diff options
author | Paul Berry <[email protected]> | 2012-11-27 12:26:51 -0800 |
---|---|---|
committer | Paul Berry <[email protected]> | 2012-11-29 11:33:15 -0800 |
commit | dbd6135bc1ba285128ab991c03c4df6fbd6fefe8 (patch) | |
tree | 781c0057d2a7fa6dca36b39343dee3884ea650bb /src/mesa/drivers/common | |
parent | 3e163a137be7f9a80ec720903c4bda028de5681f (diff) |
mesa: Rename API_OPENGL to API_OPENGL_COMPAT.
This should help avoid confusion now that we're using the gl_api enum
to distinguishing between core and compatibility API's. The
corresponding enum value for core API's is API_OPENGL_CORE.
Acked-by: Eric Anholt <[email protected]>
Acked-by: Matt Turner <[email protected]>
Acked-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/common')
-rw-r--r-- | src/mesa/drivers/common/meta.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 7d58281c181..e4ff5c9004f 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -567,7 +567,7 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state) save->PolygonCull = ctx->Polygon.CullFlag; _mesa_PolygonMode(GL_FRONT_AND_BACK, GL_FILL); _mesa_set_enable(ctx, GL_POLYGON_OFFSET_FILL, GL_FALSE); - if (ctx->API == API_OPENGL) { + if (ctx->API == API_OPENGL_COMPAT) { _mesa_set_enable(ctx, GL_POLYGON_SMOOTH, GL_FALSE); _mesa_set_enable(ctx, GL_POLYGON_STIPPLE, GL_FALSE); } @@ -580,14 +580,14 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state) } if (state & MESA_META_SHADER) { - if (ctx->API == API_OPENGL && ctx->Extensions.ARB_vertex_program) { + if (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.ARB_vertex_program) { save->VertexProgramEnabled = ctx->VertexProgram.Enabled; _mesa_reference_vertprog(ctx, &save->VertexProgram, ctx->VertexProgram.Current); _mesa_set_enable(ctx, GL_VERTEX_PROGRAM_ARB, GL_FALSE); } - if (ctx->API == API_OPENGL && ctx->Extensions.ARB_fragment_program) { + if (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.ARB_fragment_program) { save->FragmentProgramEnabled = ctx->FragmentProgram.Enabled; _mesa_reference_fragprog(ctx, &save->FragmentProgram, ctx->FragmentProgram.Current); @@ -623,7 +623,7 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state) save->EnvMode = ctx->Texture.Unit[0].EnvMode; /* Disable all texture units */ - if (ctx->API == API_OPENGL || ctx->API == API_OPENGLES) { + if (ctx->API == API_OPENGL_COMPAT || ctx->API == API_OPENGLES) { for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { save->TexEnabled[u] = ctx->Texture.Unit[u].Enabled; save->TexGenEnabled[u] = ctx->Texture.Unit[u].TexGenEnabled; @@ -636,7 +636,7 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state) if (ctx->Extensions.OES_EGL_image_external) _mesa_set_enable(ctx, GL_TEXTURE_EXTERNAL_OES, GL_FALSE); - if (ctx->API == API_OPENGL) { + if (ctx->API == API_OPENGL_COMPAT) { _mesa_set_enable(ctx, GL_TEXTURE_1D, GL_FALSE); _mesa_set_enable(ctx, GL_TEXTURE_3D, GL_FALSE); if (ctx->Extensions.NV_texture_rectangle) @@ -661,7 +661,7 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state) /* set defaults for unit[0] */ _mesa_ActiveTexture(GL_TEXTURE0); _mesa_ClientActiveTexture(GL_TEXTURE0); - if (ctx->API == API_OPENGL || ctx->API == API_OPENGLES) { + if (ctx->API == API_OPENGL_COMPAT || ctx->API == API_OPENGLES) { _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); } } @@ -885,7 +885,7 @@ _mesa_meta_end(struct gl_context *ctx) _mesa_PolygonMode(GL_FRONT, save->FrontPolygonMode); _mesa_PolygonMode(GL_BACK, save->BackPolygonMode); } - if (ctx->API == API_OPENGL) { + if (ctx->API == API_OPENGL_COMPAT) { _mesa_set_enable(ctx, GL_POLYGON_STIPPLE, save->PolygonStipple); _mesa_set_enable(ctx, GL_POLYGON_SMOOTH, save->PolygonSmooth); } @@ -900,7 +900,7 @@ _mesa_meta_end(struct gl_context *ctx) } if (state & MESA_META_SHADER) { - if (ctx->API == API_OPENGL && ctx->Extensions.ARB_vertex_program) { + if (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.ARB_vertex_program) { _mesa_set_enable(ctx, GL_VERTEX_PROGRAM_ARB, save->VertexProgramEnabled); _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, @@ -908,7 +908,7 @@ _mesa_meta_end(struct gl_context *ctx) _mesa_reference_vertprog(ctx, &save->VertexProgram, NULL); } - if (ctx->API == API_OPENGL && ctx->Extensions.ARB_fragment_program) { + if (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.ARB_fragment_program) { _mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, save->FragmentProgramEnabled); _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, @@ -941,7 +941,7 @@ _mesa_meta_end(struct gl_context *ctx) _mesa_set_enable(ctx, GL_STENCIL_TEST, stencil->Enabled); _mesa_ClearStencil(stencil->Clear); - if (ctx->API == API_OPENGL && ctx->Extensions.EXT_stencil_two_side) { + if (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.EXT_stencil_two_side) { _mesa_set_enable(ctx, GL_STENCIL_TEST_TWO_SIDE_EXT, stencil->TestTwoSide); _mesa_ActiveStencilFaceEXT(stencil->ActiveFace @@ -973,7 +973,7 @@ _mesa_meta_end(struct gl_context *ctx) ASSERT(ctx->Texture.CurrentUnit == 0); /* restore texenv for unit[0] */ - if (ctx->API == API_OPENGL || ctx->API == API_OPENGLES) { + if (ctx->API == API_OPENGL_COMPAT || ctx->API == API_OPENGLES) { _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, save->EnvMode); } @@ -988,7 +988,7 @@ _mesa_meta_end(struct gl_context *ctx) } /* Restore fixed function texture enables, texgen */ - if (ctx->API == API_OPENGL || ctx->API == API_OPENGLES) { + if (ctx->API == API_OPENGL_COMPAT || ctx->API == API_OPENGLES) { for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { if (ctx->Texture.Unit[u].Enabled != save->TexEnabled[u]) { FLUSH_VERTICES(ctx, _NEW_TEXTURE); @@ -3268,7 +3268,7 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target, _mesa_BindFramebuffer(GL_FRAMEBUFFER_EXT, mipmap->FBO); - if (ctx->API == API_OPENGL || ctx->API == API_OPENGLES) + if (ctx->API == API_OPENGL_COMPAT || ctx->API == API_OPENGLES) _mesa_TexParameteri(target, GL_GENERATE_MIPMAP, GL_FALSE); else assert(!genMipmapSave); |