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authorMarek Olšák <[email protected]>2018-01-26 14:25:53 -0700
committerBrian Paul <[email protected]>2018-01-29 21:15:52 -0700
commitf96a69f916aed40519e755d0460a83940a58780e (patch)
tree6515058fbd5ad07f986e1b31df217ae7910c7ab1 /src/mesa/drivers/common
parent94843e60562c52975325f59f21cb1c8e89f2fe20 (diff)
mesa: replace GLenum with GLenum16 in common structures (v4)
v2: - fix glGet* - also use GLenum16 for DrawBuffers v3: - rebase to top of tree (BrianP) and incorporate Ian's suggestions v4: - fix a GLenum16 bug in VBO/save code, add some STATIC_ASSERT()s gl_context = 152432 -> 136840 bytes vbo_context = 22096 -> 20608 bytes Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/mesa/drivers/common')
-rw-r--r--src/mesa/drivers/common/meta.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/common/meta.h b/src/mesa/drivers/common/meta.h
index 6d5185492d4..3d9c2917d2d 100644
--- a/src/mesa/drivers/common/meta.h
+++ b/src/mesa/drivers/common/meta.h
@@ -190,7 +190,7 @@ struct save_state
struct gl_framebuffer *ReadBuffer;
/** MESA_META_DRAW_BUFFERS */
- GLenum ColorDrawBuffers[MAX_DRAW_BUFFERS];
+ GLenum16 ColorDrawBuffers[MAX_DRAW_BUFFERS];
};
/**