diff options
author | Brian Paul <[email protected]> | 2012-06-05 16:32:23 -0600 |
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committer | Brian Paul <[email protected]> | 2012-06-06 07:56:00 -0600 |
commit | cd9ab2584f5e2a5eb0e96a948e6aedc9a33c886d (patch) | |
tree | e3614aaca8f5d746d932ca99544f8773b22dad13 /src/mesa/drivers/common/meta.c | |
parent | e42d00b3f4503a0840575c8e5f4517a66c8af613 (diff) |
mesa: consolidate internal glCopyTexSubImage1/2/3D code
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/common/meta.c')
-rw-r--r-- | src/mesa/drivers/common/meta.c | 55 |
1 files changed, 8 insertions, 47 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index af21d3b0697..8d7e90126fd 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -3117,14 +3117,13 @@ get_temp_image_type(struct gl_context *ctx, GLenum baseFormat) * Helper for _mesa_meta_CopyTexSubImage1/2/3D() functions. * Have to be careful with locking and meta state for pixel transfer. */ -static void -copy_tex_sub_image(struct gl_context *ctx, - GLuint dims, - struct gl_texture_image *texImage, - GLint xoffset, GLint yoffset, GLint zoffset, - struct gl_renderbuffer *rb, - GLint x, GLint y, - GLsizei width, GLsizei height) +void +_mesa_meta_CopyTexSubImage(struct gl_context *ctx, GLuint dims, + struct gl_texture_image *texImage, + GLint xoffset, GLint yoffset, GLint zoffset, + struct gl_renderbuffer *rb, + GLint x, GLint y, + GLsizei width, GLsizei height) { struct gl_texture_object *texObj = texImage->TexObject; GLenum format, type; @@ -3151,7 +3150,7 @@ copy_tex_sub_image(struct gl_context *ctx, type = get_temp_image_type(ctx, format); bpp = _mesa_bytes_per_pixel(format, type); if (bpp <= 0) { - _mesa_problem(ctx, "Bad bpp in meta copy_tex_sub_image()"); + _mesa_problem(ctx, "Bad bpp in _mesa_meta_CopyTexSubImage()"); return; } @@ -3193,44 +3192,6 @@ copy_tex_sub_image(struct gl_context *ctx, } -void -_mesa_meta_CopyTexSubImage1D(struct gl_context *ctx, - struct gl_texture_image *texImage, - GLint xoffset, - struct gl_renderbuffer *rb, - GLint x, GLint y, GLsizei width) -{ - copy_tex_sub_image(ctx, 1, texImage, xoffset, 0, 0, - rb, x, y, width, 1); -} - - -void -_mesa_meta_CopyTexSubImage2D(struct gl_context *ctx, - struct gl_texture_image *texImage, - GLint xoffset, GLint yoffset, - struct gl_renderbuffer *rb, - GLint x, GLint y, - GLsizei width, GLsizei height) -{ - copy_tex_sub_image(ctx, 2, texImage, xoffset, yoffset, 0, - rb, x, y, width, height); -} - - -void -_mesa_meta_CopyTexSubImage3D(struct gl_context *ctx, - struct gl_texture_image *texImage, - GLint xoffset, GLint yoffset, GLint zoffset, - struct gl_renderbuffer *rb, - GLint x, GLint y, - GLsizei width, GLsizei height) -{ - copy_tex_sub_image(ctx, 3, texImage, xoffset, yoffset, zoffset, - rb, x, y, width, height); -} - - /** * Decompress a texture image by drawing a quad with the compressed * texture and reading the pixels out of the color buffer. |