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author | Brian <[email protected]> | 2007-03-23 14:47:46 -0600 |
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committer | Brian <[email protected]> | 2007-03-23 14:47:46 -0600 |
commit | 63556fa9949f543a8134b6b5ff3d216acb71dd9f (patch) | |
tree | 347e41773e171e24ef3a6a476567e2b706bd341d /src/mesa/drivers/d3d/NULLProcs.h | |
parent | bf020d8d7f719dfea7ea3c65bd2833df6439b59e (diff) |
Add the ability to generate programs that doesn't use condition codes.
ctx->Shader.EmitCondCodes determines if we use condition codes.
If not, IF statement uses first operand's X component as the condition.
Added OPCODE_BRK0, OPCODE_BRK1, OPCODE_CONT0, OPCODE_CONT1 to handle
the common cases of conditional break/continue.
Diffstat (limited to 'src/mesa/drivers/d3d/NULLProcs.h')
0 files changed, 0 insertions, 0 deletions