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authorChris Forbes <[email protected]>2012-11-25 20:23:32 +1300
committerChris Forbes <[email protected]>2013-03-02 11:35:13 +1300
commit7c1017e292b2d27af6d7e15db874f50223d73e15 (patch)
tree0ee974a2c315b78299c50d7192635045ef4950c7 /src/mesa/drivers/common
parentabb5429537b4e7f42bcdd744ed7aaaf35b719cf4 (diff)
mesa: implement GetMultisamplefv
Actual sample locations deferred to a driverfunc since only the driver really knows where they will be. V2: - pass the draw buffer to the driverfunc; don't fallback to pixel center if driverfunc is missing. - rename GetSampleLocation to GetSamplePosition - invert y sample position for winsys FBOs, at Paul's suggestion Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Paul Berry <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/drivers/common')
-rw-r--r--src/mesa/drivers/common/driverfuncs.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c
index 43c9de97f50..731d46658d0 100644
--- a/src/mesa/drivers/common/driverfuncs.c
+++ b/src/mesa/drivers/common/driverfuncs.c
@@ -209,6 +209,9 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
/* GL_ARB_texture_storage */
driver->AllocTextureStorage = _swrast_AllocTextureStorage;
+
+ /* GL_ARB_texture_multisample */
+ driver->GetSamplePosition = NULL;
}