diff options
author | Alan Hourihane <[email protected]> | 2008-06-12 00:11:54 +0100 |
---|---|---|
committer | Alan Hourihane <[email protected]> | 2008-06-12 00:11:54 +0100 |
commit | 6f7ed99b306990f284f9d57c0b66efaa7f2277e1 (patch) | |
tree | 23819c5863553573f6cf70de8e5ee127a875b63b /src/mesa/drivers/dri/common/utils.c | |
parent | 2161b0fafcdc16703162dd489d2ec1e7114cce4c (diff) |
revert the DRI2 commits
Diffstat (limited to 'src/mesa/drivers/dri/common/utils.c')
-rw-r--r-- | src/mesa/drivers/dri/common/utils.c | 309 |
1 files changed, 74 insertions, 235 deletions
diff --git a/src/mesa/drivers/dri/common/utils.c b/src/mesa/drivers/dri/common/utils.c index 7fbe0d855d0..6a189e72858 100644 --- a/src/mesa/drivers/dri/common/utils.c +++ b/src/mesa/drivers/dri/common/utils.c @@ -419,6 +419,21 @@ driCheckDriDdxDrmVersions2(const char * driver_name, drmActual, drmExpected); } + + +GLint +driIntersectArea( drm_clip_rect_t rect1, drm_clip_rect_t rect2 ) +{ + if (rect2.x1 > rect1.x1) rect1.x1 = rect2.x1; + if (rect2.x2 < rect1.x2) rect1.x2 = rect2.x2; + if (rect2.y1 > rect1.y1) rect1.y1 = rect2.y1; + if (rect2.y2 < rect1.y2) rect1.y2 = rect2.y2; + + if (rect1.x1 > rect1.x2 || rect1.y1 > rect1.y2) return 0; + + return (rect1.x2 - rect1.x1) * (rect1.y2 - rect1.y1); +} + GLboolean driClipRectToFramebuffer( const GLframebuffer *buffer, GLint *x, GLint *y, GLsizei *width, GLsizei *height ) @@ -452,6 +467,8 @@ GLboolean driClipRectToFramebuffer( const GLframebuffer *buffer, return GL_TRUE; } + + /** * Creates a set of \c __GLcontextModes that a driver will expose. * @@ -519,99 +536,86 @@ GLboolean driClipRectToFramebuffer( const GLframebuffer *buffer, * \c GL_UNSIGNED_3BYTE_8_8_8, \c GL_4FLOAT_32_32_32_32, * \c GL_4HALF_16_16_16_16, etc. We can cross that bridge when we come to it. */ -__DRIconfig ** -driCreateConfigs(GLenum fb_format, GLenum fb_type, - const u_int8_t * depth_bits, const u_int8_t * stencil_bits, - unsigned num_depth_stencil_bits, - const GLenum * db_modes, unsigned num_db_modes) +GLboolean +driFillInModes( __GLcontextModes ** ptr_to_modes, + GLenum fb_format, GLenum fb_type, + const u_int8_t * depth_bits, const u_int8_t * stencil_bits, + unsigned num_depth_stencil_bits, + const GLenum * db_modes, unsigned num_db_modes, + int visType ) { - static const u_int8_t bits_table[4][4] = { + static const u_int8_t bits_table[3][4] = { /* R G B A */ - { 3, 3, 2, 0 }, /* Any GL_UNSIGNED_BYTE_3_3_2 */ { 5, 6, 5, 0 }, /* Any GL_UNSIGNED_SHORT_5_6_5 */ { 8, 8, 8, 0 }, /* Any RGB with any GL_UNSIGNED_INT_8_8_8_8 */ { 8, 8, 8, 8 } /* Any RGBA with any GL_UNSIGNED_INT_8_8_8_8 */ }; - static const u_int32_t masks_table_rgb[6][4] = { - { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 3_3_2 */ - { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 2_3_3_REV */ + /* The following arrays are all indexed by the fb_type masked with 0x07. + * Given the four supported fb_type values, this results in valid array + * indices of 3, 4, 5, and 7. + */ + static const u_int32_t masks_table_rgb[8][4] = { + { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, + { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, + { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5 */ { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5_REV */ { 0xFF000000, 0x00FF0000, 0x0000FF00, 0x00000000 }, /* 8_8_8_8 */ + { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000 } /* 8_8_8_8_REV */ }; - static const u_int32_t masks_table_rgba[6][4] = { - { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 3_3_2 */ - { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 2_3_3_REV */ + static const u_int32_t masks_table_rgba[8][4] = { + { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, + { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, + { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5 */ { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5_REV */ { 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF }, /* 8_8_8_8 */ + { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000 }, /* 8_8_8_8_REV */ }; - static const u_int32_t masks_table_bgr[6][4] = { - { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 3_3_2 */ - { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 2_3_3_REV */ + static const u_int32_t masks_table_bgr[8][4] = { + { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, + { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, + { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5 */ { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5_REV */ { 0x0000FF00, 0x00FF0000, 0xFF000000, 