diff options
author | Claudio Ciccani <[email protected]> | 2006-05-31 17:00:10 +0000 |
---|---|---|
committer | Claudio Ciccani <[email protected]> | 2006-05-31 17:00:10 +0000 |
commit | 9400550c168f685e82a2ab7bfaf3344f985127ca (patch) | |
tree | ba66d44e97f6d8aab195bffedb7122759944e16d /src/mesa/drivers/directfb | |
parent | 55ad3cc05510aa0db3cd080c710b3a6e1c96b100 (diff) |
Fixed bug with multiple contexts.
Added support for ARGB4444 and ARGB2554.
Added hardware accelerated Clear().
Diffstat (limited to 'src/mesa/drivers/directfb')
-rw-r--r-- | src/mesa/drivers/directfb/idirectfbgl_mesa.c | 304 |
1 files changed, 228 insertions, 76 deletions
diff --git a/src/mesa/drivers/directfb/idirectfbgl_mesa.c b/src/mesa/drivers/directfb/idirectfbgl_mesa.c index 1c481af3f2a..fc1bb0058d2 100644 --- a/src/mesa/drivers/directfb/idirectfbgl_mesa.c +++ b/src/mesa/drivers/directfb/idirectfbgl_mesa.c @@ -1,5 +1,5 @@ /* - * Copyright (C) 2004-2005 Claudio Ciccani <[email protected]> + * Copyright (C) 2004-2006 Claudio Ciccani <[email protected]> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as @@ -70,7 +70,7 @@ DIRECT_INTERFACE_IMPLEMENTATION( IDirectFBGL, Mesa ) typedef struct { int ref; /* reference counter */ - bool locked; + int locked; IDirectFBSurface *surface; DFBSurfacePixelFormat format; @@ -90,15 +90,15 @@ typedef struct { } IDirectFBGL_data; -static bool dfb_mesa_setup_visual ( GLvisual *visual, - DFBSurfacePixelFormat format ); -static bool dfb_mesa_create_context ( GLcontext *context, - GLframebuffer *framebuffer, - GLvisual *visual, - DFBSurfacePixelFormat format, - IDirectFBGL_data *data ); -static void dfb_mesa_destroy_context( GLcontext *context, - GLframebuffer *framebuffer ); +static bool directfbgl_init_visual ( GLvisual *visual, + DFBSurfacePixelFormat format ); +static bool directfbgl_create_context ( GLcontext *context, + GLframebuffer *framebuffer, + GLvisual *visual, + DFBSurfacePixelFormat format, + IDirectFBGL_data *data ); +static void directfbgl_destroy_context( GLcontext *context, + GLframebuffer *framebuffer ); static void @@ -106,7 +106,7 @@ IDirectFBGL_Destruct( IDirectFBGL *thiz ) { IDirectFBGL_data *data = (IDirectFBGL_data*) thiz->priv; - dfb_mesa_destroy_context( &data->context, &data->framebuffer ); + directfbgl_destroy_context( &data->context, &data->framebuffer ); data->surface->Release( data->surface ); @@ -145,14 +145,14 @@ IDirectFBGL_Lock( IDirectFBGL *thiz ) DIRECT_INTERFACE_GET_DATA( IDirectFBGL ); - if (data->locked) - return DFB_LOCKED; + if (data->locked++) + return DFB_OK; surface = data->surface; surface->GetSize( surface, &width, &height ); err = surface->Lock( surface, DSLF_READ | DSLF_WRITE, - (void**) &data->video.start, &data->video.pitch ); + (void*)&data->video.start, &data->video.pitch ); if (err != DFB_OK) { D_ERROR( "DirectFBGL/Mesa: couldn't lock surface.