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authorJosé Fonseca <[email protected]>2008-02-28 16:34:32 +0900
committerJosé Fonseca <[email protected]>2008-02-28 16:34:32 +0900
commit60159c1b09c73c19f798035a15d4ef3b434f2fa0 (patch)
treedc2afed450f50c071249a431e6bb7cd876d0bbf3 /src/mesa/drivers/d3d/MAKEFILE
parent90a036b337fc41c25ee6ff89eb9422efd3d9f110 (diff)
Convert crlf->lf line endings.
Windows/DOS users should enable core.autocrlf from now on: git config --global core.autocrlf true
Diffstat (limited to 'src/mesa/drivers/d3d/MAKEFILE')
-rw-r--r--src/mesa/drivers/d3d/MAKEFILE202
1 files changed, 101 insertions, 101 deletions
diff --git a/src/mesa/drivers/d3d/MAKEFILE b/src/mesa/drivers/d3d/MAKEFILE
index ad1d40dc27b..6aa88f3cef4 100644
--- a/src/mesa/drivers/d3d/MAKEFILE
+++ b/src/mesa/drivers/d3d/MAKEFILE
@@ -1,101 +1,101 @@
-##############################################################################
-#
-# Mesa-3.0 Makefile for DirectX 6 Driver
-#
-# By Leigh McRae
-#
-# http://www.altsoftware.com/
-#
-# Copyright (c) 1999-1998 alt.software inc. All Rights Reserved
-##############################################################################
-NAME=
-TARGET= WGL Driver (D3DHAL)
-
-D3D_DIR=$(MAKEDIR)\D3D
-TARGET_DIR=e:\WinNT\System32
-TEMP_DIR=c:\Temp
-
-SPACE=-
-LINKER=link.exe
-
-INCLUDE=$(SDKROOT)\include;$(INCLUDE)
-LIB=$(SDKROOT)\lib;$(LIB)
-##############################################################################
-CFLAGS = /c /nologo /W1 /G5 /I..\ /I..\..\Include \
- /D "_WIN32" /D "WIN32" /D "_WINDOWS" /D "__WIN32__" /D "__MSC__" /D "MESAD3D"
-CPPFLAGS= /c /nologo /W1 /G5 /I..\ /I..\..\Include \
- /D "_WIN32" /D "WIN32" /D "_WINDOWS" /D "__WIN32__" /D "__MSC__" /D "MESAD3D"
-
-!IF "$(DEBUG)" == "1"
-
-CFLAGS = /MTd /Od /Z7 /Yd /D "_DEBUG" /D "D3D_DEBUG" $(CFLAGS)
-CPPFLAGS = /MTd /Od /Z7 /Yd /D "_DEBUG" /D "D3D_DEBUG" $(CPPFLAGS)
-BUILD_TYPE=debug
-
-!ELSE
-
-CFLAGS = /MT /Ox /D "NDEBUG" $(CFLAGS)
-CPPFLAGS = /MT /Ox /D "NDEBUG" $(CPPFLAGS)
-BUILD_TYPE=release
-
-!ENDIF
-##############################################################################
-SRCS_WGL = wgl.c D3Dvbrender.c DDrawPROCS.c NULLProcs.c Debug.c
-SRCS_HAL = D3DInit.cpp D3DRaster.cpp D3DTextureMgr.cpp D3DUtils.cpp D3DCaps.cpp
-OBJS_WGL = $(SRCS_WGL:.c=.obj)
-OBJS_HAL = $(SRCS_HAL:.cpp=.obj)
-
-WINLIBS = kernel32.lib user32.lib gdi32.lib oldnames.lib
-DXLIBS =
-LIBS = $(WINLIBS) $(DXLIBS)
-###############################################################################
-# Primary Targets #
-###############################################################################
-
-default: header WGL HAL footer
-
-all: default
-
-WGL : $(OBJS_WGL)
-
-HAL : $(OBJS_HAL)
-
-install : forceit
- @echo $(SPACE)
- @echo ========================================
- @echo Install files created.
