, { BlendEquationSeparateEXT_names, BlendEquationSeparateEXT_remap_index, -1 }, + { AttachShader_names, AttachShader_remap_index, -1 }, + { VertexAttrib2fARB_names, VertexAttrib2fARB_remap_index, -1 }, + { VertexAttrib3fARB_names, VertexAttrib3fARB_remap_index, -1 }, + { Uniform2fARB_names, Uniform2fARB_remap_index, -1 }, + { VertexAttrib1svARB_names, VertexAttrib1svARB_remap_index, -1 }, + { Uniform2ivARB_names, Uniform2ivARB_remap_index, -1 }, + { UniformMatrix4fvARB_names, UniformMatrix4fvARB_remap_index, -1 }, + { VertexAttrib4NusvARB_names, VertexAttrib4NusvARB_remap_index, -1 }, + { DisableVertexAttribArrayARB_names, DisableVertexAttribArrayARB_remap_index, -1 }, { StencilMaskSeparate_names, StencilMaskSeparate_remap_index, -1 }, + { VertexAttrib1fARB_names, VertexAttrib1fARB_remap_index, -1 }, + { GetProgramInfoLog_names, GetProgramInfoLog_remap_index, -1 }, + { VertexAttrib4NbvARB_names, VertexAttrib4NbvARB_remap_index, -1 }, + { GetActiveAttribARB_names, GetActiveAttribARB_remap_index, -1 }, + { Uniform3iARB_names, Uniform3iARB_remap_index, -1 }, + { GetShaderInfoLog_names, GetShaderInfoLog_remap_index, -1 }, + { VertexAttrib1sARB_names, VertexAttrib1sARB_remap_index, -1 }, + { Uniform1fARB_names, Uniform1fARB_remap_index, -1 }, { StencilOpSeparate_names, StencilOpSeparate_remap_index, -1 }, + { UniformMatrix2fvARB_names, UniformMatrix2fvARB_remap_index, -1 }, + { VertexAttrib3dvARB_names, VertexAttrib3dvARB_remap_index, -1 }, + { Uniform3fvARB_names, Uniform3fvARB_remap_index, -1 }, + { GetVertexAttribivARB_names, GetVertexAttribivARB_remap_index, -1 }, + { CreateProgram_names, CreateProgram_remap_index, -1 }, { StencilFuncSeparate_names, StencilFuncSeparate_remap_index, -1 }, + { VertexAttrib3dARB_names, VertexAttrib3dARB_remap_index, -1 }, + { VertexAttrib4fARB_names, VertexAttrib4fARB_remap_index, -1 }, + { VertexAttrib4fvARB_names, VertexAttrib4fvARB_remap_index, -1 }, + { GetActiveUniformARB_names, GetActiveUniformARB_remap_index, -1 }, + { IsShader_names, IsShader_remap_index, -1 }, + { GetUniformivARB_names, GetUniformivARB_remap_index, -1 }, + { IsProgram_names, IsProgram_remap_index, -1 }, + { Uniform2fvARB_names, Uniform2fvARB_remap_index, -1 }, + { ValidateProgramARB_names, ValidateProgramARB_remap_index, -1 }, + { VertexAttrib2dARB_names, VertexAttrib2dARB_remap_index, -1 }, + { VertexAttrib1dvARB_names, VertexAttrib1dvARB_remap_index, -1 }, + { GetVertexAttribfvARB_names, GetVertexAttribfvARB_remap_index, -1 }, + { GetAttribLocationARB_names, GetAttribLocationARB_remap_index, -1 }, + { Uniform3ivARB_names, Uniform3ivARB_remap_index, -1 }, + { GetVertexAttribPointervARB_names, GetVertexAttribPointervARB_remap_index, -1 }, + { VertexAttrib4sARB_names, VertexAttrib4sARB_remap_index, -1 }, + { VertexAttrib2dvARB_names, VertexAttrib2dvARB_remap_index, -1 }, + { VertexAttrib2fvARB_names, VertexAttrib2fvARB_remap_index, -1 }, + { VertexAttrib4NivARB_names, VertexAttrib4NivARB_remap_index, -1 }, + { GetAttachedShaders_names, GetAttachedShaders_remap_index, -1 }, + { CompileShaderARB_names, CompileShaderARB_remap_index, -1 }, + { DeleteShader_names, DeleteShader_remap_index, -1 }, + { Uniform3fARB_names, Uniform3fARB_remap_index, -1 }, + { VertexAttrib4NuivARB_names, VertexAttrib4NuivARB_remap_index, -1 }, + { Uniform4fARB_names, Uniform4fARB_remap_index, -1 }, + { VertexAttrib1dARB_names, VertexAttrib1dARB_remap_index, -1 }, + { LinkProgramARB_names, LinkProgramARB_remap_index, -1 }, + { ShaderSourceARB_names, ShaderSourceARB_remap_index, -1 }, + { VertexAttrib3svARB_names, VertexAttrib3svARB_remap_index, -1 }, + { Uniform4ivARB_names, Uniform4ivARB_remap_index, -1 }, + { GetVertexAttribdvARB_names, GetVertexAttribdvARB_remap_index, -1 }, + { Uniform1ivARB_names, Uniform1ivARB_remap_index, -1 }, + { VertexAttrib4dvARB_names, VertexAttrib4dvARB_remap_index, -1 }, + { BindAttribLocationARB_names, BindAttribLocationARB_remap_index, -1 }, + { Uniform1iARB_names, Uniform1iARB_remap_index, -1 }, + { VertexAttribPointerARB_names, VertexAttribPointerARB_remap_index, -1 }, + { VertexAttrib4NsvARB_names, VertexAttrib4NsvARB_remap_index, -1 }, + { VertexAttrib3fvARB_names, VertexAttrib3fvARB_remap_index, -1 }, + { CreateShader_names, CreateShader_remap_index, -1 }, + { DetachShader_names, DetachShader_remap_index, -1 }, + { VertexAttrib4NubARB_names, VertexAttrib4NubARB_remap_index, -1 }, + { Uniform4fvARB_names, Uniform4fvARB_remap_index, -1 }, + { GetUniformfvARB_names, GetUniformfvARB_remap_index, -1 }, + { Uniform4iARB_names, Uniform4iARB_remap_index, -1 }, + { UseProgramObjectARB_names, UseProgramObjectARB_remap_index, -1 }, + { DeleteProgram_names, DeleteProgram_remap_index, -1 }, + { Uniform2iARB_names, Uniform2iARB_remap_index, -1 }, + { VertexAttrib4dARB_names, VertexAttrib4dARB_remap_index, -1 }, + { GetUniformLocationARB_names, GetUniformLocationARB_remap_index, -1 }, + { VertexAttrib3sARB_names, VertexAttrib3sARB_remap_index, -1 }, + { GetShaderSourceARB_names, GetShaderSourceARB_remap_index, -1 }, { DrawBuffersARB_names, DrawBuffersARB_remap_index, -1 }, + { Uniform1fvARB_names, Uniform1fvARB_remap_index, -1 }, + { EnableVertexAttribArrayARB_names, EnableVertexAttribArrayARB_remap_index, -1 }, + { VertexAttrib4svARB_names, VertexAttrib4svARB_remap_index, -1 }, + { GetShaderiv_names, GetShaderiv_remap_index, -1 }, + { VertexAttrib2svARB_names, VertexAttrib2svARB_remap_index, -1 }, + { VertexAttrib4NubvARB_names, VertexAttrib4NubvARB_remap_index, -1 }, + { VertexAttrib2sARB_names, VertexAttrib2sARB_remap_index, -1 }, + { VertexAttrib1fvARB_names, VertexAttrib1fvARB_remap_index, -1 }, + { NULL, 0, 0 } +}; +#endif + +#if defined(need_GL_VERSION_2_1) +static const struct dri_extension_function GL_VERSION_2_1_functions[] = { + { UniformMatrix2x4fv_names, UniformMatrix2x4fv_remap_index, -1 }, + { UniformMatrix4x3fv_names, UniformMatrix4x3fv_remap_index, -1 }, + { UniformMatrix4x2fv_names, UniformMatrix4x2fv_remap_index, -1 }, + { UniformMatrix2x3fv_names, UniformMatrix2x3fv_remap_index, -1 }, + { UniformMatrix3x4fv_names, UniformMatrix3x4fv_remap_index, -1 }, + { UniformMatrix3x2fv_names, UniformMatrix3x2fv_remap_index, -1 }, { NULL, 0, 0 } }; #endif diff --git a/src/mesa/drivers/dri/common/xmlpool/.gitignore b/src/mesa/drivers/dri/common/xmlpool/.gitignore new