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authorNeil Roberts <[email protected]>2014-07-04 15:37:28 +0100
committerNeil Roberts <[email protected]>2014-07-23 11:50:38 +0100
commit05b52efbc977311c96ba31ac5fa2c95fe525d85e (patch)
tree085e36de0dcfb7d1aa0e730b16f01a742996b906 /src/mesa/drivers/common/meta.h
parentdf9945ca26203b5f39d273cbaa1966650f8190a9 (diff)
meta: Add a state flag for the GL_DITHER
The Meta implementation of glClearTexSubImage is going to want to ensure that dithering is disabled so that it can get a consistent color across the whole texture when clearing. This adds a state flag to easily save it and set it to the default value when performing meta operations. Reviewed-by: Topi Pohjolainen <[email protected]>
Diffstat (limited to 'src/mesa/drivers/common/meta.h')
-rw-r--r--src/mesa/drivers/common/meta.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/drivers/common/meta.h b/src/mesa/drivers/common/meta.h
index 765f8dfe4a2..b8d992ce96f 100644
--- a/src/mesa/drivers/common/meta.h
+++ b/src/mesa/drivers/common/meta.h
@@ -59,6 +59,7 @@
#define MESA_META_FRAMEBUFFER_SRGB 0x200000
#define MESA_META_OCCLUSION_QUERY 0x400000
#define MESA_META_DRAW_BUFFERS 0x800000
+#define MESA_META_DITHER 0x1000000
/**\}*/
/**
@@ -84,6 +85,9 @@ struct save_state
GLbitfield BlendEnabled;
GLboolean ColorLogicOpEnabled;
+ /** MESA_META_DITHER */
+ GLboolean DitherFlag;
+
/** MESA_META_COLOR_MASK */
GLubyte ColorMask[MAX_DRAW_BUFFERS][4];