diff options
author | Brian Paul <[email protected]> | 2002-03-16 00:53:15 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2002-03-16 00:53:15 +0000 |
commit | 18a285a5e244b7405b85feb7315a30d99920ec5d (patch) | |
tree | 02fbfa95292ef56eef26bb2e8456f65cf1348f18 /src/mesa/drivers/dos | |
parent | 8d687e7e58a148f3f16573636023e54755372010 (diff) |
Lots of changes related to framebuffer/window buffer resizing. Basically,
instead of passing a GLcontext* to ResizeBuffers(), pass a GLframebuffer*.
The idea is that a window can be resized without it being bound to a rendering
context. This makes for a nice clean-up in the XFree86 server-side GLX code.
Renamed ctx->Driver.ResizeBuffersMESA() to ctx->Driver.ResizeBuffers().
Diffstat (limited to 'src/mesa/drivers/dos')
-rw-r--r-- | src/mesa/drivers/dos/dmesa.c | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/src/mesa/drivers/dos/dmesa.c b/src/mesa/drivers/dos/dmesa.c index 454b891c08b..d150cdca5ac 100644 --- a/src/mesa/drivers/dos/dmesa.c +++ b/src/mesa/drivers/dos/dmesa.c @@ -540,8 +540,13 @@ static GLboolean set_draw_buffer (GLcontext *ctx, GLenum mode) * If anything special has to been done when the buffer/window is
* resized, do it now.
*/
-static void get_buffer_size (GLcontext *ctx, GLuint *width, GLuint *height)
+static void get_buffer_size (GLframebuffer *buffer, GLuint *width, GLuint *height)
{
+ /* XXX this may not be right. We should query the size of the DOS window
+ * associated with <buffer>. This function should work whether or
+ * not there is a current context.
+ */
+ GET_CURRENT_CONTEXT(ctx);
DMesaContext c = (DMesaContext)ctx->DriverCtx;
*width = c->Buffer->width;
@@ -636,7 +641,7 @@ void dmesa_init_pointers (GLcontext *ctx) ctx->Driver.Accum = _swrast_Accum;
ctx->Driver.Bitmap = _swrast_Bitmap;
ctx->Driver.Clear = clear;
- ctx->Driver.ResizeBuffersMESA = _swrast_alloc_buffers;
+ ctx->Driver.ResizeBuffers = _swrast_alloc_buffers;
ctx->Driver.CopyPixels = _swrast_CopyPixels;
ctx->Driver.DrawPixels = _swrast_DrawPixels;
ctx->Driver.ReadPixels = _swrast_ReadPixels;
|