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authorKristian Høgsberg <[email protected]>2010-10-12 12:26:10 -0400
committerKristian Høgsberg <[email protected]>2010-10-13 09:43:25 -0400
commitf9995b30756140724f41daf963fa06167912be7f (patch)
treebc34fd4db5eb9d2ad55968cb4e6e4e5a65df5a27 /src/mesa/drivers/dri/common/depthtmp.h
parent31aca27c08d6a385c595d34fe4ee06390bf5b0e8 (diff)
Drop GLcontext typedef and use struct gl_context instead
Diffstat (limited to 'src/mesa/drivers/dri/common/depthtmp.h')
-rw-r--r--src/mesa/drivers/dri/common/depthtmp.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/common/depthtmp.h b/src/mesa/drivers/dri/common/depthtmp.h
index fd2dab3b422..81bec9c5ffc 100644
--- a/src/mesa/drivers/dri/common/depthtmp.h
+++ b/src/mesa/drivers/dri/common/depthtmp.h
@@ -21,7 +21,7 @@
#define HAVE_HW_DEPTH_PIXELS 0
#endif
-static void TAG(WriteDepthSpan)( GLcontext *ctx,
+static void TAG(WriteDepthSpan)( struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
const void *values,
@@ -72,7 +72,7 @@ static void TAG(WriteDepthSpan)( GLcontext *ctx,
#if HAVE_HW_DEPTH_SPANS
/* implement MonoWriteDepthSpan() in terms of WriteDepthSpan() */
static void
-TAG(WriteMonoDepthSpan)( GLcontext *ctx, struct gl_renderbuffer *rb,
+TAG(WriteMonoDepthSpan)( struct gl_context *ctx, struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
const void *value, const GLubyte mask[] )
{
@@ -84,7 +84,7 @@ TAG(WriteMonoDepthSpan)( GLcontext *ctx, struct gl_renderbuffer *rb,
TAG(WriteDepthSpan)(ctx, rb, n, x, y, depths, mask);
}
#else
-static void TAG(WriteMonoDepthSpan)( GLcontext *ctx,
+static void TAG(WriteMonoDepthSpan)( struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
const void *value,
@@ -124,7 +124,7 @@ static void TAG(WriteMonoDepthSpan)( GLcontext *ctx,
#endif
-static void TAG(WriteDepthPixels)( GLcontext *ctx,
+static void TAG(WriteDepthPixels)( struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n,
const GLint x[],
@@ -173,7 +173,7 @@ static void TAG(WriteDepthPixels)( GLcontext *ctx,
/* Read depth spans and pixels
*/
-static void TAG(ReadDepthSpan)( GLcontext *ctx,
+static void TAG(ReadDepthSpan)( struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
void *values )
@@ -207,7 +207,7 @@ static void TAG(ReadDepthSpan)( GLcontext *ctx,
HW_READ_UNLOCK();
}
-static void TAG(ReadDepthPixels)( GLcontext *ctx,
+static void TAG(ReadDepthPixels)( struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n,
const GLint x[], const GLint y[],