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authorEric Anholt <[email protected]>2014-02-20 13:22:12 -0800
committerEric Anholt <[email protected]>2014-02-22 19:23:20 -0800
commit0e2c7e2f6ecfc2f5bf74e99955a175caa2f4515f (patch)
tree05159e7aa35320ba5f1db2497c1e0e7cade53c35 /src/mesa/drivers/common/meta.c
parent6152ba08945a5a0139dd47745962ef66be8b8a70 (diff)
meta: Set some object labels on our meta shaders.
Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/drivers/common/meta.c')
-rw-r--r--src/mesa/drivers/common/meta.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 2dec2c34eda..d415e610f9a 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -52,6 +52,7 @@
#include "main/matrix.h"
#include "main/mipmap.h"
#include "main/multisample.h"
+#include "main/objectlabel.h"
#include "main/pixel.h"
#include "main/pbo.h"
#include "main/polygon.h"
@@ -178,6 +179,7 @@ _mesa_meta_setup_blit_shader(struct gl_context *ctx,
GLuint vs, fs;
void *const mem_ctx = ralloc_context(NULL);
struct blit_shader *shader = choose_blit_shader(target, table);
+ char *name;
assert(shader != NULL);
@@ -253,6 +255,8 @@ _mesa_meta_setup_blit_shader(struct gl_context *ctx,
_mesa_BindAttribLocation(shader->shader_prog, 0, "position");
_mesa_BindAttribLocation(shader->shader_prog, 1, "texcoords");
_mesa_meta_link_program_with_debug(ctx, shader->shader_prog);
+ name = ralloc_asprintf(mem_ctx, "%s blit", shader->type);
+ _mesa_ObjectLabel(GL_PROGRAM, shader->shader_prog, -1, name);
ralloc_free(mem_ctx);
_mesa_UseProgram(shader->shader_prog);
@@ -1605,6 +1609,8 @@ meta_glsl_clear_init(struct gl_context *ctx, struct clear_state *clear)
* BindFragDataLocation to 0.
*/
+ _mesa_ObjectLabel(GL_PROGRAM, clear->IntegerShaderProg, -1,
+ "integer clear");
_mesa_meta_link_program_with_debug(ctx, clear->IntegerShaderProg);
clear->IntegerColorLocation =