file mode 100644 index 00000000000..a5a437849ba --- /dev/null +++ b/src/mesa/drivers/dri/common/xmlpool/.gitignore @@ -0,0 +1,5 @@ +de +es +fr +nl +sv diff --git a/src/mesa/drivers/dri/common/xmlpool/Makefile b/src/mesa/drivers/dri/common/xmlpool/Makefile index ef94541c374..b077809cd18 100644 --- a/src/mesa/drivers/dri/common/xmlpool/Makefile +++ b/src/mesa/drivers/dri/common/xmlpool/Makefile @@ -41,7 +41,7 @@ # - info gettext # The set of supported languages. Add languages as needed. -POS=de.po es.po nl.po fr.po +POS=de.po es.po nl.po fr.po sv.po # # Don't change anything below, unless you know what you're doing. diff --git a/src/mesa/drivers/dri/common/xmlpool/options.h b/src/mesa/drivers/dri/common/xmlpool/options.h index 5cef72867b1..d5f4fc34917 100644 --- a/src/mesa/drivers/dri/common/xmlpool/options.h +++ b/src/mesa/drivers/dri/common/xmlpool/options.h @@ -58,7 +58,8 @@ DRI_CONF_SECTION_BEGIN \ DRI_CONF_DESC(de,"Fehlersuche") \ DRI_CONF_DESC(es,"Depurando") \ DRI_CONF_DESC(nl,"Debuggen") \ - DRI_CONF_DESC(fr,"Debogage") + DRI_CONF_DESC(fr,"Debogage") \ + DRI_CONF_DESC(sv,"Felsökning") #define DRI_CONF_NO_RAST(def) \ DRI_CONF_OPT_BEGIN(no_rast,bool,def) \ @@ -67,6 +68,7 @@ DRI_CONF_OPT_BEGIN(no_rast,bool,def) \ DRI_CONF_DESC(es,"Desactivar aceleración 3D") \ DRI_CONF_DESC(nl,"3D versnelling uitschakelen") \ DRI_CONF_DESC(fr,"Désactiver l'accélération 3D") \ + DRI_CONF_DESC(sv,"Inaktivera 3D-accelerering") \ DRI_CONF_OPT_END #define DRI_CONF_PERFORMANCE_BOXES(def) \ @@ -76,6 +78,7 @@ DRI_CONF_OPT_BEGIN(performance_boxes,bool,def) \ DRI_CONF_DESC(es,"Mostrar cajas de rendimiento") \ DRI_CONF_DESC(nl,"Laat prestatie boxjes zien") \ DRI_CONF_DESC(fr,"Afficher les boîtes de performance") \ + DRI_CONF_DESC(sv,"Visa prestandarutor") \ DRI_CONF_OPT_END @@ -86,7 +89,8 @@ DRI_CONF_SECTION_BEGIN \ DRI_CONF_DESC(de,"Bildqualität") \ DRI_CONF_DESC(es,"Calidad de imagen") \ DRI_CONF_DESC(nl,"Beeldkwaliteit") \ - DRI_CONF_DESC(fr,"Qualité d'image") + DRI_CONF_DESC(fr,"Qualité d'image") \ + DRI_CONF_DESC(sv,"Bildkvalitet") #define DRI_CONF_EXCESS_MIPMAP(def) \ DRI_CONF_OPT_BEGIN(excess_mipmap,bool,def) \ @@ -129,6 +133,12 @@ DRI_CONF_OPT_BEGIN_V(texture_depth,enum,def,"0:3") \ DRI_CONF_ENUM(2,"Prérérer 16 bits par texel") \ DRI_CONF_ENUM(3,"Forcer 16 bits par texel") \ DRI_CONF_DESC_END \ + DRI_CONF_DESC_BEGIN(sv,"Färgdjup för texturer") \ + DRI_CONF_ENUM(0,"Föredra färgdjupet för framebuffer") \ + DRI_CONF_ENUM(1,"Föredra 32 bitar per texel") \ + DRI_CONF_ENUM(2,"Föredra 16 bitar per texel") \ + DRI_CONF_ENUM(3,"Tvinga 16 bitar per texel") \ + DRI_CONF_DESC_END \ DRI_CONF_OPT_END #define DRI_CONF_DEF_MAX_ANISOTROPY(def,range) \ @@ -138,6 +148,7 @@ DRI_CONF_OPT_BEGIN_V(def_max_anisotropy,float,def,range) \ DRI_CONF_DESC(es,"Valor máximo inicial para filtrado anisotrópico de textura") \ DRI_CONF_DESC(nl,"Initïele maximum waarde voor anisotrophische textuur filtering") \ DRI_CONF_DESC(fr,"Valeur maximale initiale pour le filtrage anisotropique de texture") \ + DRI_CONF_DESC(sv,"Initialt maximalt värde för anisotropisk texturfiltrering") \ DRI_CONF_OPT_END #define DRI_CONF_NO_NEG_LOD_BIAS(def) \ @@ -147,6 +158,7 @@ DRI_CONF_OPT_BEGIN(no_neg_lod_bias,bool,def) \ DRI_CONF_DESC(es,"Prohibir valores negativos de Nivel De Detalle (LOD) de texturas") \ DRI_CONF_DESC(nl,"Verbied negatief niveau detailonderscheid (LOD) van texturen") \ DRI_CONF_DESC(fr,"Interdire le LOD bias negatif") \ + DRI_CONF_DESC(sv,"Förbjud negativ LOD-kompensation för texturer") \ DRI_CONF_OPT_END #define DRI_CONF_FORCE_S3TC_ENABLE(def) \ @@ -156,6 +168,7 @@ DRI_CONF_OPT_BEGIN(force_s3tc_enable,bool,def) \ DRI_CONF_DESC(es,"Activar la compresión de texturas S3TC incluso si el soporte por software no está disponible") \ DRI_CONF_DESC(nl,"Schakel S3TC textuurcompressie in, zelfs als softwareondersteuning niet aanwezig is") \ DRI_CONF_DESC(fr,"Activer la compression de texture S3TC même si le support logiciel est absent") \ + DRI_CONF_DESC(sv,"Aktivera S3TC-texturkomprimering även om programvarustöd saknas") \ DRI_CONF_OPT_END #define DRI_CONF_COLOR_REDUCTION_ROUND 0 @@ -182,6 +195,10 @@ DRI_CONF_OPT_BEGIN_V(color_reduction,enum,def,"0:1") \ DRI_CONF_ENUM(0,"Arrondir les valeurs de couleur") \ DRI_CONF_ENUM(1,"Tramer les couleurs") \ DRI_CONF_DESC_END \ + DRI_CONF_DESC_BEGIN(sv,"Initial färgminskningsmetod") \ + DRI_CONF_ENUM(0,"Avrunda färger") \ + DRI_CONF_ENUM(1,"Utjämna färger") \ + DRI_CONF_DESC_END \ DRI_CONF_OPT_END #define DRI_CONF_ROUND_TRUNC 0 @@ -208,6 +225,10 @@ DRI_CONF_OPT_BEGIN_V(round_mode,enum,def,"0:1") \ DRI_CONF_ENUM(0,"Arrondi à l'inférieur") \ DRI_CONF_ENUM(1,"Arrondi au plus proche") \ DRI_CONF_DESC_END \ + DRI_CONF_DESC_BEGIN(sv,"Färgavrundningsmetod") \ + DRI_CONF_ENUM(0,"Avrunda färdkomponenter nedåt") \ + DRI_CONF_ENUM(1,"Avrunda till närmsta färg") \ + DRI_CONF_DESC_END \ DRI_CONF_OPT_END #define DRI_CONF_DITHER_XERRORDIFF 0 @@ -240,6 +261,11 @@ DRI_CONF_OPT_BEGIN_V(dither_mode,enum,def,"0:2") \ DRI_CONF_ENUM(1,"Diffusion d'erreur horizontale, réinitialisé pour chaque ligne") \ DRI_CONF_ENUM(2,"Tramage ordonné des couleurs") \ DRI_CONF_DESC_END \ + DRI_CONF_DESC_BEGIN(sv,"Färgutjämningsmetod") \ + DRI_CONF_ENUM(0,"Horisontell felspridning") \ + DRI_CONF_ENUM(1,"Horisontell felspridning, återställ fel vid radbörjan") \ + DRI_CONF_ENUM(2,"Ordnad 2D-färgutjämning") \ + DRI_CONF_DESC_END \ DRI_CONF_OPT_END #define DRI_CONF_FLOAT_DEPTH(def) \ @@ -249,6 +275,7 @@ DRI_CONF_OPT_BEGIN(float_depth,bool,def) \ DRI_CONF_DESC(es,"Búfer de profundidad en coma flotante") \ DRI_CONF_DESC(nl,"Dieptebuffer als commagetal") \ DRI_CONF_DESC(fr,"Z-buffer en virgule flottante") \ + DRI_CONF_DESC(sv,"Buffert för flytande punktdjup") \ DRI_CONF_OPT_END /** \brief Performance-related options */ @@ -258,7 +285,8 @@ DRI_CONF_SECTION_BEGIN \ DRI_CONF_DESC(de,"Leistung") \ DRI_CONF_DESC(es,"Rendimiento") \ DRI_CONF_DESC(nl,"Prestatie") \ - DRI_CONF_DESC(fr,"Performance") + DRI_CONF_DESC(fr,"Performance") \ + DRI_CONF_DESC(sv,"Prestanda") #define DRI_CONF_TCL_SW 0 #define DRI_CONF_TCL_PIPELINED 1 @@ -296,6 +324,12 @@ DRI_CONF_OPT_BEGIN_V(tcl_mode,enum,def,"0:3") \ DRI_CONF_ENUM(2,"Court-circuiter le pipeline TCL") \ DRI_CONF_ENUM(3,"Court-circuiter le pipeline TCL par une machine à états qui génère le codede TCL à la