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authorIan Romanick <[email protected]>2015-11-02 18:33:54 -0800
committerIan Romanick <[email protected]>2015-11-24 11:31:29 -0800
commit89a61afdd7346d6e36caccc4d6f2a2607dc4a1f6 (patch)
treeeb6af954c8a6bd54925f0a6ed408527ba94289f1 /src/mesa/drivers/common
parent4e6b9c11fc545cc570ea0042af93e61bfb525d34 (diff)
meta: Use DSA functions for PBO in create_texture_for_pbo
Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
Diffstat (limited to 'src/mesa/drivers/common')
-rw-r--r--src/mesa/drivers/common/meta_tex_subimage.c30
1 files changed, 11 insertions, 19 deletions
diff --git a/src/mesa/drivers/common/meta_tex_subimage.c b/src/mesa/drivers/common/meta_tex_subimage.c
index 181dde9d045..b0ac6771cb2 100644
--- a/src/mesa/drivers/common/meta_tex_subimage.c
+++ b/src/mesa/drivers/common/meta_tex_subimage.c
@@ -109,32 +109,24 @@ create_texture_for_pbo(struct gl_context *ctx,
assert(create_pbo);
- _mesa_GenBuffers(1, tmp_pbo);
-
- /* We are not doing this inside meta_begin/end. However, we know the
- * client doesn't have the given target bound, so we can go ahead and
- * squash it. We'll set it back when we're done.
- */
- _mesa_BindBuffer(pbo_target, *tmp_pbo);
+ _mesa_CreateBuffers(1, tmp_pbo);
/* In case of GL_PIXEL_PACK_BUFFER, pass null pointer for the pixel
- * data to avoid unnecessary data copying in _mesa_BufferData().
+ * data to avoid unnecessary data copying in _mesa_NamedBufferData().
*/
if (is_pixel_pack)
- _mesa_BufferData(pbo_target,
- last_pixel - first_pixel,
- NULL,
- GL_STREAM_READ);
+ _mesa_NamedBufferData(*tmp_pbo,
+ last_pixel - first_pixel,
+ NULL,
+ GL_STREAM_READ);
else
- _mesa_BufferData(pbo_target,
- last_pixel - first_pixel,
- (char *)pixels + first_pixel,
- GL_STREAM_DRAW);
+ _mesa_NamedBufferData(*tmp_pbo,
+ last_pixel - first_pixel,
+ (char *)pixels + first_pixel,
+ GL_STREAM_DRAW);
- buffer_obj = packing->BufferObj;
+ buffer_obj = _mesa_lookup_bufferobj(ctx, *tmp_pbo);
first_pixel = 0;
-
- _mesa_BindBuffer(pbo_target, 0);
}
_mesa_GenTextures(1, tmp_tex);