0x00000000 }, /* 8_8_8_8 */ + { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 }, /* 8_8_8_8_REV */ }; - static const u_int32_t masks_table_bgra[6][4] = { - { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 3_3_2 */ - { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 2_3_3_REV */ + static const u_int32_t masks_table_bgra[8][4] = { + { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, + { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, + { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5 */ { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5_REV */ { 0x0000FF00, 0x00FF0000, 0xFF000000, 0x000000FF }, /* 8_8_8_8 */ + { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000 }, /* 8_8_8_8_REV */ }; - static const u_int8_t bytes_per_pixel[6] = { - 1, /* 3_3_2 */ - 1, /* 2_3_3_REV */ - 2, /* 5_6_5 */ - 2, /* 5_6_5_REV */ - 4, /* 8_8_8_8 */ - 4 /* 8_8_8_8_REV */ + static const u_int8_t bytes_per_pixel[8] = { + 0, 0, 0, 2, 2, 4, 0, 4 }; const u_int8_t * bits; const u_int32_t * masks; - int index; - __DRIconfig **configs, **c; - __GLcontextModes *modes; + const int index = fb_type & 0x07; + __GLcontextModes * modes = *ptr_to_modes; unsigned i; unsigned j; unsigned k; - unsigned num_modes; - unsigned num_accum_bits = 2; - - switch ( fb_type ) { - case GL_UNSIGNED_BYTE_3_3_2: - index = 0; - break; - case GL_UNSIGNED_BYTE_2_3_3_REV: - index = 1; - break; - case GL_UNSIGNED_SHORT_5_6_5: - index = 2; - break; - case GL_UNSIGNED_SHORT_5_6_5_REV: - index = 3; - break; - case GL_UNSIGNED_INT_8_8_8_8: - index = 4; - break; - case GL_UNSIGNED_INT_8_8_8_8_REV: - index = 5; - break; - default: - fprintf( stderr, "[%s:%u] Unknown framebuffer type 0x%04x.\n", - __FUNCTION__, __LINE__, fb_type ); - return NULL; + + + if ( bytes_per_pixel[ index ] == 0 ) { + fprintf( stderr, "[%s:%u] Framebuffer type 0x%04x has 0 bytes per pixel.\n", + __FUNCTION__, __LINE__, fb_type ); + return GL_FALSE; } @@ -623,55 +627,40 @@ driCreateConfigs(GLenum fb_format, GLenum fb_type, switch ( fb_format ) { case GL_RGB: + bits = (bytes_per_pixel[ index ] == 2) + ? bits_table[0] : bits_table[1]; masks = masks_table_rgb[ index ]; break; case GL_RGBA: + bits = (bytes_per_pixel[ index ] == 2) + ? bits_table[0] : bits_table[2]; masks = masks_table_rgba[ index ]; break; case GL_BGR: + bits = (bytes_per_pixel[ index ] == 2) + ? bits_table[0] : bits_table[1]; masks = masks_table_bgr[ index ]; break; case GL_BGRA: + bits = (bytes_per_pixel[ index ] == 2) + ? bits_table[0] : bits_table[2]; masks = masks_table_bgra[ index ]; break; default: - fprintf( stderr, "[%s:%u] Unknown framebuffer format 0x%04x.\n", - __FUNCTION__, __LINE__, fb_format ); - return NULL; - } - - switch ( bytes_per_pixel[ index ] ) { - case 1: - bits = bits_table[0]; - break; - case 2: - bits = bits_table[1]; - break; - default: - bits = ((fb_format == GL_RGB) || (fb_format == GL_BGR)) - ? bits_table[2] - : bits_table[3]; - break; + fprintf( stderr, "[%s:%u] Framebuffer format 0x%04x is not GL_RGB, GL_RGBA, GL_BGR, or GL_BGRA.\n", + __FUNCTION__, __LINE__, fb_format ); + return GL_FALSE; } - num_modes = num_depth_stencil_bits * num_db_modes * num_accum_bits; - configs = _mesa_calloc((num_modes + 1) * sizeof *configs); - if (configs == NULL) - return NULL; - c = configs; for ( k = 0 ; k < num_depth_stencil_bits ; k++ ) { for ( i = 0 ; i < num_db_modes ; i++ ) { - for ( j = 0 ; j < num_accum_bits ; j++ ) { - *c = _mesa_malloc (sizeof **c); - modes = &(*c)->modes; - c++; + for ( j = 0 ; j < 2 ; j++ ) { - memset(modes, 0, sizeof *modes); modes->redBits = bits[0]; modes->greenBits = bits[1]; modes->blueBits = bits[2]; @@ -692,13 +681,7 @@ driCreateConfigs(GLenum fb_format, GLenum fb_type, modes->stencilBits = stencil_bits[k]; modes->depthBits = depth_bits[k]; - modes->transparentPixel = GLX_NONE; - modes->transparentRed = GLX_DONT_CARE; - modes->transparentGreen = GLX_DONT_CARE; - modes->transparentBlue = GLX_DONT_CARE; - modes->transparentAlpha = GLX_DONT_CARE; - modes->transparentIndex = GLX_DONT_CARE; - modes->visualType = GLX_DONT_CARE; + modes->visualType = visType; modes->renderType = GLX_RGBA_BIT; modes->drawableType = GLX_WINDOW_BIT; modes->rgbMode = GL_TRUE; @@ -718,155 +701,11 @@ driCreateConfigs(GLenum fb_format, GLenum fb_type, modes->haveDepthBuffer = (modes->depthBits > 0); modes->haveStencilBuffer = (modes->stencilBits > 0); - modes->bindToTextureRgb = GL_TRUE; - modes->bindToTextureRgba = GL_TRUE; - modes->bindToMipmapTexture = GL_FALSE; - modes->bindToTextureTargets = modes->rgbMode ? - __DRI_ATTRIB_TEXTURE_1D_BIT | - __DRI_ATTRIB_TEXTURE_2D_BIT | - __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT : - 0; + modes = modes->next; } } } - *c = NULL; - - return configs; -} - -const __DRIconfig **driConcatConfigs(__DRIconfig **a, __DRIconfig **b) -{ - const __DRIconfig **all; - int i, j, index; - - i = 0; - while (a[i] != NULL) - i++; - j = 0; - while (b[j] != NULL) - j++; - - all = _mesa_malloc((i + j + 1) * sizeof *all); - index = 0; - for (i = 0; a[i] != NULL; i++) - all[index++] = a[i]; - for (j = 0; b[j] != NULL; j++) - all[index++] = b[j]; - all[index++] = NULL; - - _mesa_free(a); - _mesa_free(b); - - return all; -} - -#define __ATTRIB(attrib, field) \ - { attrib, offsetof(__GLcontextModes, field) } - -static const struct { unsigned int attrib, offset; } attribMap[] = { - __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits), - __ATTRIB(__DRI_ATTRIB_LEVEL, level), - __ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits), - __ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits), - __ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits), - __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits), - __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits), - __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits), - __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits), - __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits), - __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits), - __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits), - __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers), - __ATTRIB(__DRI_ATTRIB_SAMPLES, samples), - __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode), - __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode), - __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentPixel), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha), - __ATTRIB(__DRI_ATTRIB_FLOAT_MODE, floatMode), - __ATTRIB(__DRI_ATTRIB_RED_MASK, redMask), - __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask), - __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask), - __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask), - __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth), - __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight), - __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels), - __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth), - __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight), - __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod), - __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb), - __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba), - __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture), - __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS, bindToTextureTargets), - __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted), - - /* The struct field doesn't matter here, these are handled by the - * switch in driGetConfigAttribIndex. We need them in the array - * so the iterator includes them though.*/ - __ATTRIB(__DRI_ATTRIB_RENDER_TYPE, level), - __ATTRIB(__DRI_ATTRIB_CONFIG_CAVEAT, level), - __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, level) -}; - -#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0])) - -static int -driGetConfigAttribIndex(const __DRIconfig *config, - unsigned int index, unsigned int *value) -{ - switch (attribMap[index].attrib) { - case __DRI_ATTRIB_RENDER_TYPE: - if (config->modes.rgbMode) - *value = __DRI_ATTRIB_RGBA_BIT; - else - *value = __DRI_ATTRIB_COLOR_INDEX_BIT; - break; - case __DRI_ATTRIB_CONFIG_CAVEAT: - if (config->modes.visualRating == GLX_NON_CONFORMANT_CONFIG) - *value = __DRI_ATTRIB_NON_CONFORMANT_CONFIG; - else if (config->modes.visualRating == GLX_SLOW_CONFIG) - *value = __DRI_ATTRIB_SLOW_BIT; - else - *value = 0; - break; - case __DRI_ATTRIB_SWAP_METHOD: - break; - - default: - *value = *(unsigned int *) - ((char *) &config->modes + attribMap[index].offset); - - break; - } + *ptr_to_modes = modes; return GL_TRUE; } - -int -driGetConfigAttrib(const __DRIconfig *config, - unsigned int attrib, unsigned int *value) -{ - int i; - - for (i = 0; i < ARRAY_SIZE(attribMap); i++) - if (attribMap[i].attrib == attrib) - return driGetConfigAttribIndex(config, i, value); - - return GL_FALSE; -} - -int -driIndexConfigAttrib(const __DRIconfig *config, int index, - unsigned int *attrib, unsigned int *value) -{ - if (index >= 0 && index < ARRAY_SIZE(attribMap)) { - *attrib = attribMap[index].attrib; - return driGetConfigAttribIndex(config, index, value); - } - - return GL_FALSE; -} |