diff options
author | Ben Widawsky <[email protected]> | 2015-03-06 17:31:00 -0800 |
---|---|---|
committer | Ben Widawsky <[email protected]> | 2015-03-09 16:32:33 -0700 |
commit | 7aba4ab1f355ea1a5870b3deb4b295565132dfc5 (patch) | |
tree | c0869c0dc449762830f505dadd34e51ec9192473 /src/mesa/drivers/common/meta.c | |
parent | e95969cd9548033250ba12f2adf11740319b41e7 (diff) |
meta: Plug memory leak
It looks like this has existed since
commit f5a477ab76b6e0b268387699cd2253a43db0dfae
Author: Ian Romanick <[email protected]>
Date: Mon Dec 16 11:54:08 2013 -0800
meta: Refactor shader generation code out of mipmap generation path
Valgrind was complaining on fbo-generatemipmap-formats
v2: Instead, do the allocation after the early return block (v2)
Signed-off-by: Ben Widawsky <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/common/meta.c')
-rw-r--r-- | src/mesa/drivers/common/meta.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index fdc4cf1e927..cf99d95638b 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -247,9 +247,9 @@ _mesa_meta_setup_blit_shader(struct gl_context *ctx, struct blit_shader_table *table) { char *vs_source, *fs_source; - void *const mem_ctx = ralloc_context(NULL); struct blit_shader *shader = choose_blit_shader(target, table); const char *vs_input, *vs_output, *fs_input, *vs_preprocess, *fs_preprocess; + void *mem_ctx; if (ctx->Const.GLSLVersion < 130) { vs_preprocess = ""; @@ -273,6 +273,8 @@ _mesa_meta_setup_blit_shader(struct gl_context *ctx, return; } + mem_ctx = ralloc_context(NULL); + vs_source = ralloc_asprintf(mem_ctx, "%s\n" "%s vec2 position;\n" |