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authorMarek Olšák <[email protected]>2017-07-26 15:21:45 +0200
committerMarek Olšák <[email protected]>2017-07-26 15:23:00 +0200
commita7617a49fbde2fcfccdab22886aeabdbf8abb8e4 (patch)
treeb179d10a571e09e68af2a9eee1a95089166194f5 /src/mesa/drivers/dri/common
parent39bf7756b9a56b4827fecabfca00a8139feecd25 (diff)
drirc: whitelist glthread for Mount and Blade Warband
From 25-26 min fps to 31, used the game in conjuction with a mod (full invasion 2) beaumaris castle map and 200 bots.
Diffstat (limited to 'src/mesa/drivers/dri/common')
-rw-r--r--src/mesa/drivers/dri/common/drirc3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/common/drirc b/src/mesa/drivers/dri/common/drirc
index 30ac9c839be..5ce0308d0d0 100644
--- a/src/mesa/drivers/dri/common/drirc
+++ b/src/mesa/drivers/dri/common/drirc
@@ -205,6 +205,9 @@ TODO: document the other workarounds.
<application name="War Thunder (Wine)" executable="aces.exe">
<option name="mesa_glthread" value="true"/>
</application>
+ <application name="Mount and Blade Warband" executable="mb_warband_linux">
+ <option name="mesa_glthread" value="true"/>
+ </application>
</device>
<!-- vmwgfx doesn't like full buffer swaps and can't sync to vertical retraces.-->
<device driver="vmwgfx">