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authorAnuj Phogat <[email protected]>2015-07-29 09:41:18 -0700
committerAnuj Phogat <[email protected]>2015-07-29 14:46:30 -0700
commit2484263fe97cebc9fa7a5c9de04c757dc6cc7713 (patch)
tree8beca0299cc6ae7b2b8589d1cef7652d259c4a0d /src/mesa/drivers/common
parent8413822c8cfaf9110625c1a4a66ee916c2a916e3 (diff)
Delete duplicate function is_power_of_two() and use _mesa_is_pow_two()
Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
Diffstat (limited to 'src/mesa/drivers/common')
-rw-r--r--src/mesa/drivers/common/meta_blit.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/drivers/common/meta_blit.c b/src/mesa/drivers/common/meta_blit.c
index 317a304bebf..71d18de87db 100644
--- a/src/mesa/drivers/common/meta_blit.c
+++ b/src/mesa/drivers/common/meta_blit.c
@@ -82,7 +82,7 @@ setup_glsl_msaa_blit_scaled_shader(struct gl_context *ctx,
y_scale = samples * 0.5;
/* We expect only power of 2 samples in source multisample buffer. */
- assert(samples > 0 && is_power_of_two(samples));
+ assert(samples > 0 && _mesa_is_pow_two(samples));
while (samples >> (shader_offset + 1)) {
shader_offset++;
}
@@ -263,7 +263,7 @@ setup_glsl_msaa_blit_shader(struct gl_context *ctx,
}
/* We expect only power of 2 samples in source multisample buffer. */
- assert(samples > 0 && is_power_of_two(samples));
+ assert(samples > 0 && _mesa_is_pow_two(samples));
while (samples >> (shader_offset + 1)) {
shader_offset++;
}
@@ -434,7 +434,7 @@ setup_glsl_msaa_blit_shader(struct gl_context *ctx,
* (so the floating point exponent just gets increased), rather than
* doing a naive sum and dividing.
*/
- assert(is_power_of_two(samples));
+ assert(_mesa_is_pow_two(samples));
/* Fetch each individual sample. */
sample_resolve = rzalloc_size(mem_ctx, 1);
for (i = 0; i < samples; i++) {