diff options
author | Brian Paul <[email protected]> | 2002-06-15 03:03:06 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2002-06-15 03:03:06 +0000 |
commit | 8afe7de8deaf3c9613fd68b344de8c52b02b1879 (patch) | |
tree | f600a192c9d0136faea8864a53eabc819eeb791f /src/mesa/drivers/d3d/D3Dvbrender.c | |
parent | 8bdd0dc8d0e9c9cb2c71fbdd4c77e982cfc0b350 (diff) |
Implemented GL_NV_texture_rectangle extension.
Replace struct gl_texure_object's Dimension w/ Target field.
Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled
field is obsolete, but still present for now. This effectively
removes the 8-texture units limit, 32 units now possible, but unlikely!
New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field.
Updated device drivers to use ctx->Texture._EnabledUnits.
Diffstat (limited to 'src/mesa/drivers/d3d/D3Dvbrender.c')
-rw-r--r-- | src/mesa/drivers/d3d/D3Dvbrender.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/drivers/d3d/D3Dvbrender.c b/src/mesa/drivers/d3d/D3Dvbrender.c index a3a18323fec..7f60ca82a6a 100644 --- a/src/mesa/drivers/d3d/D3Dvbrender.c +++ b/src/mesa/drivers/d3d/D3Dvbrender.c @@ -1511,7 +1511,7 @@ static void SetRenderStates( GLcontext *ctx ) /*================================================*/ /* Check too see if there are new TEXTURE states. */ /*================================================*/ - if ( ctx->Texture._ReallyEnabled ) + if ( ctx->Texture._EnabledUnits ) { switch( ctx->Texture.Set[ctx->Texture.CurrentSet].EnvMode ) { @@ -1871,9 +1871,9 @@ static void DebugRenderStates( GLcontext *ctx, BOOL bForce ) /*================================================*/ /* Check too see if there are new TEXTURE states. */ /*================================================*/ - if ( texture != ctx->Texture._ReallyEnabled ) + if ( texture != ctx->Texture._EnabledUnits ) { - texture = ctx->Texture._ReallyEnabled; + texture = ctx->Texture._EnabledUnits; DPF(( 0, "\tTexture\t\t%s", (texture) ? "ENABLED" : "--------" )); } |