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authorWill Dyson <[email protected]>2010-06-19 22:04:45 +0200
committerMaciej Cencora <[email protected]>2010-06-19 22:09:24 +0200
commitc674a7eb7fb2fd170df7ff5e3cefdddabda1a03f (patch)
treef3b0cbca8e64cffacce10e927265cd6f36621fc7 /src/mesa/drivers/common
parent9b2ebcaf4b94bfc8756f6b216e0e452013616f2c (diff)
Revert "Fix image_matches_texture_obj() MaxLevel check"
This reverts commit a9ee95651131e27d5acf3d10909b5b7e5c8d3e92. It was based on a failure to understand how ther driver allocates memory, and causes a regression with Celestia. Set MaxLevel to dstLevel before allocating new mipmap level. The radeon driver will fail to allocate space for a new level that is outside of BaseLevel..MaxLevel. Set MaxLevel before allocating. Signed-off-by: Maciej Cencora <[email protected]>
Diffstat (limited to 'src/mesa/drivers/common')
-rw-r--r--src/mesa/drivers/common/meta.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index fc286851663..35255833821 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -2400,6 +2400,9 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target,
break;
}
+ /* Set MaxLevel large enough to hold the new level when we allocate it */
+ _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, dstLevel);
+
/* Create empty dest image */
if (target == GL_TEXTURE_1D) {
_mesa_TexImage1D(target, dstLevel, srcImage->InternalFormat,