diff options
author | Eric Anholt <[email protected]> | 2014-02-03 15:08:54 -0800 |
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committer | Eric Anholt <[email protected]> | 2014-02-12 16:16:03 -0800 |
commit | 81ddbdaaba29ef2a626b1823ca72c937b8be4426 (patch) | |
tree | 1335f862276c239f2d35a692a851e6ee7149bba8 /src/mesa/drivers/common/meta.h | |
parent | 2c8f182c86a4e712db74742eafb8a81dad76acfa (diff) |
meta: De-static some of meta's functions.
I want split some meta.c code off to a separate file, so these functions
can't be static any more.
v2: Rebase on idr's changes, also expose setup_blit_shader,
blit_shader_table_cleanup, setup_vertex_objects,
setup_ff_tnl_for_blit.
Reviewed-by: Kenneth Graunke <[email protected]> (v1)
Diffstat (limited to 'src/mesa/drivers/common/meta.h')
-rw-r--r-- | src/mesa/drivers/common/meta.h | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/src/mesa/drivers/common/meta.h b/src/mesa/drivers/common/meta.h index 3baa36a7c76..5470ca4433b 100644 --- a/src/mesa/drivers/common/meta.h +++ b/src/mesa/drivers/common/meta.h @@ -413,4 +413,60 @@ extern void _mesa_meta_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); +/* meta-internal functions */ +GLuint +_mesa_meta_compile_shader_with_debug(struct gl_context *ctx, GLenum target, + const GLcharARB *source); + + +GLuint +_mesa_meta_link_program_with_debug(struct gl_context *ctx, GLuint program); + +GLboolean +_mesa_meta_alloc_texture(struct temp_texture *tex, + GLsizei width, GLsizei height, GLenum intFormat); + +struct temp_texture * +_mesa_meta_get_temp_texture(struct gl_context *ctx); + +struct temp_texture * +_mesa_meta_get_temp_depth_texture(struct gl_context *ctx); + +void +_mesa_meta_setup_vertex_objects(GLuint *VAO, GLuint *VBO, + bool use_generic_attributes, + unsigned vertex_size, unsigned texcoord_size, + unsigned color_size); + +void +_mesa_meta_setup_ff_tnl_for_blit(GLuint *VAO, GLuint *VBO, + unsigned texcoord_size); + +void +_mesa_meta_setup_drawpix_texture(struct gl_context *ctx, + struct temp_texture *tex, + GLboolean newTex, + GLsizei width, GLsizei height, + GLenum format, GLenum type, + const GLvoid *pixels); + +void +_mesa_meta_setup_copypix_texture(struct gl_context *ctx, + struct temp_texture *tex, + GLint srcX, GLint srcY, + GLsizei width, GLsizei height, + GLenum intFormat, + GLenum filter); + +void +_mesa_meta_setup_blit_shader(struct gl_context *ctx, + GLenum target, + struct blit_shader_table *table); + +void +_mesa_meta_glsl_blit_cleanup(struct blit_state *blit); + +void +_mesa_meta_blit_shader_table_cleanup(struct blit_shader_table *table); + #endif /* META_H */ |