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author | Paul Berry <[email protected]> | 2012-06-21 11:21:22 -0700 |
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committer | Paul Berry <[email protected]> | 2012-07-02 13:27:36 -0700 |
commit | 8313f44409ceb733e9f8835926364164237b3111 (patch) | |
tree | 32f7d08f69d5e620dfebe6e62a32dddf4a98c2dd /src/mesa/drivers/common/meta.h | |
parent | 3f929efa2872aa5a4402520ec9fd551392e2413a (diff) |
i965/msaa: Fix centroid interpolation of unlit pixels.
From the Ivy Bridge PRM, Vol 2 Part 1 p280-281 (3DSTATE_WM:
Barycentric Interpolation Mode):
"Errata: When Centroid Barycentric mode is required, HW may
produce incorrect interpolation results when a 2X2 pixels have
unlit pixels."
To work around this problem, after doing centroid interpolation, we
replace the centroid-interpolated values for unlit pixels with
non-centroid-interpolated values (which are interpolated at pixel
centers). This produces correct rendering at the expense of a slight
increase in shader execution time.
I've conditioned the workaround with a runtime flag
(brw->needs_unlit_centroid_workaround) in the hopes that we won't need
it in future chip generations.
Fixes piglit tests "EXT_framebuffer_multisample/interpolation {2,4}
{centroid-deriv,centroid-deriv-disabled}". All MSAA interpolation
tests pass now.
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/drivers/common/meta.h')
0 files changed, 0 insertions, 0 deletions