volée") \ DRI_CONF_DESC_END \ + DRI_CONF_DESC_BEGIN(sv,"TCL-läge (Transformation, Clipping, Lighting)") \ + DRI_CONF_ENUM(0,"Använd programvaru-TCL-rörledning") \ + DRI_CONF_ENUM(1,"Använd maskinvaru-TCL som första TCL-rörledningssteg") \ + DRI_CONF_ENUM(2,"Kringgå TCL-rörledningen") \ + DRI_CONF_ENUM(3,"Kringgå TCL-rörledningen med tillståndsbaserad maskinkod som direktgenereras") \ + DRI_CONF_DESC_END \ DRI_CONF_OPT_END #define DRI_CONF_FTHROTTLE_BUSY 0 @@ -328,6 +362,11 @@ DRI_CONF_OPT_BEGIN_V(fthrottle_mode,enum,def,"0:2") \ DRI_CONF_ENUM(1,"Attente utilisant usleep()") \ DRI_CONF_ENUM(2,"Utiliser les interruptions") \ DRI_CONF_DESC_END \ + DRI_CONF_DESC_BEGIN(sv,"Metod för att begränsa renderingslatens") \ + DRI_CONF_ENUM(0,"Upptagen med att vänta på grafikhårdvaran") \ + DRI_CONF_ENUM(1,"Sov i korta intervall under väntan på grafikhårdvaran") \ + DRI_CONF_ENUM(2,"Låt grafikhårdvaran sända ut ett programvaruavbrott och sov") \ + DRI_CONF_DESC_END \ DRI_CONF_OPT_END #define DRI_CONF_VBLANK_NEVER 0 @@ -366,6 +405,12 @@ DRI_CONF_OPT_BEGIN_V(vblank_mode,enum,def,"0:3") \ DRI_CONF_ENUM(2,"Synchroniser avec le balayage vertical par défaut, mais obéir au choix de l'application") \ DRI_CONF_ENUM(3,"Toujours synchroniser avec le balayage vertical, l'application choisit l'intervalle minimal") \ DRI_CONF_DESC_END \ + DRI_CONF_DESC_BEGIN(sv,"Synkronisering med vertikal uppdatering (växlingsintervall)") \ + DRI_CONF_ENUM(0,"Synkronisera aldrig med vertikal uppdatering, ignorera programmets val") \ + DRI_CONF_ENUM(1,"Initialt växlingsintervall 0, följ programmets val") \ + DRI_CONF_ENUM(2,"Initialt växlingsintervall 1, följ programmets val") \ + DRI_CONF_ENUM(3,"Synkronisera alltid med vertikal uppdatering, programmet väljer den minsta växlingsintervallen") \ + DRI_CONF_DESC_END \ DRI_CONF_OPT_END #define DRI_CONF_HYPERZ_DISABLED 0 @@ -377,6 +422,7 @@ DRI_CONF_OPT_BEGIN(hyperz,bool,def) \ DRI_CONF_DESC(es,"Usar HyperZ para potenciar rendimiento") \ DRI_CONF_DESC(nl,"Gebruik HyperZ om de prestaties te verbeteren") \ DRI_CONF_DESC(fr,"Utiliser le HyperZ pour améliorer les performances") \ + DRI_CONF_DESC(sv,"Använd HyperZ för att maximera prestandan") \ DRI_CONF_OPT_END #define DRI_CONF_MAX_TEXTURE_UNITS(def,min,max) \ @@ -386,6 +432,7 @@ DRI_CONF_OPT_BEGIN_V(texture_units,int,def, # min ":" # max ) \ DRI_CONF_DESC(es,"Número de unidades de textura usadas") \ DRI_CONF_DESC(nl,"Aantal textuureenheden in gebruik") \ DRI_CONF_DESC(fr,"Nombre d'unités de texture") \ + DRI_CONF_DESC(sv,"Antal använda texturenheter") \ DRI_CONF_OPT_END #define DRI_CONF_ALLOW_LARGE_TEXTURES(def) \ @@ -415,6 +462,11 @@ DRI_CONF_OPT_BEGIN_V(allow_large_textures,enum,def,"0:2") \ DRI_CONF_ENUM(1,"At least 1 texture must fit under worst-case assumptions") \ DRI_CONF_ENUM(2,"Announce hardware limits") \ DRI_CONF_DESC_END \ + DRI_CONF_DESC_BEGIN(sv,"Stöd för större texturer är inte garanterat att passa i grafikminnet") \ + DRI_CONF_ENUM(0,"Nej") \ + DRI_CONF_ENUM(1,"Åtminstone en textur måste passa för antaget sämsta förhållande") \ + DRI_CONF_ENUM(2,"Annonsera hårdvarubegränsningar") \ + DRI_CONF_DESC_END \ DRI_CONF_OPT_END #define