diff options
author | Fabian Bieler <[email protected]> | 2014-03-07 10:19:09 +0100 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2015-07-23 00:59:24 +0200 |
commit | a2af956963b6bc4d29f37485e44c98008d2ef077 (patch) | |
tree | 53c3bba14abcd28e0ba64e2928a52bf6aebfc084 /src/mesa/drivers/common | |
parent | df3860a3e3269bfe77562058fd87b39ae2f57fcc (diff) |
mesa: add tessellation shader enums
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/common')
-rw-r--r-- | src/mesa/drivers/common/meta.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 12045ebbf8e..ca10bbe81f6 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -945,6 +945,8 @@ _mesa_meta_end(struct gl_context *ctx) if (state & MESA_META_SHADER) { static const GLenum targets[] = { GL_VERTEX_SHADER, + GL_TESS_CONTROL_SHADER, + GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER, GL_FRAGMENT_SHADER, }; |