diff options
author | Anuj Phogat <[email protected]> | 2015-06-01 09:32:55 -0700 |
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committer | Anuj Phogat <[email protected]> | 2015-06-15 09:07:28 -0700 |
commit | 6c14b66e40d34104c841ee6dfaeb65617e47be80 (patch) | |
tree | 386ded2f2525e0de9aec3c75adc7276a94cd8c50 /src/mesa/drivers/common/meta_blit.c | |
parent | 278460279b4e089d51a24fb01dc56dc1e88dcb72 (diff) |
meta: Use is_power_of_two() helper function
Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Diffstat (limited to 'src/mesa/drivers/common/meta_blit.c')
-rw-r--r-- | src/mesa/drivers/common/meta_blit.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/drivers/common/meta_blit.c b/src/mesa/drivers/common/meta_blit.c index bb2164276b2..9cace2b245a 100644 --- a/src/mesa/drivers/common/meta_blit.c +++ b/src/mesa/drivers/common/meta_blit.c @@ -82,7 +82,7 @@ setup_glsl_msaa_blit_scaled_shader(struct gl_context *ctx, y_scale = samples * 0.5; /* We expect only power of 2 samples in source multisample buffer. */ - assert(samples > 0 && (samples & (samples - 1)) == 0); + assert(samples > 0 && is_power_of_two(samples)); while (samples >> (shader_offset + 1)) { shader_offset++; } @@ -263,7 +263,7 @@ setup_glsl_msaa_blit_shader(struct gl_context *ctx, } /* We expect only power of 2 samples in source multisample buffer. */ - assert(samples > 0 && (samples & (samples - 1)) == 0); + assert(samples > 0 && is_power_of_two(samples)); while (samples >> (shader_offset + 1)) { shader_offset++; } @@ -434,7 +434,7 @@ setup_glsl_msaa_blit_shader(struct gl_context *ctx, * (so the floating point exponent just gets increased), rather than * doing a naive sum and dividing. */ - assert((samples & (samples - 1)) == 0); + assert(is_power_of_two(samples)); /* Fetch each individual sample. */ sample_resolve = rzalloc_size(mem_ctx, 1); for (i = 0; i < samples; i++) { |