DRI_CONF_TEXTURE_BLEND_QUALITY(def,range) \ @@ -424,6 +476,7 @@ DRI_CONF_OPT_BEGIN_V(texture_blend_quality,float,def,range) \ DRI_CONF_DESC(es,"Calidad de filtrado de textura vs. velocidad, alias filtrado ”brilinear“ de textura") \ DRI_CONF_DESC(nl,"Textuurfilterkwaliteit versus -snelheid, ookwel bekend als “brilineaire” textuurfiltering") \ DRI_CONF_DESC(fr,"Qualité/performance du filtrage trilinéaire de texture (filtrage brilinéaire)") \ + DRI_CONF_DESC(sv,"Texturfiltreringskvalitet mot hastighet, även kallad ”brilinear”-texturfiltrering") \ DRI_CONF_OPT_END #define DRI_CONF_TEXTURE_HEAPS_ALL 0 @@ -456,6 +509,11 @@ DRI_CONF_OPT_BEGIN_V(texture_heaps,enum,def,"0:2") \ DRI_CONF_ENUM(1,"Utiliser uniquement la mémoire graphique (si disponible)") \ DRI_CONF_ENUM(2,"Utiliser uniquement la mémoire GART (AGP/PCIE) (si disponible)") \ DRI_CONF_DESC_END \ + DRI_CONF_DESC_BEGIN(sv,"Använda typer av texturminne") \ + DRI_CONF_ENUM(0,"Allt tillgängligt minne") \ + DRI_CONF_ENUM(1,"Endast kortminne (om tillgängligt)") \ + DRI_CONF_ENUM(2,"Endast GART-minne (AGP/PCIE) (om tillgängligt)") \ + DRI_CONF_DESC_END \ DRI_CONF_OPT_END /* Options for features that are not done in hardware by the driver (like GL_ARB_vertex_program @@ -466,7 +524,8 @@ DRI_CONF_SECTION_BEGIN \ DRI_CONF_DESC(de,"Funktionalität, die nicht hardwarebeschleunigt ist") \ DRI_CONF_DESC(es,"Características no aceleradas por hardware") \ DRI_CONF_DESC(nl,"Eigenschappen die niet hardwareversneld zijn") \ - DRI_CONF_DESC(fr,"Fonctionnalités ne bénéficiant pas d'une accélération matérielle") + DRI_CONF_DESC(fr,"Fonctionnalités ne bénéficiant pas d'une accélération matérielle") \ + DRI_CONF_DESC(sv,"Funktioner som inte är hårdvaruaccelererade") #define DRI_CONF_ARB_VERTEX_PROGRAM(def) \ DRI_CONF_OPT_BEGIN(arb_vertex_program,bool,def) \ @@ -475,6 +534,7 @@ DRI_CONF_OPT_BEGIN(arb_vertex_program,bool,def) \ DRI_CONF_DESC(es,"Activar la extensión GL_ARB_vertex_program") \ DRI_CONF_DESC(nl,"Zet uitbreiding GL_ARB_vertex_program aan") \ DRI_CONF_DESC(fr,"Activer l'extension GL_ARB_vertex_program") \ + DRI_CONF_DESC(sv,"Aktivera tillägget GL_ARB_vertex_program") \ DRI_CONF_OPT_END #define DRI_CONF_NV_VERTEX_PROGRAM(def) \ @@ -484,4 +544,5 @@ DRI_CONF_OPT_BEGIN(nv_vertex_program,bool,def) \ DRI_CONF_DESC(es,"Activar extensión GL_NV_vertex_program") \ DRI_CONF_DESC(nl,"Zet uitbreiding GL_NV_vertex_program aan") \ DRI_CONF_DESC(fr,"Activer l'extension GL_NV_vertex_program") \ + DRI_CONF_DESC(sv,"Aktivera tillägget GL_NV_vertex_program") \ DRI_CONF_OPT_END diff --git a/src/mesa/drivers/dri/common/xmlpool/sv.po b/src/mesa/drivers/dri/common/xmlpool/sv.po new file mode 100644 index 00000000000..ba32b2ff15a --- /dev/null +++ b/src/mesa/drivers/dri/common/xmlpool/sv.po @@ -0,0 +1,226 @@ +# Swedish translation of DRI driver options. +# Copyright (C) Free Software Foundation, Inc. +# This file is distributed under the same license as the Mesa package. +# Daniel Nylander <[email protected]>, 2006. +# +msgid "" +msgstr "" +"Project-Id-Version: Mesa DRI\n" +"Report-Msgid-Bugs-To: \n" +"POT-Creation-Date: 2005-04-11 23:19+0200\n" +"PO-Revision-Date: 2006-09-18 