diff options
author | Eric Anholt <[email protected]> | 2014-02-28 12:47:54 -0800 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2014-04-15 14:34:22 -0700 |
commit | 4cc42805e72d7edba0599f4d45099b4ed97ec185 (patch) | |
tree | c61fa878d759c3fa158c54df437e3197d7532d01 /src/mesa/drivers/common/meta.h | |
parent | b702233f53d6de50943fa0b81e1def8f879ab644 (diff) |
meta: Refactor the BlitFramebuffer depth CopyTexImage fallback.
This avoids a ReadPixels() if there's accelerated CopyTexImage present.
It now requires GLSL as opposed to just fragment programs, but we don't
have any drivers that do ARB_fp but not GLSL.
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/common/meta.h')
-rw-r--r-- | src/mesa/drivers/common/meta.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/drivers/common/meta.h b/src/mesa/drivers/common/meta.h index 4faae0b4042..1177ced3aaa 100644 --- a/src/mesa/drivers/common/meta.h +++ b/src/mesa/drivers/common/meta.h @@ -250,7 +250,6 @@ struct blit_state { GLuint VAO; GLuint VBO; - GLuint DepthFP; struct blit_shader_table shaders; GLuint msaa_shaders[BLIT_MSAA_SHADER_COUNT]; struct temp_texture depthTex; |