\n" ); return err; @@ -160,6 +160,9 @@ IDirectFBGL_Lock( IDirectFBGL *thiz ) data->video.end = data->video.start + (height-1) * data->video.pitch; data->render.Data = data->video.start; + + _mesa_make_current( &data->context, + &data->framebuffer, &data->framebuffer ); if (data->width != width || data->height != height) { data->width = width; @@ -167,8 +170,6 @@ IDirectFBGL_Lock( IDirectFBGL *thiz ) _mesa_ResizeBuffersMESA(); } - data->locked = true; - return DFB_OK; } @@ -180,11 +181,10 @@ IDirectFBGL_Unlock( IDirectFBGL *thiz ) if (!data->locked) return DFB_OK; - data->surface->Unlock( data->surface ); - data->video.start = NULL; - data->video.end = NULL; - - data->locked = false; + if (--data->locked == 0) { + _mesa_make_current( NULL, NULL, NULL ); + data->surface->Unlock( data->surface ); + } return DFB_OK; } @@ -193,13 +193,16 @@ static DFBResult IDirectFBGL_GetAttributes( IDirectFBGL *thiz, DFBGLAttributes *attributes ) { - GLvisual *visual; + DFBSurfaceCapabilities caps; + GLvisual *visual; DIRECT_INTERFACE_GET_DATA( IDirectFBGL ); if (!attributes) return DFB_INVARG; + data->surface->GetCapabilities( data->surface, &caps ); + visual = &data->visual; attributes->buffer_size = visual->rgbBits ? : visual->indexBits; @@ -214,7 +217,7 @@ IDirectFBGL_GetAttributes( IDirectFBGL *thiz, attributes->accum_green_size = visual->accumGreenBits; attributes->accum_blue_size = visual->accumBlueBits; attributes->accum_alpha_size = visual->accumAlphaBits; - attributes->double_buffer = (visual->doubleBufferMode != 0); + attributes->double_buffer = (caps & DSCAPS_FLIPPING) ? 1 : 0; attributes->stereo = (visual->stereoMode != 0); return DFB_OK; @@ -245,15 +248,15 @@ Construct( IDirectFBGL *thiz, surface->GetSize( surface, &data->width, &data->height ); /* Configure visual. */ - if (!dfb_mesa_setup_visual( &data->visual, data->format )) { + if (!directfbgl_init_visual( &data->visual, data->format )) { D_ERROR( "DirectFBGL/Mesa: failed to initialize visual.\n" ); surface->Release( surface ); return DFB_UNSUPPORTED; } /* Create context. */ - if (!dfb_mesa_create_context( &data->context, &data->framebuffer, - &data->visual, data->format, data )) { + if (!directfbgl_create_context( &data->context, &data->framebuffer, + &data->visual, data->format, data )) { D_ERROR( "DirectFBGL/Mesa: failed to create context.\n" ); surface->Release( surface ); return DFB_UNSUPPORTED; @@ -270,23 +273,21 @@ Construct( IDirectFBGL *thiz, } -/* internal functions */ +/***************************** Driver functions ******************************/ static const GLubyte* -get_string( GLcontext *ctx, GLenum pname ) +dfbGetString( GLcontext *ctx, GLenum pname ) { switch (pname) { case GL_VENDOR: return "Claudio Ciccani"; - case GL_VERSION: - return "1.0"; default: return NULL; } } static void -update_state( GLcontext *ctx, GLuint new_state ) +dfbUpdateState( GLcontext *ctx, GLuint new_state ) { _swrast_InvalidateState( ctx, new_state ); _swsetup_InvalidateState( ctx, new_state ); @@ -295,7 +296,7 @@ update_state( GLcontext *ctx, GLuint new_state ) } static void -get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height ) +dfbGetBufferSize( GLframebuffer *buffer, GLuint *width, GLuint *height ) { GLcontext *ctx = _mesa_get_current_context(); IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; @@ -305,42 +306,86 @@ get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height ) } static void -set_viewport( GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h ) +dfbSetViewport( GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h ) { _mesa_ResizeBuffersMESA(); } -/* required