- @echo ========================================
-
-
-###############################################################################
-# Secondary Targets #
-###############################################################################
-
-clean:
- @echo ========================================
- @echo Cleaning $(TARGET)
- @del *.obj
- @del *.dep
- @del *.exp
- @del *.ncb
- @del *.plg
- @del *.lib
- @echo ========================================
-
-header:
- @echo ============================================================
- @echo Building $(TARGET) ($(BUILD_TYPE) version)
- @echo ============================================================
- @echo $(SPACE)
-
-footer:
- @echo $(SPACE)
- @echo ============================================================
- @echo DONE building $(TARGET) ($(BUILD_TYPE) version)
- @echo ============================================================
-
-forceit:
-
-
-
-
+##############################################################################
+#
+# Mesa-3.0 Makefile for DirectX 6 Driver
+#
+# By Leigh McRae
+#
+# http://www.altsoftware.com/
+#
+# Copyright (c) 1999-1998 alt.software inc. All Rights Reserved
+##############################################################################
+NAME=
+TARGET= WGL Driver (D3DHAL)
+
+D3D_DIR=$(MAKEDIR)\D3D
+TARGET_DIR=e:\WinNT\System32
+TEMP_DIR=c:\Temp
+
+SPACE=-
+LINKER=link.exe
+
+INCLUDE=$(SDKROOT)\include;$(INCLUDE)
+LIB=$(SDKROOT)\lib;$(LIB)
+##############################################################################
+CFLAGS = /c /nologo /W1 /G5 /I..\ /I..\..\Include \
+ /D "_WIN32" /D "WIN32" /D "_WINDOWS" /D "__WIN32__" /D "__MSC__" /D "MESAD3D"
+CPPFLAGS= /c /nologo /W1 /G5 /I..\ /I..\..\Include \
+ /D "_WIN32" /D "WIN32" /D "_WINDOWS" /D "__WIN32__" /D "__MSC__" /D "MESAD3D"
+
+!IF "$(DEBUG)" == "1"
+
+CFLAGS = /MTd /Od /Z7 /Yd /D "_DEBUG" /D "D3D_DEBUG" $(CFLAGS)
+CPPFLAGS = /MTd /Od /Z7 /Yd /D "_DEBUG" /D "D3D_DEBUG" $(CPPFLAGS)
+BUILD_TYPE=debug
+
+!ELSE
+
+CFLAGS = /MT /Ox /D "NDEBUG" $(CFLAGS)
+CPPFLAGS = /MT /Ox /D "NDEBUG" $(CPPFLAGS)
+BUILD_TYPE=release
+
+!ENDIF
+##############################################################################
+SRCS_WGL = wgl.c D3Dvbrender.c DDrawPROCS.c NULLProcs.c Debug.c
+SRCS_HAL = D3DInit.cpp D3DRaster.cpp D3DTextureMgr.cpp D3DUtils.cpp D3DCaps.cpp
+OBJS_WGL = $(SRCS_WGL:.c=.obj)
+OBJS_HAL = $(SRCS_HAL:.cpp=.obj)
+
+WINLIBS = kernel32.lib user32.lib gdi32.lib oldnames.lib
+DXLIBS =
+LIBS = $(WINLIBS) $(DXLIBS)
+###############################################################################
+# Primary Targets #
+###############################################################################
+
+default: header WGL HAL footer
+
+all: default
+
+WGL : $(OBJS_WGL)
+
+HAL : $(OBJS_HAL)
+
+install : forceit
+ @echo $(SPACE)
+ @echo ========================================
+ @echo Install files created.
+ @echo ========================================
+
+
+###############################################################################
+# Secondary Targets #
+###############################################################################
+
+clean:
+ @echo ========================================
+ @echo Cleaning $(TARGET)
+ @del *.obj
+ @del *.dep
+ @del *.exp
+ @del *.ncb
+ @del *.plg
+ @del *.lib
+ @echo ========================================
+
+header:
+ @echo ============================================================
+ @echo Building $(TARGET) ($(BUILD_TYPE) version)
+ @echo ============================================================
+ @echo $(SPACE)
+
+footer:
+ @echo $(SPACE)
+ @echo ============================================================
+ @echo DONE building $(TARGET) ($(BUILD_TYPE) version)
+ @echo ============================================================
+
+forceit:
+
+
+
+