10:56+0100\n" +"Last-Translator: Daniel Nylander <[email protected]>\n" +"Language-Team: Swedish <[email protected]>\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" +"Plural-Forms: nplurals=2; plural=(n != 1);\n" + +#: t_options.h:53 +msgid "Debugging" +msgstr "Felsökning" + +#: t_options.h:57 +msgid "Disable 3D acceleration" +msgstr "Inaktivera 3D-accelerering" + +#: t_options.h:62 +msgid "Show performance boxes" +msgstr "Visa prestandarutor" + +#: t_options.h:69 +msgid "Image Quality" +msgstr "Bildkvalitet" + +#: t_options.h:77 +msgid "Texture color depth" +msgstr "Färgdjup för texturer" + +#: t_options.h:78 +msgid "Prefer frame buffer color depth" +msgstr "Föredra färgdjupet för framebuffer" + +#: t_options.h:79 +msgid "Prefer 32 bits per texel" +msgstr "Föredra 32 bitar per texel" + +#: t_options.h:80 +msgid "Prefer 16 bits per texel" +msgstr "Föredra 16 bitar per texel" + +#: t_options.h:81 +msgid "Force 16 bits per texel" +msgstr "Tvinga 16 bitar per texel" + +#: t_options.h:87 +msgid "Initial maximum value for anisotropic texture filtering" +msgstr "Initialt maximalt värde för anisotropisk texturfiltrering" + +#: t_options.h:92 +msgid "Forbid negative texture LOD bias" +msgstr "Förbjud negativ LOD-kompensation för texturer" + +#: t_options.h:97 +msgid "Enable S3TC texture compression even if software support is not available" +msgstr "Aktivera S3TC-texturkomprimering även om programvarustöd saknas" + +#: t_options.h:104 +msgid "Initial color reduction method" +msgstr "Initial färgminskningsmetod" + +#: t_options.h:105 +msgid "Round colors" +msgstr "Avrunda färger" + +#: t_options.h:106 +msgid "Dither colors" +msgstr "Utjämna färger" + +#: t_options.h:114 +msgid "Color rounding method" +msgstr "Färgavrundningsmetod" + +#: t_options.h:115 +msgid "Round color components downward" +msgstr "Avrunda färdkomponenter nedåt" + +#: t_options.h:116 +msgid "Round to nearest color" +msgstr "Avrunda till närmsta färg" + +#: t_options.h:125 +msgid "Color dithering method" +msgstr "Färgutjämningsmetod" + +#: t_options.h:126 +msgid "Horizontal error diffusion" +msgstr "Horisontell felspridning" + +#: t_options.h:127 +msgid "Horizontal error diffusion, reset error at line start" +msgstr "Horisontell felspridning, återställ fel vid radbörjan" + +#: t_options.h:128 +msgid "Ordered 2D color dithering" +msgstr "Ordnad 2D-färgutjämning" + +#: t_options.h:134 +msgid "Floating point depth buffer" +msgstr "Buffert för flytande punktdjup" + +#: t_options.h:140 +msgid "Performance" +msgstr "Prestanda" + +#: t_options.h:148 +msgid "TCL mode (Transformation, Clipping, Lighting)" +msgstr "TCL-läge (Transformation, Clipping, Lighting)" + +#: t_options.h:149 +msgid "Use software TCL pipeline" +msgstr "Använd programvaru-TCL-rörledning" + +#: t_options.h:150 +msgid "Use hardware TCL as first TCL pipeline stage" +msgstr "Använd maskinvaru-TCL som första TCL-rörledningssteg" + +#: t_options.h:151 +msgid "Bypass the TCL pipeline" +msgstr "Kringgå TCL-rörledningen" + +#: t_options.h:152 +msgid "Bypass the TCL pipeline with state-based machine code generated on-the-fly" +msgstr "Kringgå TCL-rörledningen med