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author | Iago Toral Quiroga <[email protected]> | 2015-10-05 11:42:43 +0200 |
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committer | Iago Toral Quiroga <[email protected]> | 2015-10-14 08:08:12 +0200 |
commit | 9de651b261286f15ae000e4a698587b805b95d2b (patch) | |
tree | 574c599c2adf9b0b770f66e160d605be23f5a832 /src/mesa/drivers/dri/common/utils.h | |
parent | baee16bf02eedc6a32381d79da6c7ac942f782ae (diff) |
glsl: Fix variable_referenced() for vector_{extract,insert} expressions
We get these when we operate on vector variables with array accessors
(i.e. things like a[0] where 'a' is a vec4). When we call variable_referenced()
on these expressions we want to return a reference to 'a' instead of NULL.
This fixes a problem where we pass a[0] as the first argument to an atomic
SSBO function that expects a buffer variable. In order to check this, we use
variable_referenced(), but that is currently returning NULL in this case, since
the underlying rvalue is a vector_extract expression.
Tested-by: Markus Wick <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/common/utils.h')
0 files changed, 0 insertions, 0 deletions