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authorIan Romanick <[email protected]>2015-11-11 14:34:11 -0800
committerIan Romanick <[email protected]>2016-02-10 10:59:40 -0800
commitab2b6317037cbe6746a3653d37562169e30c13da (patch)
tree4bc94ab8e18f6586b5f6c698b0ae58066dce390f /src/mesa/drivers/common/meta.h
parente273bbd60b7bf2ef19b575d2a16f47409b39ddf1 (diff)
meta: Don't save or restore the renderbuffer binding
Nothing left in meta does anything with the RBO binding, so we don't need to save or restore it. The FBO binding is still modified. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
Diffstat (limited to 'src/mesa/drivers/common/meta.h')
-rw-r--r--src/mesa/drivers/common/meta.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/common/meta.h b/src/mesa/drivers/common/meta.h
index 074f70da6cd..3ff0fdddb59 100644
--- a/src/mesa/drivers/common/meta.h
+++ b/src/mesa/drivers/common/meta.h
@@ -186,7 +186,7 @@ struct save_state
GLboolean RasterDiscard;
GLboolean TransformFeedbackNeedsResume;
- GLuint DrawBufferName, ReadBufferName, RenderbufferName;
+ GLuint DrawBufferName, ReadBufferName;
/** MESA_META_DRAW_BUFFERS */
GLenum ColorDrawBuffers[MAX_DRAW_BUFFERS];