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authorKristian Høgsberg <[email protected]>2010-10-12 12:26:10 -0400
committerKristian Høgsberg <[email protected]>2010-10-13 09:43:25 -0400
commitf9995b30756140724f41daf963fa06167912be7f (patch)
treebc34fd4db5eb9d2ad55968cb4e6e4e5a65df5a27 /src/mesa/drivers/dri/common/texmem.h
parent31aca27c08d6a385c595d34fe4ee06390bf5b0e8 (diff)
Drop GLcontext typedef and use struct gl_context instead
Diffstat (limited to 'src/mesa/drivers/dri/common/texmem.h')
-rw-r--r--src/mesa/drivers/dri/common/texmem.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/common/texmem.h b/src/mesa/drivers/dri/common/texmem.h
index 725ba2e1196..6dd07b8a1da 100644
--- a/src/mesa/drivers/dri/common/texmem.h
+++ b/src/mesa/drivers/dri/common/texmem.h
@@ -277,7 +277,7 @@ void driDestroyTextureObject( driTextureObject * t );
int driAllocateTexture( driTexHeap * const * heap_array, unsigned nr_heaps,
driTextureObject * t );
-GLboolean driIsTextureResident( GLcontext * ctx,
+GLboolean driIsTextureResident( struct gl_context * ctx,
struct gl_texture_object * texObj );
driTexHeap * driCreateTextureHeap( unsigned heap_id, void * context,
@@ -309,7 +309,7 @@ driSetTextureSwapCounterLocation( driTexHeap * heap, unsigned * counter );
#define DRI_TEXMGR_DO_TEXTURE_CUBE 0x0008
#define DRI_TEXMGR_DO_TEXTURE_RECT 0x0010
-void driInitTextureObjects( GLcontext *ctx, driTextureObject * swapped,
+void driInitTextureObjects( struct gl_context *ctx, driTextureObject * swapped,
GLuint targets );
GLboolean driValidateTextureHeaps( driTexHeap * const * texture_heaps,