but not used */ static void -set_buffer( GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit ) +dfbClear( GLcontext *ctx, GLbitfield mask, GLboolean all, + GLint x, GLint y, GLint width, GLint height ) { - return; -} + IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; + + if (mask & BUFFER_BIT_FRONT_LEFT && + ctx->Color.ColorMask[0] && + ctx->Color.ColorMask[1] && + ctx->Color.ColorMask[2] && + ctx->Color.ColorMask[3]) + { + __u8 a, r, g, b; + + UNCLAMPED_FLOAT_TO_UBYTE( a, ctx->Color.ClearColor[ACOMP] ); + UNCLAMPED_FLOAT_TO_UBYTE( r, ctx->Color.ClearColor[RCOMP] ); + UNCLAMPED_FLOAT_TO_UBYTE( g, ctx->Color.ClearColor[GCOMP] ); + UNCLAMPED_FLOAT_TO_UBYTE( b, ctx->Color.ClearColor[BCOMP] ); + + data->surface->Unlock( data->surface ); + + if (all) { + data->surface->SetClip( data->surface, NULL ); + data->surface->Clear( data->surface, r, g, b, a ); + } + else { + DFBRegion reg = { x1:x, y1:y, x2:x+width-1, y2:y+height-1 }; + data->surface->SetClip( data->surface, ® ); + data->surface->Clear( data->surface, r, g, b, a ); + data->surface->SetClip( data->surface, NULL ); + } + + data->surface->Lock( data->surface, DSLF_READ | DSLF_WRITE, + (void*)&data->video.start, &data->video.pitch ); + + mask &= ~BUFFER_BIT_FRONT_LEFT; + } + + if (mask) + _swrast_Clear( ctx, mask, all, x, y, width, height ); +} + + + +/************************ RenderBuffer functions *****************************/ static void -delete_renderbuffer( struct gl_renderbuffer *render ) +dfbDeleteRenderbuffer( struct gl_renderbuffer *render ) { return; } static GLboolean -renderbuffer_storage( GLcontext *ctx, struct gl_renderbuffer *render, - GLenum internalFormat, GLuint width, GLuint height ) +dfbRenderbufferStorage( GLcontext *ctx, struct gl_renderbuffer *render, + GLenum internalFormat, GLuint width, GLuint height ) { return GL_TRUE; } +/***************************** Span functions ********************************/ + /* RGB332 */ #define NAME(PREFIX) PREFIX##_RGB332 #define FORMAT GL_RGBA8 +#define RB_TYPE GLubyte #define SPAN_VARS \ IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; #define INIT_PIXEL_PTR(P, X, Y) \ GLubyte *P = data->video.end - (Y) * data->video.pitch + (X); #define INC_PIXEL_PTR(P) P += 1 #define STORE_PIXEL(P, X, Y, S) \ - *P = ( (((S[RCOMP]) & 0xe0)) | (((S[GCOMP]) & 0xe0) >> 3) | ((S[BCOMP]) >> 6) ) + *P = ( (((S[RCOMP]) & 0xe0) ) | \ + (((S[GCOMP]) & 0xe0) >> 3) | \ + (((S[BCOMP]) ) >> 6) ) #define FETCH_PIXEL(D, P) \ D[RCOMP] = ((*P & 0xe0) ); \ D[GCOMP] = ((*P & 0x1c) << 3); \ @@ -349,16 +394,79 @@ renderbuffer_storage( GLcontext *ctx, struct gl_renderbuffer *render, #include "swrast/s_spantemp.h" +/* ARGB4444 */ +#define NAME(PREFIX) PREFIX##_ARGB4444 +#define FORMAT GL_RGBA8 +#define RB_TYPE GLubyte +#define SPAN_VARS \ + IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; +#define INIT_PIXEL_PTR(P, X, Y) \ + GLushort *P = (GLushort *) (data->video.end - (Y) * data->video.pitch + (X) * 2); +#define INC_PIXEL_PTR(P) P += 1 +#define STORE_PIXEL_RGB(P, X, Y, S) \ + *P = ( 0xf000 | \ + (((S[RCOMP]) & 0xf0) << 4) | \ + (((S[GCOMP]) & 0xf0) ) | \ + (((S[BCOMP]) & 0xf0) >> 4) ) +#define STORE_PIXEL(P, X, Y, S) \ + *P = ( (((S[ACOMP]) & 0xf0) << 8) | \ + (((S[RCOMP]) & 