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authorKenneth Graunke <[email protected]>2014-03-05 18:37:57 -0800
committerKenneth Graunke <[email protected]>2014-03-07 22:45:07 -0800
commit70e7905608b374f65d1f4b657f8ab61808c76ef6 (patch)
tree5be00756d2dcde2124b6ac0da72c7f90306b0d5b /src/mesa/drivers/common/meta.h
parent3a7f3d843a1ef91508d5ef1c8668576d2b605f2a (diff)
meta: Split GenerateMipmap() into its own file.
Putting the implementation of each GL function in its own file makes it much easier not to get lost. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Anuj Phogat <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/drivers/common/meta.h')
-rw-r--r--src/mesa/drivers/common/meta.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/drivers/common/meta.h b/src/mesa/drivers/common/meta.h
index d2f40f86ac1..16bd427eb99 100644
--- a/src/mesa/drivers/common/meta.h
+++ b/src/mesa/drivers/common/meta.h
@@ -502,4 +502,7 @@ _mesa_meta_glsl_blit_cleanup(struct blit_state *blit);
void
_mesa_meta_blit_shader_table_cleanup(struct blit_shader_table *table);
+void
+_mesa_meta_glsl_generate_mipmap_cleanup(struct gen_mipmap_state *mipmap);
+
#endif /* META_H */