tillståndsbaserad maskinkod som direktgenereras" + +#: t_options.h:161 +msgid "Method to limit rendering latency" +msgstr "Metod för att begränsa renderingslatens" + +#: t_options.h:162 +msgid "Busy waiting for the graphics hardware" +msgstr "Upptagen med att vänta på grafikhårdvaran" + +#: t_options.h:163 +msgid "Sleep for brief intervals while waiting for the graphics hardware" +msgstr "Sov i korta intervall under väntan på grafikhårdvaran" + +#: t_options.h:164 +msgid "Let the graphics hardware emit a software interrupt and sleep" +msgstr "Låt grafikhårdvaran sända ut ett programvaruavbrott och sov" + +#: t_options.h:174 +msgid "Synchronization with vertical refresh (swap intervals)" +msgstr "Synkronisering med vertikal uppdatering (växlingsintervall)" + +#: t_options.h:175 +msgid "Never synchronize with vertical refresh, ignore application's choice" +msgstr "Synkronisera aldrig med vertikal uppdatering, ignorera programmets val" + +#: t_options.h:176 +msgid "Initial swap interval 0, obey application's choice" +msgstr "Initialt växlingsintervall 0, följ programmets val" + +#: t_options.h:177 +msgid "Initial swap interval 1, obey application's choice" +msgstr "Initialt växlingsintervall 1, följ programmets val" + +#: t_options.h:178 +msgid "Always synchronize with vertical refresh, application chooses the minimum swap interval" +msgstr "Synkronisera alltid med vertikal uppdatering, programmet väljer den minsta växlingsintervallen" + +#: t_options.h:186 +msgid "Use HyperZ to boost performance" +msgstr "Använd HyperZ för att maximera prestandan" + +#: t_options.h:191 +msgid "Number of texture units used" +msgstr "Antal använda texturenheter" + +#: t_options.h:196 +msgid "Support larger textures not guaranteed to fit into graphics memory" +msgstr "Stöd för större texturer är inte garanterat att passa i grafikminnet" + +#: t_options.h:197 +msgid "No" +msgstr "Nej" + +#: t_options.h:198 +msgid "At least 1 texture must fit under worst-case assumptions" +msgstr "Åtminstone en textur måste passa för antaget sämsta förhållande" + +#: t_options.h:199 +msgid "Announce hardware limits" +msgstr "Annonsera hårdvarubegränsningar" + +#: t_options.h:205 +msgid "Texture filtering quality vs. speed, AKA “brilinear” texture filtering" +msgstr "Texturfiltreringskvalitet mot hastighet, även kallad \"brilinear\"-texturfiltrering" + +#: t_options.h:213 +msgid "Used types of texture memory" +msgstr "Använda typer av texturminne" + +#: t_options.h:214 +msgid "All available memory" +msgstr "Allt tillgängligt minne" + +#: t_options.h:215 +msgid "Only card memory (if available)" +msgstr "Endast kortminne (om tillgängligt)" + +#: t_options.h:216 +msgid "Only GART (AGP/PCIE) memory (if available)" +msgstr "Endast GART-minne (AGP/PCIE) (om tillgängligt)" + +#: t_options.h:224 +msgid "Features that are not hardware-accelerated" +msgstr "Funktioner som inte är hårdvaruaccelererade" + +#: t_options.h:228 +msgid "Enable extension GL_ARB_vertex_program" +msgstr "Aktivera tillägget GL_ARB_vertex_program" + +#: t_options.h:233 +msgid "Enable extension GL_NV_vertex_program" +msgstr "Aktivera tillägget GL_NV_vertex_program" + |