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authorIan Romanick <[email protected]>2015-11-09 13:11:02 -0800
committerIan Romanick <[email protected]>2015-11-24 11:31:30 -0800
commit58aa56d40bfc6ba54ad9172bf219d18eeb615a80 (patch)
treef53a2c682116708dbd927c52eb5153fc47b8458d /src/mesa/drivers/common
parent76cfe2bc4436186fd585be96c4f402c1b1c79bdf (diff)
meta/TexSubImage: Don't pollute the buffer object namespace
tl;dr: For many types of GL object, we can *NEVER* use the Gen function. In OpenGL ES (all versions!) and OpenGL compatibility profile, applications don't have to call Gen functions. The GL spec is very clear about how you can mix-and-match generated names and non-generated names: you can use any name you want for a particular object type until you call the Gen function for that object type. Here's the problem scenario: - Application calls a meta function that generates a name. The first Gen will probably return 1. - Application decides to use the same name for an object of the same type without calling Gen. Many demo programs use names 1, 2, 3, etc. without calling Gen. - Application calls the meta function again, and the meta function replaces the data. The application's data is lost, and the app fails. Have fun debugging that. Signed-off-by: Ian Romanick <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92363 Reviewed-by: Anuj Phogat <[email protected]>
Diffstat (limited to 'src/mesa/drivers/common')
-rw-r--r--src/mesa/drivers/common/meta_tex_subimage.c42
1 files changed, 24 insertions, 18 deletions
diff --git a/src/mesa/drivers/common/meta_tex_subimage.c b/src/mesa/drivers/common/meta_tex_subimage.c
index b0ac6771cb2..4adaad7777b 100644
--- a/src/mesa/drivers/common/meta_tex_subimage.c
+++ b/src/mesa/drivers/common/meta_tex_subimage.c
@@ -69,7 +69,7 @@ create_texture_for_pbo(struct gl_context *ctx,
int dims, int width, int height, int depth,
GLenum format, GLenum type, const void *pixels,
const struct gl_pixelstore_attrib *packing,
- GLuint *tmp_pbo, GLuint *tmp_tex)
+ struct gl_buffer_object **tmp_pbo, GLuint *tmp_tex)
{
uint32_t pbo_format;
GLenum internal_format;
@@ -101,7 +101,7 @@ create_texture_for_pbo(struct gl_context *ctx,
row_stride = _mesa_image_row_stride(packing, width, format, type);
if (_mesa_is_bufferobj(packing->BufferObj)) {
- *tmp_pbo = 0;
+ *tmp_pbo = NULL;
buffer_obj = packing->BufferObj;
first_pixel += (intptr_t)pixels;
} else {
@@ -109,23 +109,27 @@ create_texture_for_pbo(struct gl_context *ctx,
assert(create_pbo);
- _mesa_CreateBuffers(1, tmp_pbo);
+ *tmp_pbo = ctx->Driver.NewBufferObject(ctx, 0xDEADBEEF);
+ if (*tmp_pbo == NULL)
+ return NULL;
/* In case of GL_PIXEL_PACK_BUFFER, pass null pointer for the pixel
- * data to avoid unnecessary data copying in _mesa_NamedBufferData().
+ * data to avoid unnecessary data copying in _mesa_buffer_data.
*/
if (is_pixel_pack)
- _mesa_NamedBufferData(*tmp_pbo,
- last_pixel - first_pixel,
- NULL,
- GL_STREAM_READ);
+ _mesa_buffer_data(ctx, *tmp_pbo, GL_NONE,
+ last_pixel - first_pixel,
+ NULL,
+ GL_STREAM_READ,
+ __func__);
else
- _mesa_NamedBufferData(*tmp_pbo,
- last_pixel - first_pixel,
- (char *)pixels + first_pixel,
- GL_STREAM_DRAW);
+ _mesa_buffer_data(ctx, *tmp_pbo, GL_NONE,
+ last_pixel - first_pixel,
+ (char *)pixels + first_pixel,
+ GL_STREAM_DRAW,
+ __func__);
- buffer_obj = _mesa_lookup_bufferobj(ctx, *tmp_pbo);
+ buffer_obj = *tmp_pbo;
first_pixel = 0;
}
@@ -157,7 +161,7 @@ create_texture_for_pbo(struct gl_context *ctx,
row_stride,
read_only)) {
_mesa_DeleteTextures(1, tmp_tex);
- _mesa_DeleteBuffers(1, tmp_pbo);
+ _mesa_reference_buffer_object(ctx, tmp_pbo, NULL);
return NULL;
}
@@ -173,7 +177,8 @@ _mesa_meta_pbo_TexSubImage(struct gl_context *ctx, GLuint dims,
bool allocate_storage, bool create_pbo,
const struct gl_pixelstore_attrib *packing)
{
- GLuint pbo = 0, pbo_tex = 0, fbos[2] = { 0, 0 };
+ struct gl_buffer_object *pbo = NULL;
+ GLuint pbo_tex = 0, fbos[2] = { 0, 0 };
int image_height;
struct gl_texture_image *pbo_tex_image;
GLenum status;
@@ -276,7 +281,7 @@ _mesa_meta_pbo_TexSubImage(struct gl_context *ctx, GLuint dims,
fail:
_mesa_DeleteFramebuffers(2, fbos);
_mesa_DeleteTextures(1, &pbo_tex);
- _mesa_DeleteBuffers(1, &pbo);
+ _mesa_reference_buffer_object(ctx, &pbo, NULL);
_mesa_meta_end(ctx);
@@ -291,7 +296,8 @@ _mesa_meta_pbo_GetTexSubImage(struct gl_context *ctx, GLuint dims,
GLenum format, GLenum type, const void *pixels,
const struct gl_pixelstore_attrib *packing)
{
- GLuint pbo = 0, pbo_tex = 0, fbos[2] = { 0, 0 };
+ struct gl_buffer_object *pbo = NULL;
+ GLuint pbo_tex = 0, fbos[2] = { 0, 0 };
int image_height;
struct gl_texture_image *pbo_tex_image;
struct gl_renderbuffer *rb = NULL;
@@ -448,7 +454,7 @@ _mesa_meta_pbo_GetTexSubImage(struct gl_context *ctx, GLuint dims,
fail:
_mesa_DeleteFramebuffers(2, fbos);
_mesa_DeleteTextures(1, &pbo_tex);
- _mesa_DeleteBuffers(1, &pbo);
+ _mesa_reference_buffer_object(ctx, &pbo, NULL);
_mesa_meta_end(ctx);