diff options
author | Ian Romanick <[email protected]> | 2007-05-16 15:34:22 -0700 |
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committer | Ian Romanick <[email protected]> | 2007-05-16 15:34:22 -0700 |
commit | bb372f1c9bc08e8b0dca983cb4ba36b2f2f039fb (patch) | |
tree | ae0fe211215492e6e4ffec238e06ee15adca4a45 /src/mesa/drivers/dri/common | |
parent | 9ebffb86a699e49fd683ed9afbf6d5b2ac244ae0 (diff) |
Initial implementation of MESA_texture_array
Shadow sampling from texture arrays is still not implemented. Everything
else should be there, though.
Diffstat (limited to 'src/mesa/drivers/dri/common')
-rw-r--r-- | src/mesa/drivers/dri/common/extension_helper.h | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/common/extension_helper.h b/src/mesa/drivers/dri/common/extension_helper.h index c7984964255..10f75edaaa4 100644 --- a/src/mesa/drivers/dri/common/extension_helper.h +++ b/src/mesa/drivers/dri/common/extension_helper.h @@ -440,6 +440,13 @@ static const char Color4ubVertex3fvSUN_names[] = ""; #endif +#if defined(need_GL_EXT_texture_array) +static const char FramebufferTextureLayerEXT_names[] = + "iiiii\0" /* Parameter signature */ + "glFramebufferTextureLayerEXT\0" + ""; +#endif + #if defined(need_GL_SGIX_list_priority) static const char GetListParameterivSGIX_names[] = "iip\0" /* Parameter signature */ @@ -5479,6 +5486,13 @@ static const struct dri_extension_function GL_EXT_texture3D_functions[] = { }; #endif +#if defined(need_GL_EXT_texture_array) +static const struct dri_extension_function GL_EXT_texture_array_functions[] = { + { FramebufferTextureLayerEXT_names, FramebufferTextureLayerEXT_remap_index, -1 }, + { NULL, 0, 0 } +}; +#endif + #if defined(need_GL_EXT_texture_object) static const struct dri_extension_function GL_EXT_texture_object_functions[] = { { PrioritizeTextures_names, -1, 331 }, |