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authorAnuj Phogat <[email protected]>2015-06-11 17:23:34 -0700
committerAnuj Phogat <[email protected]>2015-07-24 10:48:58 -0700
commitbe405ee334ec758a2609d8780221f4f1a1ed3343 (patch)
tree796c520f1a44634f78bf546d5f352639e5883ea7 /src/mesa/drivers/common
parentc59c0f8a42652603da7f89e3270897cb685fe76b (diff)
meta: Use _mesa_need_luminance_to_rgb_conversion() in decompress_texture_image()
Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/mesa/drivers/common')
-rw-r--r--src/mesa/drivers/common/meta.c12
1 files changed, 2 insertions, 10 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 5c46efc45d3..b7c91bfd65e 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -3159,16 +3159,8 @@ decompress_texture_image(struct gl_context *ctx,
* returned as red and two-channel texture values are returned as
* red/alpha.
*/
- if (((baseTexFormat == GL_LUMINANCE ||
- baseTexFormat == GL_LUMINANCE_ALPHA ||
- baseTexFormat == GL_INTENSITY) &&
- (destBaseFormat == GL_RGBA ||
- destBaseFormat == GL_RGB ||
- destBaseFormat == GL_RG ||
- destBaseFormat == GL_GREEN ||
- destBaseFormat == GL_BLUE ||
- destBaseFormat == GL_BGRA ||
- destBaseFormat == GL_BGR)) ||
+ if (_mesa_need_luminance_to_rgb_conversion(baseTexFormat,
+ destBaseFormat) ||
/* If we're reading back an RGB(A) texture (using glGetTexImage) as
* luminance then we need to return L=tex(R).
*/