0xf0) << 4) | \ + (((S[GCOMP]) & 0xf0) ) | \ + (((S[BCOMP]) & 0xf0) >> 4) ) +#define FETCH_PIXEL(D, P) \ + D[RCOMP] = ((*P & 0x0f00) >> 4); \ + D[GCOMP] = ((*P & 0x00f0) ); \ + D[BCOMP] = ((*P & 0x000f) << 4); \ + D[ACOMP] = ((*P & 0xf000) >> 8) + +#include "swrast/s_spantemp.h" + +/* ARGB2554 */ +#define NAME(PREFIX) PREFIX##_ARGB2554 +#define FORMAT GL_RGBA8 +#define RB_TYPE GLubyte +#define SPAN_VARS \ + IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; +#define INIT_PIXEL_PTR(P, X, Y) \ + GLushort *P = (GLushort *) (data->video.end - (Y) * data->video.pitch + (X) * 2); +#define INC_PIXEL_PTR(P) P += 1 +#define STORE_PIXEL_RGB(P, X, Y, S) \ + *P = ( 0xc000 | \ + (((S[RCOMP]) & 0xf8) << 6) | \ + (((S[GCOMP]) & 0xf8) << 1) | \ + (((S[BCOMP]) & 0xf0) >> 4) ) +#define STORE_PIXEL(P, X, Y, S) \ + *P = ( (((S[ACOMP]) & 0xc0) << 8) | \ + (((S[RCOMP]) & 0xf8) << 6) | \ + (((S[GCOMP]) & 0xf8) << 1) | \ + (((S[BCOMP]) & 0xf0) >> 4) ) +#define FETCH_PIXEL(D, P) \ + D[RCOMP] = ((*P & 0x3e00) >> 9); \ + D[GCOMP] = ((*P & 0x01f0) >> 4); \ + D[BCOMP] = ((*P & 0x000f) << 4); \ + D[ACOMP] = ((*P & 0xc000) >> 14) + +#include "swrast/s_spantemp.h" + /* ARGB1555 */ #define NAME(PREFIX) PREFIX##_ARGB1555 #define FORMAT GL_RGBA8 +#define RB_TYPE GLubyte #define SPAN_VARS \ IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; #define INIT_PIXEL_PTR(P, X, Y) \ GLushort *P = (GLushort *) (data->video.end - (Y) * data->video.pitch + (X) * 2); #define INC_PIXEL_PTR(P) P += 1 +#define STORE_PIXEL_RGB(P, X, Y, S) \ + *P = ( 0x8000 | \ + (((S[RCOMP]) & 0xf8) << 7) | \ + (((S[GCOMP]) & 0xf8) << 2) | \ + (((S[BCOMP]) ) >> 3) ) #define STORE_PIXEL(P, X, Y, S) \ - *P = ( (((S[RCOMP]) & 0xf8) << 7) | (((S[GCOMP]) & 0xf8) << 2) | ((S[BCOMP]) >> 3) ) + *P = ( (((S[ACOMP]) & 0x80) << 16) | \ + (((S[RCOMP]) & 0xf8) << 7) | \ + (((S[GCOMP]) & 0xf8) << 2) | \ + (((S[BCOMP]) ) >> 3) ) #define FETCH_PIXEL(D, P) \ D[RCOMP] = ((*P & 0x7c00) >> 7); \ D[GCOMP] = ((*P & 0x03e0) >> 2); \ @@ -370,13 +478,16 @@ renderbuffer_storage( GLcontext *ctx, struct gl_renderbuffer *render, /* RGB16 */ #define NAME(PREFIX) PREFIX##_RGB16 #define FORMAT GL_RGBA8 +#define RB_TYPE GLubyte #define SPAN_VARS \ IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; #define INIT_PIXEL_PTR(P, X, Y) \ GLushort *P = (GLushort *) (data->video.end - (Y) * data->video.pitch + (X) * 2); #define INC_PIXEL_PTR(P) P += 1 #define STORE_PIXEL(P, X, Y, S) \ - *P = ( (((S[RCOMP]) & 0xf8) << 8) | (((S[GCOMP]) & 0xfc) << 3) | ((S[BCOMP]) >> 3) ) + *P = ( (((S[RCOMP]) & 0xf8) << 8) | \ + (((S[GCOMP]) & 0xfc) << 3) | \ + (((S[BCOMP]) ) >> 3) ) #define FETCH_PIXEL(D, P) \ D[RCOMP] = ((*P & 0xf800) >> 8); \ D[GCOMP] = ((*P & 0x07e0) >> 3); \ @@ -388,6 +499,7 @@ renderbuffer_storage( GLcontext *ctx, struct gl_renderbuffer *render, /* RGB24 */ #define NAME(PREFIX) PREFIX##_RGB24 #define FORMAT GL_RGBA8 +#define RB_TYPE GLubyte #define SPAN_VARS \ IDirectFBGL_data *data = ctx->DriverCtx; #define INIT_PIXEL_PTR(P, X, Y) \ @@ -403,13 +515,16 @@ renderbuffer_storage( GLcontext *ctx, struct gl_renderbuffer *render, /* RGB32 */ #define NAME(PREFIX) PREFIX##_RGB32 #define FORMAT GL_RGBA8 +#define RB_TYPE GLubyte #define SPAN_VARS \ IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; #define INIT_PIXEL_PTR(P, X, Y) \ GLuint *P = (GLuint*) (data->video.end - (Y) * data->video.pitch + (X) * 4); #define INC_PIXEL_PTR(P) P += 1 #define STORE_PIXEL(P, X, Y, S) \ - *P = ( ((S[RCOMP]) << 16) | ((S[GCOMP]) << 8) | (S[BCOMP]) ) + *P = ( ((S[RCOMP]) << 16) | \ + ((S[GCOMP]) << 8) | \ + ((S[BCOMP]) ) ) #define FETCH_PIXEL(D, P) \ D[RCOMP] = ((*P & 0x00ff0000) >> 16); \ D[GCOMP] = ((*P & 0x0000ff00) >> 8); \ @@ -421,15 +536,22 @@ renderbuffer_storage( GLcontext *ctx, struct gl_renderbuffer *render, /* ARGB */ #define NAME(PREFIX) PREFIX##_ARGB #define FORMAT GL_RGBA8 +#define RB_TYPE GLubyte #define SPAN_VARS \ IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; #define INIT_PIXEL_PTR(P, X, Y) \ GLuint *P = (GLuint*) (data->video.end - (Y) * data->video.pitch + (X) * 4); #define INC_PIXEL_PTR(P) P += 1 #define STORE_PIXEL_RGB(P, X, Y, S) \ - *P = ( 0xff000000 | ((S[RCOMP]) << 16) | ((S[GCOMP]) << 8) | (S[BCOMP]) ) + *P = ( 0xff000000 | \ + ((S[RCOMP]) << 16) | \ + ((S[GCOMP]) << 8) | \ + ((S[BCOMP]) ) ) #define STORE_PIXEL(P, X, Y, S) \ - *P = ( ((S[ACOMP]) << 24) | ((S[RCOMP]) << 16) | ((S[GCOMP]) << 8) | (S[BCOMP]) ) + *P = ( ((S[ACOMP]) << 24) | \ + ((S[RCOMP]) << 16) | \ + ((S[GCOMP]) << 8) | \ + ((S[BCOMP]) ) ) #define FETCH_PIXEL(D, P) \ D[RCOMP] = ((*P & 0x00ff0000) >> 16); \ D[GCOMP] = ((*P & 0x0000ff00) >> 8); \ @@ -441,27 +563,35 @@ renderbuffer_storage( GLcontext *ctx, struct gl_renderbuffer *render, /* AiRGB */ #define NAME(PREFIX) PREFIX##_AiRGB #define FORMAT GL_RGBA8 +#define RB_TYPE GLubyte #define SPAN_VARS \ IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; #define INIT_PIXEL_PTR(P, X, Y) \ GLuint *P = (GLuint*) (data->video.end - (Y) * data->video.pitch + (X) * 4); #define INC_PIXEL_PTR(P) P += 1 #define STORE_PIXEL_RGB(P, X, Y, S) \ - *P = ( ((S[RCOMP]) << 16) | ((S[GCOMP]) << 8) | (S[BCOMP]) ) + *P = ( ((S[RCOMP]) << 16) | \ + ((S[GCOMP]) << 8) | \ + ((S[BCOMP]) ) ) #define STORE_PIXEL(P, X, Y, S) \ - *P = ( ((0xff - (S[ACOMP])) << 24) | ((S[RCOMP]) << 16) | ((S[GCOMP]) << 8) | (S[BCOMP]) ) + *P = ( (((S[ACOMP]) ^ 0xff) << 24) | \ + (((S[RCOMP]) ) << 16) | \ + (((S[GCOMP]) ) << 8) | \ + (((S[BCOMP]) ) ) ) #define FETCH_PIXEL(D, P) \ - D[RCOMP] = ((*P & 0x00ff0000) >> 16); \ - D[GCOMP] = ((*P & 0x0000ff00) >> 8); \ - D[BCOMP] = ((*P & 0x000000ff) ); \ - D[ACOMP] = (0xff - ((*P & 0xff000000) >> 24)) + D[RCOMP] = ((*P & 0x00ff0000) >> 16); \ + D[GCOMP] = ((*P & 0x0000ff00) >> 8); \ + D[BCOMP] = ((*P & 0x000000ff) ); \ + D[ACOMP] = (((*P & 0xff000000) >> 24) ^ 0xff) #include "swrast/s_spantemp.h" +/*****************************************************************************/ + static bool -dfb_mesa_setup_visual( GLvisual *visual, - DFBSurfacePixelFormat format ) +directfbgl_init_visual( GLvisual *visual, + DFBSurfacePixelFormat format ) { GLboolean rgbFlag = GL_TRUE; GLboolean dbFlag = GL_FALSE; @@ -486,6 +616,18 @@ dfb_mesa_setup_visual( GLvisual *visual, greenBits = 3; blueBits = 2; break; + case DSPF_ARGB4444: + redBits = 4; + greenBits = 4; + blueBits = 4; + alphaBits = 4; + break; + case DSPF_ARGB2554: + redBits = 5; + greenBits = 5; + blueBits = 4; + alphaBits = 2; + break; case DSPF_ARGB1555: redBits = 5; greenBits = 5; @@ -531,22 +673,22 @@ dfb_mesa_setup_visual( GLvisual *visual, } static bool -dfb_mesa_create_context( GLcontext *context, - GLframebuffer *framebuffer, - GLvisual *visual, - DFBSurfacePixelFormat format, - IDirectFBGL_data *data ) +directfbgl_create_context( GLcontext *context, + GLframebuffer *framebuffer, + GLvisual *visual, + DFBSurfacePixelFormat format, + IDirectFBGL_data *data ) { - struct dd_function_table functions; - struct swrast_device_driver *swdd; + struct dd_function_table functions; _mesa_initialize_framebuffer( framebuffer, visual ); _mesa_init_driver_functions( &functions ); - functions.GetString = get_string; - functions.UpdateState = update_state; - functions.GetBufferSize = get_buffer_size; - functions.Viewport = set_viewport; + functions.GetString = dfbGetString; + functions.UpdateState = dfbUpdateState; + functions.GetBufferSize = dfbGetBufferSize; + functions.Viewport = dfbSetViewport; + functions.Clear = dfbClear; if (!_mesa_initialize_context( context, visual, NULL, &functions, (void*) data )) { @@ -560,17 +702,14 @@ dfb_mesa_create_context( GLcontext *context, _tnl_CreateContext( context ); _swsetup_CreateContext( context ); _swsetup_Wakeup( context ); - - swdd = _swrast_GetDeviceDriverReference( context ); - swdd->SetBuffer = set_buffer; _mesa_init_renderbuffer( &data->render, 0 ); data->render.InternalFormat = GL_RGBA; data->render._BaseFormat = GL_RGBA; data->render.DataType = GL_UNSIGNED_BYTE; data->render.Data = data->video.start; - data->render.Delete = delete_renderbuffer; - data->render.AllocStorage = renderbuffer_storage; + data->render.Delete = dfbDeleteRenderbuffer; + data->render.AllocStorage = dfbRenderbufferStorage; switch (format) { case DSPF_RGB332: @@ -581,6 +720,22 @@ dfb_mesa_create_context( GLcontext *context, data->render.PutValues = put_values_RGB332; data->render.PutMonoValues = put_mono_values_RGB332; break; + case DSPF_ARGB4444: + data->render.GetRow = get_row_ARGB4444; + data->render.GetValues = get_values_ARGB4444; + data->render.PutRow = put_row_ARGB4444; + data->render.PutMonoRow = put_mono_row_ARGB4444; + data->render.PutValues = put_values_ARGB4444; + data->render.PutMonoValues = put_mono_values_ARGB4444; + break; + case DSPF_ARGB2554: + data->render.GetRow = get_row_ARGB2554; + data->render.GetValues = get_values_ARGB2554; + data->render.PutRow = put_row_ARGB2554; + data->render.PutMonoRow = put_mono_row_ARGB2554; + data->render.PutValues = put_values_ARGB2554; + data->render.PutMonoValues = put_mono_values_ARGB2554; + break; case DSPF_ARGB1555: data->render.GetRow = get_row_ARGB1555; data->render.GetValues = get_values_ARGB1555; @@ -647,17 +802,14 @@ dfb_mesa_create_context( GLcontext *context, TNL_CONTEXT( context )->Driver.RunPipeline = _tnl_run_pipeline; _mesa_enable_sw_extensions( context ); - - _mesa_make_current( context, framebuffer, framebuffer ); return true; } static void -dfb_mesa_destroy_context( GLcontext *context, - GLframebuffer *framebuffer ) +directfbgl_destroy_context( GLcontext *context, + GLframebuffer *framebuffer ) { - _mesa_make_current( NULL, NULL, NULL ); _mesa_free_framebuffer_data( framebuffer ); _mesa_notifyDestroy( context ); _mesa_free_context_data( context ); |