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authorBrian Paul <[email protected]>2010-06-10 20:23:03 -0600
committerBrian Paul <[email protected]>2010-06-10 20:32:57 -0600
commita37b2219d6e3f299379c6434d65f300660d12c3e (patch)
tree7e3000d9f93531979452d168d542e00ebf66e6e7 /src/mesa/drivers/common
parent050eed095a3f7eaeada1e292f92f2b549d74963f (diff)
mesa: refactor shader api / object code
Remove the unneeded ctx->Driver hooks for shader-related functions. Move state and API-related things into main/.
Diffstat (limited to 'src/mesa/drivers/common')
-rw-r--r--src/mesa/drivers/common/driverfuncs.c8
-rw-r--r--src/mesa/drivers/common/meta.c2
2 files changed, 4 insertions, 6 deletions
diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c
index ca5eb5c7552..6677bc42520 100644
--- a/src/mesa/drivers/common/driverfuncs.c
+++ b/src/mesa/drivers/common/driverfuncs.c
@@ -31,6 +31,7 @@
#include "main/mipmap.h"
#include "main/queryobj.h"
#include "main/renderbuffer.h"
+#include "main/shaderobj.h"
#include "main/texcompress.h"
#include "main/texformat.h"
#include "main/texgetimage.h"
@@ -52,7 +53,6 @@
#endif
#include "shader/program.h"
-#include "shader/shader_api.h"
#include "tnl/tnl.h"
#include "swrast/swrast.h"
@@ -208,6 +208,8 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
driver->DeleteArrayObject = _mesa_delete_array_object;
driver->BindArrayObject = NULL;
+ _mesa_init_shader_object_functions(driver);
+
#if FEATURE_EXT_transform_feedback
_mesa_init_transform_feedback_functions(driver);
#endif
@@ -231,10 +233,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
driver->EndList = NULL;
driver->BeginCallList = NULL;
driver->EndCallList = NULL;
-
-
- /* XXX temporary here */
- _mesa_init_glsl_driver_functions(driver);
}
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index fc286851663..f808e15b33f 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -51,7 +51,7 @@
#include "main/polygon.h"
#include "main/readpix.h"
#include "main/scissor.h"
-#include "main/shaders.h"
+#include "main/shaderapi.h"
#include "main/state.h"
#include "main/stencil.h"
#include "main/texobj.h"